Player Matchup

Chang'e
Chang'e
ImHooligan
Chang'e
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 139L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
Sasquatch63
Hou Yi
Level 26
God Stats
1W - 1L
1,264 SR
Queue Stats
72W - 48L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRageBear
Sun Wukong
Level 151
God Stats
4W - 3L
1,521 SR
Queue Stats
445W - 397L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
dculby
Xbalanque
Level 147
God Stats
3W - 0L
1,555 SR
Queue Stats
248W - 219L
1,483 Elo+
Party 1
Sol
Sol
xDirtyM0nkey
Sol
Level 69
God Stats
2W - 2L
1,312 SR
Queue Stats
177W - 152L
1,474 Elo+
Party 1
Team Averages
Level 88
1,431 SR
1,511 Elo+

VS

Team Averages
Level 55
1,489 SR
1,424 Elo+
Xing Tian
Xing Tian
MaskofObitoYT
Xing Tian
Level 26
God Stats
3W - 4L
1,407 SR
Queue Stats
105W - 148L
1,416 Elo+
Solo
Terra
Terra
Spit Soaked Rat
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,433 Elo+
Solo
Cthulhu
Cthulhu
TAXIMUS1
Cthulhu
Level 89
God Stats
5W - 4L
1,540 SR
Queue Stats
484W - 495L
1,416 Elo+
Solo
Da Ji
Da Ji
Washko
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
kirby3408
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImHooligan
Chang'e
20
3 / 2 / 15
11,620
684
18,855
16,516
10,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
17
4 / 5 / 9
10,865
639
21,096
18,386
10,898
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
TheRageBear
Sun Wukong
18
2 / 5 / 13
11,310
665
16,135
27,782
39,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
dculby
Xbalanque
19
8 / 7 / 7
12,925
760
26,485
19,301
10,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 16
11,965
704
22,163
18,131
10,717
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MaskofObitoYT
Xing Tian
20
7 / 2 / 12
11,565
680
15,513
20,780
18,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 5 / 10
9,837
579
10,129
26,179
17,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
TAXIMUS1
Cthulhu
18
1 / 3 / 14
10,421
613
17,201
29,768
26,871
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Washko
Da Ji
15
2 / 8 / 6
9,775
575
8,358
17,986
7,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
kirby3408
He Bo
19
8 / 4 / 7
11,079
652
23,894
18,293
7,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
22
Kills
20
20
Deaths
22
60
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ImHooligan
Chang'e
3
2
15
5.25
L
Xing Tian
MaskofObitoYT
Xing Tian
7
2
12
6.5
W
Hou Yi
4
5
9
1.7
L
2
5
10
1.4
L
Cthulhu
TAXIMUS1
Cthulhu
1
3
14
2.67
W
Sun Wukong
TheRageBear
Sun Wukong
2
5
13
1.7
L
Da Ji
Washko
Da Ji
2
8
6
0.63
W
Xbalanque
dculby
Xbalanque
8
7
7
1.64
L
He Bo
kirby3408
He Bo
8
4
7
2.88
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,734
Damage
75,095
100,116
Taken
113,006
82,291
Mitigated
77,695
51,986
Healing
52,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ImHooligan
Chang'e
18,855
2,200
21,121
9,274
16,516
10,098
1,044
11,822
4,073
40,451
0
L
Xing Tian
MaskofObitoYT
Xing Tian
15,513
342
1,383
1,665
20,780
18,389
0
7,138
13,642
29,806
0
W
Hou Yi
21,096
10,323
1,547
1,375
18,386
10,898
3,356
13,794
4,550
0
41,372
L
10,129
872
20,363
10,962
26,179
17,414
550
10,046
16,133
19,972
0
L
Cthulhu
TAXIMUS1
Cthulhu
17,201
639
1,505
8,930
29,768
26,871
0
10,004
19,764
35,818
0
W
Sun Wukong
TheRageBear
Sun Wukong
16,135
3,259
1,494
5,307
27,782
39,755
321
16,273
11,283
0
31,994
L
Da Ji
Washko
Da Ji
8,358
1,843
1,250
1,016
17,986
7,786
0
7,119
10,867
0
21,665
W
Xbalanque
dculby
Xbalanque
26,485
21,592
814
4,313
19,301
10,823
724
11,281
7,960
0
37,247
L
He Bo
kirby3408
He Bo
23,894
1,190
1,875
3,602
18,293
7,235
0
6,711
11,582
35,979
0
W
22,163
9,497
2,786
3,955
18,131
10,717
2,734
12,233
5,513
42,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,685
Gold Earned
52,677
161
Minions Killed
136
0
Camps Cleared
0
1,349,451
Distance Traveled
1,392,694
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,620
684
50
3
0
308,889
0
L
Xing Tian
11,565
680
24
1
0
313,841
0
W
Hou Yi
10,865
639
30
2
0
245,842
1
L
Terra
9,837
579
10
1
0
272,647
0
L
Cthulhu
10,421
613
29
2
0
297,267
4
W
Sun Wukong
11,310
665
26
2
0
289,655
0
L
Da Ji
9,775
575
37
2
0
258,900
0
W
Xbalanque
12,925
760
29
2
0
209,075
1
L
He Bo
11,079
652
36
2
0
250,039
0
W
Sol
11,965
704
26
2
0
295,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role