Player Matchup

Aphrodite
Aphrodite
Acnología
Aphrodite
Level 156
God Stats
4W - 1L
1,947 SR
Queue Stats
136W - 93L
1,574 Elo+
Party 2
Cthulhu
Cthulhu
ElPracticoSA
Cthulhu
Level 149
God Stats
6W - 0L
1,917 SR
Queue Stats
164W - 116L
1,540 Elo+
Party 2
Hou Yi
Hou Yi
GreedyBrunette
Hou Yi
Level 105
God Stats
4W - 2L
1,559 SR
Queue Stats
71W - 53L
1,551 Elo+
Party 2
Scylla
Scylla
MuadDDib
Scylla
Level 147
God Stats
10W - 4L
1,685 SR
Queue Stats
161W - 117L
1,593 Elo+
Party 2
Zeus
Zeus
x_SpardaBR_x
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,450 Elo+
Solo
Team Averages
Level 140
1,722 SR
1,542 Elo+

VS

Team Averages
Level 135
1,473 SR
1,514 Elo+
Nike
Nike
Aristoteles23
Nike
Level 142
God Stats
6W - 4L
1,673 SR
Queue Stats
448W - 387L
1,507 Elo+
Solo
He Bo
He Bo
FearedCFG
He Bo
Level 138
God Stats
0W - 2L
1,267 SR
Queue Stats
78W - 68L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
RusticLemming40
Jormungandr
Level 108
God Stats
9W - 9L
1,569 SR
Queue Stats
442W - 451L
1,492 Elo+
Solo
Apollo
Apollo
shiiiiip
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 56L
1,514 Elo+
Solo
Aphrodite
Aphrodite
souATEUdispor
Aphrodite
Level 145
God Stats
1W - 4L
1,356 SR
Queue Stats
50W - 50L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Acnología
Aphrodite
19
4 / 3 / 22
11,660
729
13,314
18,535
16,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
ElPracticoSA
Cthulhu
18
2 / 4 / 23
11,021
689
15,658
23,293
31,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 4 / 13
11,555
722
18,275
15,045
8,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MuadDDib
Scylla
20
10 / 3 / 12
12,347
772
20,857
15,156
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 4 / 14
12,241
765
22,438
15,257
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 7
11,140
696
16,026
21,316
26,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
FearedCFG
He Bo
16
4 / 7 / 6
10,152
635
20,526
15,043
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
RusticLemming40
Jormungandr
17
3 / 6 / 9
10,043
628
14,559
25,379
35,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
shiiiiip
Apollo
17
2 / 8 / 9
10,047
628
10,769
18,927
9,668
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
souATEUdispor
Aphrodite
17
1 / 6 / 10
10,151
634
10,462
21,169
22,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
58
30
Kills
17
18
Deaths
30
84
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Acnología
Aphrodite
4
3
22
5
L
7
3
7
3.5
W
Cthulhu
ElPracticoSA
Cthulhu
2
4
23
3.38
L
He Bo
FearedCFG
He Bo
4
7
6
1
W
7
4
13
3.38
W
Scylla
MuadDDib
Scylla
10
3
12
5.33
L
Jormungandr
RusticLemming40
Jormungandr
3
6
9
1.25
L
Apollo
shiiiiip
Apollo
2
8
9
0.81
L
Aphrodite
souATEUdispor
Aphrodite
1
6
10
1
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,542
Damage
72,342
87,286
Taken
101,834
72,219
Mitigated
102,067
45,019
Healing
40,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Acnología
Aphrodite
13,314
855
13,190
10,912
18,535
16,671
1,048
11,954
6,581
24,998
0
L
16,026
610
1,931
3,227
21,316
26,908
0
11,609
9,707
0
23,656
W
Cthulhu
ElPracticoSA
Cthulhu
15,658
451
3,817
3,272
23,293
31,362
288
10,913
12,380
28,972
0
L
He Bo
FearedCFG
He Bo
20,526
161
2,447
2,292
15,043
7,769
0
11,611
3,432
27,792
0
W
18,275
7,996
1,550
3,023
15,045
8,843
3,319
7,811
7,234
0
33,961
W
Scylla
MuadDDib
Scylla
20,857
2,005
728
4,152
15,156
7,994
1,831
7,297
7,859
42,352
0
L
Jormungandr
RusticLemming40
Jormungandr
14,559
2,052
2,335
4,994
25,379
35,298
10
17,692
7,687
30,763
0
L
Apollo
shiiiiip
Apollo
10,769
5,929
1,871
2,285
18,927
9,668
383
15,346
3,581
0
23,000
L
Aphrodite
souATEUdispor
Aphrodite
10,462
1,266
9,968
8,998
21,169
22,424
62
16,009
5,160
34,733
0
W
22,438
3,639
1,169
3,206
15,257
7,349
1,943
7,572
7,685
46,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
51,533
176
Minions Killed
152
0
Camps Cleared
0
1,447,897
Distance Traveled
1,385,022
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,660
729
19
1
0
297,616
0
L
Nike
11,140
696
20
1
0
295,709
0
W
Cthulhu
11,021
689
20
1
0
328,842
1
L
He Bo
10,152
635
12
1
0
280,616
1
W
Hou Yi
11,555
722
37
2
0
282,479
1
W
Scylla
12,347
772
45
3
0
298,543
1
L
Jormungandr
10,043
628
32
2
0
259,965
0
L
Apollo
10,047
628
30
2
0
266,346
3
L
Aphrodite
10,151
634
58
4
0
282,386
1
W
Zeus
12,241
765
55
3
0
240,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role