Player Matchup

Baba Yaga
Baba Yaga
Black Wolf3496
Baba Yaga
Level 67
God Stats
5W - 6L
1,502 SR
Queue Stats
36W - 37L
1,459 Elo+
Party 2
Loki
Loki
EPO Sugar
Loki
Level 28
God Stats
19W - 8L
1,707 SR
Queue Stats
104W - 64L
1,526 Elo+
Party 2
Ullr
Ullr
HforHugo
Ullr
Level 120
God Stats
3W - 1L
1,530 SR
Queue Stats
94W - 102L
1,423 Elo+
Party 2
Ymir
Ymir
ISNIPERI9408
Ymir
Level 129
God Stats
5W - 4L
1,640 SR
Queue Stats
76W - 73L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
Kingsj3ster
Jormungandr
Level 27
God Stats
10W - 4L
1,554 SR
Queue Stats
83W - 52L
1,626 Elo+
Party 2
Team Averages
Level 74
1,586 SR
1,498 Elo+

VS

Team Averages
Level 107
1,457 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ErraticHades6
Eset
Level 136
God Stats
0W - 1L
1,667 SR
Queue Stats
7W - 4L
1,652 Elo+
Party 1
Athena
Athena
FudgeReloaded
Athena
Level 146
God Stats
4W - 5L
1,493 SR
Queue Stats
51W - 55L
1,410 Elo+
Party 1
Mulan
Mulan
MadBows420
Mulan
Level 123
God Stats
0W - 3L
1,154 SR
Queue Stats
129W - 140L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
carnage856
Danzaburou
Level 22
God Stats
5W - 6L
1,473 SR
Queue Stats
10W - 13L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Black Wolf3496
Baba Yaga
14
3 / 1 / 3
8,625
575
7,609
6,706
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
5 / 2 / 6
8,342
556
6,616
11,951
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
11
2 / 3 / 3
6,944
463
6,303
9,990
3,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 5
7,491
499
9,897
9,230
4,824
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Kingsj3ster
Jormungandr
15
6 / 0 / 3
9,630
642
10,171
9,017
9,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 3 / 1
7,400
493
4,488
11,209
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 0
6,597
440
6,082
9,977
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 2
6,423
428
4,957
11,881
5,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
10
0 / 6 / 0
5,974
398
6,719
16,407
9,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
carnage856
Danzaburou
11
0 / 4 / 0
6,011
401
5,541
9,187
3,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
7
7
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
1
1.83
W
Baba Yaga
Black Wolf3496
Baba Yaga
3
1
3
4.5
W
Loki
5
2
6
4
L
2
4
0
0.5
L
0
2
2
0.5
W
Ullr
2
3
3
1.17
W
3
1
5
5.5
W
Jormungandr
Kingsj3ster
Jormungandr
6
0
3
7.5
L
Mulan
0
6
0
0
L
Danzaburou
carnage856
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,596
Damage
27,787
46,894
Taken
58,661
26,160
Mitigated
26,968
13,269
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,488
2,646
0
3,331
11,209
5,007
0
5,574
5,635
0
39,085
W
Baba Yaga
Black Wolf3496
Baba Yaga
7,609
94
0
1,829
6,706
3,002
1,001
3,060
3,646
72,428
0
W
Loki
6,616
1,413
54
5,255
11,951
5,044
186
2,234
9,717
0
60,544
L
6,082
476
133
1,706
9,977
3,723
94
5,154
4,823
44,796
0
L
4,957
662
1,763
2,483
11,881
5,391
151
4,054
7,827
25,506
6,358
W
Ullr
6,303
1,509
0
1,488
9,990
3,988
674
1,838
8,152
0
39,634
W
9,897
2,054
0
1,511
9,230
4,824
0
2,709
6,521
55,861
0
W
Jormungandr
Kingsj3ster
Jormungandr
10,171
5,720
0
3,132
9,017
9,302
23
166
8,851
65,102
0
L
Mulan
6,719
2,137
0
4,266
16,407
9,538
0
9,579
6,828
0
36,602
L
Danzaburou
carnage856
Danzaburou
5,541
2,871
0
1,591
9,187
3,309
286
3,316
5,871
0
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
32,405
475
Minions Killed
323
0
Camps Cleared
0
1,430,298
Distance Traveled
1,365,287
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,400
493
76
5
0
320,591
4
W
Baba Yaga
8,625
575
124
8
0
304,335
3
W
Loki
8,342
556
93
6
0
320,800
3
L
Eset
6,597
440
71
5
0
260,905
4
L
Athena
6,423
428
42
3
0
243,295
0
W
Ullr
6,944
463
54
4
0
257,688
5
W
Ymir
7,491
499
86
6
0
280,942
3
W
Jormungandr
9,630
642
118
8
0
266,533
3
L
Mulan
5,974
398
62
4
0
276,565
2
L
Danzaburou
6,011
401
72
5
0
263,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role