Player Matchup

Skadi
Skadi
Ahkieno
Skadi
Level 88
God Stats
4W - 4L
1,524 SR
Queue Stats
437W - 543L
1,406 Elo+
Party 4
Pele
Pele
Prim Gs
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 228L
1,344 Elo+
Party 4
Ah Puch
Ah Puch
aaQ-Q_
Ah Puch
Level 115
God Stats
0W - 1L
1,376 SR
Queue Stats
53W - 71L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
liftedeye
Cthulhu
Level 121
God Stats
0W - 6L
1,257 SR
Queue Stats
68W - 90L
1,449 Elo+
Party 1
Shiva
Shiva
lz lion zl
Shiva
Level 7
God Stats
0W - 2L
1,329 SR
Queue Stats
4W - 12L
1,320 Elo+
Party 4
Team Averages
Level 70
1,397 SR
1,388 Elo+

VS

Team Averages
Level 109
1,426 SR
1,410 Elo+
Cabrakan
Cabrakan
Balthlazar
Cabrakan
Level 129
God Stats
12W - 11L
1,410 SR
Queue Stats
430W - 461L
1,361 Elo+
Party 3
Thanatos
Thanatos
EssTeeGee
Thanatos
Level 124
God Stats
3W - 4L
1,445 SR
Queue Stats
554W - 585L
1,401 Elo+
Solo
Terra
Terra
SuperSONcUH
Terra
Level 37
God Stats
3W - 1L
1,573 SR
Queue Stats
63W - 79L
1,351 Elo+
Party 2
Osiris
Osiris
Tonaenae80
Osiris
Level 140
God Stats
2W - 2L
1,221 SR
Queue Stats
133W - 138L
1,474 Elo+
Party 2
Cupid
Cupid
WAXA1
Cupid
Level 117
God Stats
28W - 29L
1,482 SR
Queue Stats
304W - 306L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ahkieno
Skadi
20
12 / 3 / 2
17,788
613
27,663
22,335
11,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pele
Prim Gs
Pele
18
4 / 13 / 1
12,651
436
18,403
31,593
17,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
aaQ-Q_
Ah Puch
20
3 / 4 / 4
14,201
490
24,051
21,640
11,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
liftedeye
Cthulhu
17
2 / 7 / 5
12,461
430
19,008
31,032
44,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
17
0 / 3 / 1
11,443
395
10,311
26,145
21,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Balthlazar
Cabrakan
20
10 / 4 / 7
15,598
538
25,030
29,272
22,995
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
EssTeeGee
Thanatos
17
9 / 4 / 9
13,041
450
18,019
22,751
12,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 2 / 12
12,355
426
5,804
25,979
33,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Osiris
Tonaenae80
Osiris
20
3 / 4 / 8
13,245
457
23,862
33,801
44,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
WAXA1
Cupid
20
7 / 7 / 3
14,374
496
16,077
23,737
9,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
21
Kills
29
30
Deaths
21
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ahkieno
Skadi
12
3
2
4.33
W
Cabrakan
Balthlazar
Cabrakan
10
4
7
3.38
W
Thanatos
EssTeeGee
Thanatos
9
4
9
3.38
L
Pele
Prim Gs
Pele
4
13
1
0.35
W
0
2
12
3
W
Osiris
Tonaenae80
Osiris
3
4
8
1.75
W
Cupid
WAXA1
Cupid
7
7
3
1.21
L
Ah Puch
aaQ-Q_
Ah Puch
3
4
4
1.25
L
Cthulhu
liftedeye
Cthulhu
2
7
5
0.64
L
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,436
Damage
88,792
132,745
Taken
135,540
105,631
Mitigated
122,201
22,557
Healing
52,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ahkieno
Skadi
27,663
12,316
0
3,897
22,335
11,211
3,812
2,657
19,678
0
202,289
W
Cabrakan
Balthlazar
Cabrakan
25,030
2,029
0
8,819
29,272
22,995
511
12,774
15,899
150,997
0
W
Thanatos
EssTeeGee
Thanatos
18,019
6,772
0
15,273
22,751
12,125
0
6,394
16,230
0
86,693
L
Pele
Prim Gs
Pele
18,403
7,362
0
1,805
31,593
17,704
964
6,594
24,999
0
92,757
W
5,804
1,692
2,680
6,336
25,979
33,560
1,002
13,384
12,335
36,687
0
W
Osiris
Tonaenae80
Osiris
23,862
9,217
0
12,396
33,801
44,047
0
6,031
27,598
0
107,636
W
Cupid
WAXA1
Cupid
16,077
7,938
513
6,867
23,737
9,474
1,009
3,224
20,419
0
139,177
L
Ah Puch
aaQ-Q_
Ah Puch
24,051
1,231
384
7,159
21,640
11,054
1,465
10,276
11,364
112,221
0
L
Cthulhu
liftedeye
Cthulhu
19,008
1,556
1,422
2,800
31,032
44,437
419
9,204
21,828
67,948
0
L
Shiva
10,311
2,742
0
5,090
26,145
21,225
1,166
2,103
24,042
0
78,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,544
Gold Earned
68,613
769
Minions Killed
731
0
Camps Cleared
0
2,452,760
Distance Traveled
2,564,007
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
17,788
613
276
10
0
491,819
3
W
Cabrakan
15,598
538
224
8
0
496,013
5
W
Thanatos
13,041
450
99
3
0
516,224
1
L
Pele
12,651
436
125
4
0
508,883
0
W
Terra
12,355
426
54
2
0
566,880
0
W
Osiris
13,245
457
138
5
0
506,392
13
W
Cupid
14,374
496
216
7
0
478,498
1
L
Ah Puch
14,201
490
174
6
0
492,593
1
L
Cthulhu
12,461
430
79
3
0
496,192
2
L
Shiva
11,443
395
115
4
0
463,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role