Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DrTxSmakosz
Chiron
Level 140
God Stats
6W - 3L
1,362 SR
Queue Stats
167W - 142L
1,480 Elo+
Party 1
Medusa
Medusa
IckyOne
Medusa
Level 156
God Stats
2W - 2L
1,296 SR
Queue Stats
99W - 94L
1,414 Elo+
Solo
Nu Wa
Nu Wa
JipeYflinSs-
Nu Wa
Level 83
God Stats
8W - 4L
1,558 SR
Queue Stats
329W - 325L
1,394 Elo+
Solo
Awilix
Awilix
Siaperinio
Awilix
Level 63
God Stats
1W - 1L
1,292 SR
Queue Stats
129W - 118L
1,472 Elo+
Party 1
Team Averages
Level 120
1,402 SR
1,452 Elo+

VS

Team Averages
Level 117
1,487 SR
1,472 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MattuvuFR
Agni
Level 108
God Stats
2W - 5L
1,436 SR
Queue Stats
185W - 210L
1,338 Elo+
Solo
Ra
Ra
bixveneno
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 0 / 5
8,873
807
4,737
6,770
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
4 / 2 / 7
9,187
835
10,007
11,287
5,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
IckyOne
Medusa
14
2 / 2 / 8
8,107
737
12,708
10,534
4,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 8
7,853
714
6,872
8,632
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Siaperinio
Awilix
13
2 / 3 / 6
7,735
703
2,577
8,795
3,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 2 / 7
8,557
778
4,920
11,356
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
 
Ullr
17
3 / 2 / 3
8,405
764
14,478
7,868
3,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
 
Tsukuyomi
14
3 / 4 / 2
7,523
684
6,849
10,250
11,196
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
5
0 / 0 / 0
5,704
519
262
965
470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
2 / 4 / 6
8,988
817
14,200
11,021
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
12
Kills
9
9
Deaths
12
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
L
Athena
 
Athena
1
2
7
2.25
L
Ullr
 
Ullr
3
2
3
2.25
L
Tsukuyomi
 
Tsukuyomi
3
4
2
1
W
Chiron
4
2
7
3.75
W
Medusa
IckyOne
Medusa
2
2
8
3
W
1
2
8
2.5
L
Agni
0
0
0
0
W
Awilix
Siaperinio
Awilix
2
3
6
1.67
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
40,709
46,018
Taken
41,460
20,467
Mitigated
29,116
24,019
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,737
466
7,112
4,056
6,770
3,162
119
3,250
3,520
22,671
0
L
Athena
 
Athena
4,920
651
641
3,234
11,356
8,539
0
2,519
8,837
12,283
0
L
Ullr
 
Ullr
14,478
3,961
423
1,362
7,868
3,836
316
1,487
6,381
0
36,938
L
Tsukuyomi
 
Tsukuyomi
6,849
813
1,788
1,574
10,250
11,196
0
3,867
6,383
0
15,712
W
Chiron
10,007
2,918
2,162
3,927
11,287
5,041
706
5,828
5,431
0
25,835
W
Medusa
IckyOne
Medusa
12,708
3,918
1,330
2,486
10,534
4,827
221
3,059
7,475
0
24,160
W
6,872
2,615
754
797
8,632
3,575
538
4,735
3,897
12,871
0
L
Agni
262
0
0
76
965
470
0
820
145
263
0
W
Awilix
Siaperinio
Awilix
2,577
920
671
724
8,795
3,862
0
2,510
6,285
0
3,413
L
14,200
403
3,654
3,758
11,021
5,075
0
2,916
8,105
46,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
39,177
117
Minions Killed
153
0
Camps Cleared
0
1,069,509
Distance Traveled
905,321
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,873
807
42
4
0
239,483
3
L
Athena
8,557
778
16
1
0
190,911
1
L
Ullr
8,405
764
42
4
0
202,681
0
L
Tsukuyomi
7,523
684
12
1
0
199,382
0
W
Chiron
9,187
835
27
2
0
194,585
0
W
Medusa
8,107
737
27
2
0
230,921
5
W
Nu Wa
7,853
714
18
2
0
201,291
2
L
Agni
5,704
519
1
0
0
104,009
0
W
Awilix
7,735
703
3
0
0
203,229
0
L
Ra
8,988
817
82
7
0
208,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role