Player Matchup

Ne Zha
Ne Zha
Derlial
Ne Zha
Level 108
God Stats
3W - 2L
1,314 SR
Queue Stats
5W - 7L
1,622 Elo+
Party 1
Vulcan
Vulcan
ODGuns
Vulcan
Level 143
God Stats
4W - 2L
2,007 SR
Queue Stats
138W - 110L
1,694 Elo+
Party 1
Anhur
Anhur
ktg1775
Anhur
Level 160
God Stats
6W - 3L
1,617 SR
Queue Stats
314W - 260L
1,714 Elo+
Party 1
Team Averages
Level 137
1,646 SR
1,677 Elo+

VS

Team Averages
Level 81
1,431 SR
1,581 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Nexxus0612
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,663 Elo+
Party 2
Tyr
Tyr
Willie868
Tyr
Level 42
God Stats
1W - 2L
1,292 SR
Queue Stats
100W - 65L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Derlial
Ne Zha
11
2 / 0 / 7
7,105
711
6,863
5,437
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
ODGuns
Vulcan
12
2 / 0 / 5
6,978
698
8,062
4,856
2,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
ktg1775
Anhur
12
5 / 0 / 4
7,601
760
9,780
6,662
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
5,700
570
3,739
12,487
8,323
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
10
0 / 3 / 0
6,135
614
3,915
7,989
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
5,729
573
6,317
10,090
5,510
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Ne Zha
Derlial
Ne Zha
2
0
7
5.5
L
He Bo
0
3
0
0
W
Vulcan
ODGuns
Vulcan
2
0
5
4.5
L
0
2
0
0
W
Anhur
ktg1775
Anhur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
13,971
16,955
Taken
30,566
7,450
Mitigated
15,673
5,198
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,739
673
0
3,276
12,487
8,323
0
3,946
8,541
0
14,328
W
Ne Zha
Derlial
Ne Zha
6,863
1,573
0
1,220
5,437
2,436
385
1,513
3,724
0
18,492
L
He Bo
3,915
101
0
939
7,989
1,840
0
1,986
6,003
22,825
0
W
Vulcan
ODGuns
Vulcan
8,062
2,699
0
902
4,856
2,353
0
378
4,320
25,623
0
L
6,317
244
0
2,264
10,090
5,510
0
2,691
7,399
0
12,505
W
Anhur
ktg1775
Anhur
9,780
5,626
0
3,076
6,662
2,661
630
2,359
4,038
0
25,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,684
Gold Earned
17,564
110
Minions Killed
91
6
Camps Cleared
3
592,459
Distance Traveled
583,070
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,700
570
31
3
0
187,649
5
W
Ne Zha
7,105
711
20
2
1
203,668
5
L
He Bo
6,135
614
50
5
3
186,047
4
W
Vulcan
6,978
698
38
4
3
210,731
3
L
Tyr
5,729
573
10
1
0
209,374
2
W
Anhur
7,601
760
52
5
2
178,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role