Player Matchup

Chaac
Chaac
BinaryMuffin569
Chaac
Level 14
God Stats
1W - 3L
1,417 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
RealWartortle
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
adequate_pastime
Persephone
Level 96
God Stats
1W - 2L
1,152 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Team Averages
Level 38
1,356 SR
1,358 Elo+

VS

Team Averages
Level 138
1,538 SR
1,373 Elo+
Ne Zha
Ne Zha
Angelfart
Ne Zha
Level 144
God Stats
13W - 18L
1,499 SR
Queue Stats
59W - 65L
1,400 Elo+
Solo
Discordia
Discordia
D3Audi
Discordia
Level 123
God Stats
130W - 138L
1,492 SR
Queue Stats
343W - 464L
1,398 Elo+
Solo
Cthulhu
Cthulhu
SH311833
Cthulhu
Level 146
God Stats
6W - 1L
1,624 SR
Queue Stats
121W - 191L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,953
695
7,680
17,015
9,525
Cthulhu
11
0 / 7 / 1
7,020
702
3,075
15,070
11,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
adequate_pastime
Persephone
8
0 / 7 / 0
6,094
609
4,930
13,056
4,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Angelfart
Ne Zha
13
7 / 0 / 11
8,499
850
11,779
9,485
4,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
D3Audi
Discordia
13
4 / 0 / 14
8,295
830
10,530
5,744
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SH311833
Cthulhu
13
9 / 1 / 8
9,477
948
13,269
13,733
8,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
20
20
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Angelfart
Ne Zha
7
0
11
12.5
L
1
6
0
0.17
W
Discordia
D3Audi
Discordia
4
0
14
11
L
Cthulhu
0
7
1
0.07
W
Cthulhu
SH311833
Cthulhu
9
1
8
13
L
Persephone
adequate_pastime
Persephone
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,685
Damage
35,578
45,141
Taken
28,962
25,115
Mitigated
15,234
4,435
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Angelfart
Ne Zha
11,779
3,726
525
3,090
9,485
4,018
0
2,901
6,584
0
22,259
L
7,680
2,229
0
2,442
17,015
9,525
0
9,095
7,920
0
20,763
W
Discordia
D3Audi
Discordia
10,530
1,072
0
340
5,744
2,262
1,037
1,139
4,605
34,230
0
L
Cthulhu
3,075
1,059
0
595
15,070
11,300
0
9,384
5,686
11,118
0
W
Cthulhu
SH311833
Cthulhu
13,269
2,092
2,822
1,745
13,733
8,954
430
4,268
9,465
30,464
0
L
Persephone
adequate_pastime
Persephone
4,930
629
38
1,360
13,056
4,290
467
5,523
7,526
17,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,067
Gold Earned
26,271
70
Minions Killed
111
2
Camps Cleared
5
459,754
Distance Traveled
567,948
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,499
850
24
2
2
180,742
0
L
Chaac
6,953
695
31
3
2
147,777
0
W
Discordia
8,295
830
62
6
2
194,583
2
L
Cthulhu
7,020
702
13
1
0
144,525
2
W
Cthulhu
9,477
948
25
3
1
192,623
3
L
Persephone
6,094
609
26
3
0
167,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role