Player Matchup

Neith
Neith
Cranky Munchkin
Neith
Level 142
God Stats
2W - 0L
1,875 SR
Queue Stats
106W - 84L
1,580 Elo+
Party 3
Baron Samedi
Baron Samedi
Dumpybro1627
Baron Samedi
Level 27
God Stats
2W - 0L
1,801 SR
Queue Stats
71W - 26L
1,715 Elo+
Party 3
Thor
Thor
Jason141722
Thor
Level 144
God Stats
6W - 11L
1,712 SR
Queue Stats
441W - 431L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
Schmidtiii-_-
Zhong Kui
Level 99
God Stats
43W - 30L
1,385 SR
Queue Stats
59W - 64L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
derek_74
Jormungandr
Level 86
God Stats
94W - 73L
1,615 SR
Queue Stats
158W - 158L
1,451 Elo+
Party 2
Team Averages
Level 100
1,677 SR
1,510 Elo+

VS

Team Averages
Level 82
1,619 SR
1,575 Elo+
Amaterasu
Amaterasu
Darth Valsyr
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 212L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Medi Plaga
Cabrakan
Level 106
God Stats
13W - 11L
1,665 SR
Queue Stats
236W - 204L
1,590 Elo+
Party 1
Rama
Rama
Nicõ
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,381 Elo+
Party 1
Eset
Eset
matthew444444444
Eset
Level 158
God Stats
5W - 6L
1,525 SR
Queue Stats
639W - 580L
1,667 Elo+
Party 4
Da Ji
Da Ji
whiitehot
Da Ji
Level 49
God Stats
11W - 2L
1,904 SR
Queue Stats
150W - 96L
1,740 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,314
574
5,592
5,951
2,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Dumpybro1627
Baron Samedi
9
0 / 1 / 4
5,641
513
3,162
8,355
6,438
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
3 / 1 / 4
6,097
554
2,972
7,411
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Schmidtiii-_-
Zhong Kui
10
3 / 1 / 2
6,144
559
3,960
6,275
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
derek_74
Jormungandr
11
0 / 0 / 0
6,492
590
8,025
6,634
6,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darth Valsyr
Amaterasu
11
0 / 0 / 0
6,055
550
4,428
11,329
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Medi Plaga
Cabrakan
9
1 / 2 / 0
5,691
517
2,240
7,037
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Nicõ
Rama
10
0 / 1 / 0
5,817
529
4,477
7,170
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 3
6,169
561
6,765
6,565
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
whiitehot
Da Ji
12
3 / 2 / 0
6,642
604
2,604
7,906
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
4
4
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Amaterasu
Darth Valsyr
Amaterasu
0
0
0
0
W
Baron Samedi
Dumpybro1627
Baron Samedi
0
1
4
2
W
3
1
4
5
L
Cabrakan
Medi Plaga
Cabrakan
1
2
0
0.5
L
Rama
Nicõ
Rama
0
1
0
0
W
Zhong Kui
Schmidtiii-_-
Zhong Kui
3
1
2
4
W
Jormungandr
derek_74
Jormungandr
0
0
0
0
L
0
2
3
0.75
L
Da Ji
whiitehot
Da Ji
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,711
Damage
20,514
34,626
Taken
40,007
22,668
Mitigated
20,406
14,084
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,592
3,299
0
2,088
5,951
2,000
0
222
5,729
0
51,496
L
Amaterasu
Darth Valsyr
Amaterasu
4,428
2,417
0
5,400
11,329
6,153
0
8,025
3,304
0
43,278
W
Baron Samedi
Dumpybro1627
Baron Samedi
3,162
488
645
3,444
8,355
6,438
0
2,230
6,125
18,594
0
W
2,972
468
0
3,716
7,411
2,770
0
2,606
4,805
46
32,965
L
Cabrakan
Medi Plaga
Cabrakan
2,240
221
0
1,718
7,037
6,021
78
2,357
4,680
10,896
3,656
L
Rama
Nicõ
Rama
4,477
3,639
0
3,080
7,170
2,437
1,019
908
6,262
0
53,835
W
Zhong Kui
Schmidtiii-_-
Zhong Kui
3,960
564
0
2,351
6,275
4,484
0
3,361
2,914
37,008
0
W
Jormungandr
derek_74
Jormungandr
8,025
3,746
0
1,840
6,634
6,976
0
0
6,634
50,736
0
L
6,765
606
228
668
6,565
2,627
0
2,489
4,076
52,138
0
L
Da Ji
whiitehot
Da Ji
2,604
847
0
384
7,906
3,168
0
1,414
6,492
0
46,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,688
Gold Earned
30,374
342
Minions Killed
380
0
Camps Cleared
0
991,313
Distance Traveled
1,055,133
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,314
574
99
9
0
209,231
3
L
Amaterasu
6,055
550
80
7
0
224,893
1
W
Baron Samedi
5,641
513
22
2
0
193,167
3
W
Thor
6,097
554
60
5
0
231,418
0
L
Cabrakan
5,691
517
26
2
0
184,116
1
L
Rama
5,817
529
96
9
0
200,137
0
W
Zhong Kui
6,144
559
69
6
0
171,074
3
W
Jormungandr
6,492
590
92
8
0
186,423
0
L
Eset
6,169
561
86
8
0
194,387
4
L
Da Ji
6,642
604
92
8
0
251,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role