Player Matchup

Ymir
Ymir
Jimmy4Like2Bud0
Ymir
Level 60
God Stats
4W - 8L
1,311 SR
Queue Stats
29W - 71L
1,089 Elo+
Party 1
Guan Yu
Guan Yu
MastaGibbs
Guan Yu
Level 66
God Stats
17W - 20L
1,412 SR
Queue Stats
46W - 141L
1,103 Elo+
Party 1
Atlas
Atlas
Pokenprod
Atlas
Level 17
God Stats
6W - 6L
1,720 SR
Queue Stats
13W - 51L
1,064 Elo+
Party 1
Team Averages
Level 48
1,481 SR
1,086 Elo+

VS

Team Averages
Level 70
1,391 SR
1,237 Elo+
Medusa
Medusa
BipolarBeast999
Medusa
Level 117
God Stats
470W - 615L
1,510 SR
Queue Stats
600W - 834L
1,368 Elo+
Solo
Neith
Neith
OneOilyBoi
Neith
Level 68
God Stats
24W - 37L
1,434 SR
Queue Stats
53W - 95L
1,189 Elo+
Party 2
Mulan
Mulan
UnknownNebula3
Mulan
Level 24
God Stats
22W - 34L
1,229 SR
Queue Stats
44W - 80L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 12
12,517
834
14,966
18,719
18,247
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
MastaGibbs
Guan Yu
17
11 / 2 / 13
12,275
818
17,094
17,370
26,782
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
Pokenprod
Atlas
17
7 / 3 / 21
13,254
884
19,202
22,390
26,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 17 / 4
9,992
666
18,589
25,299
9,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
6 / 5 / 2
10,687
712
16,876
16,658
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 7 / 8
9,527
635
7,774
17,630
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
29
Kills
9
9
Deaths
29
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
17
4
0.29
W
11
4
12
4.25
W
Guan Yu
MastaGibbs
Guan Yu
11
2
13
8.75
L
Neith
6
5
2
1.4
W
Atlas
Pokenprod
Atlas
7
3
21
5.83
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,262
Damage
43,239
58,479
Taken
59,587
71,063
Mitigated
28,419
21,009
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,589
9,705
24
2,689
25,299
9,687
0
15,283
10,016
0
34,259
W
14,966
3,287
121
4,011
18,719
18,247
1,355
350
17,964
48,038
0
W
Guan Yu
MastaGibbs
Guan Yu
17,094
4,063
4,905
6,301
17,370
26,782
744
236
16,985
0
37,685
L
Neith
16,876
10,110
429
4,221
16,658
6,526
0
9,564
7,094
0
37,732
W
Atlas
Pokenprod
Atlas
19,202
8,543
936
4,735
22,390
26,034
1,045
798
21,304
44,878
0
L
7,774
1,178
0
2,295
17,630
12,206
0
9,813
7,817
0
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
30,206
136
Minions Killed
97
7
Camps Cleared
3
837,777
Distance Traveled
604,603
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,992
666
35
2
2
188,115
1
W
Ymir
12,517
834
69
5
3
247,443
0
W
Guan Yu
12,275
818
25
2
2
296,268
3
L
Neith
10,687
712
35
2
0
209,602
0
W
Atlas
13,254
884
42
3
2
294,066
1
L
Mulan
9,527
635
27
2
1
206,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role