Player Matchup

Eset
Eset
ImTheDragonKing
Eset
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 59L
1,722 Elo+
Party 2
Lancelot
Lancelot
WildT97
Lancelot
Level 28
God Stats
3W - 4L
1,325 SR
Queue Stats
155W - 61L
1,760 Elo+
Party 2
Ne Zha
Ne Zha
iAintBlesset
Ne Zha
Level 29
God Stats
7W - 1L
1,388 SR
Queue Stats
134W - 23L
2,070 Elo+
Party 2
Team Averages
Level 43
1,404 SR
1,851 Elo+

VS

Team Averages
Level 31
1,608 SR
1,431 Elo+
Baron Samedi
Baron Samedi
AlphaGoose
Baron Samedi
Level 28
God Stats
4W - 4L
1,486 SR
Queue Stats
26W - 35L
1,382 Elo+
Party 1
Ymir
Ymir
LGBQTiscool
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
OatsAndHoney
Skadi
Level 64
God Stats
0W - 1L
1,837 SR
Queue Stats
33W - 45L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
7,911
879
9,059
4,156
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
WildT97
Lancelot
12
7 / 0 / 11
8,395
933
12,029
12,219
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
14
9 / 0 / 12
9,525
1,058
10,866
12,692
12,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaGoose
Baron Samedi
8
0 / 8 / 1
5,591
621
3,011
9,832
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
6,208
690
2,146
14,037
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 7 / 0
5,540
616
4,445
12,842
4,373
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
2
21
Kills
0
1
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlphaGoose
Baron Samedi
0
8
1
0.06
W
5
1
13
11.5
L
0
6
1
0.08
L
0
7
0
0
W
Lancelot
WildT97
Lancelot
7
0
11
12.5
W
Ne Zha
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,954
Damage
9,602
29,067
Taken
36,711
27,208
Mitigated
21,009
11,959
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlphaGoose
Baron Samedi
3,011
124
972
1,161
9,832
4,316
0
3,266
6,367
12,976
0
W
9,059
401
290
524
4,156
1,827
663
968
3,188
27,729
0
L
2,146
639
0
917
14,037
12,320
0
3,950
9,643
6,349
0
L
4,445
1,242
0
280
12,842
4,373
0
2,244
10,261
0
14,484
W
Lancelot
WildT97
Lancelot
12,029
2,368
621
3,252
12,219
12,641
965
2,267
9,952
54
24,269
W
Ne Zha
10,866
2,044
0
7,272
12,692
12,740
740
2,182
10,510
347
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,831
Gold Earned
17,339
90
Minions Killed
51
7
Camps Cleared
0
552,630
Distance Traveled
427,942
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,591
621
20
2
0
126,533
3
W
Eset
7,911
879
43
5
3
166,101
1
L
Ymir
6,208
690
9
1
0
155,821
0
L
Skadi
5,540
616
22
2
0
145,588
0
W
Lancelot
8,395
933
27
3
4
192,486
4
W
Ne Zha
9,525
1,058
20
2
0
194,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role