Player Matchup

Bastet
Bastet
Authtin
Bastet
Level 121
God Stats
0W - 2L
1,622 SR
Queue Stats
38W - 32L
1,592 Elo+
Party 1
Horus
Horus
Donutmuncher
Horus
Level 102
God Stats
0W - 1L
1,466 SR
Queue Stats
7W - 5L
1,650 Elo+
Party 1
Tyr
Tyr
Tsulls
Tyr
Level 160
God Stats
0W - 1L
1,648 SR
Queue Stats
38W - 27L
1,679 Elo+
Party 1
Bacchus
Bacchus
goldenrold
Bacchus
Level 117
God Stats
6W - 6L
1,656 SR
Queue Stats
119W - 126L
1,578 Elo+
Solo
Janus
Janus
kokMeetSandwich
Janus
Level 53
God Stats
0W - 2L
1,360 SR
Queue Stats
9W - 8L
1,775 Elo+
Party 1
Team Averages
Level 111
1,551 SR
1,655 Elo+

VS

Team Averages
Level 72
1,540 SR
1,490 Elo+
Cthulhu
Cthulhu
BANANAJOSH16
Cthulhu
Level 6
God Stats
1W - 1L
1,257 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2
Jormungandr
Jormungandr
D0odle
Jormungandr
Level 29
God Stats
2W - 0L
1,769 SR
Queue Stats
14W - 15L
1,383 Elo+
Solo
Nemesis
Nemesis
ItsGlit
Nemesis
Level 129
God Stats
5W - 2L
1,618 SR
Queue Stats
175W - 135L
1,648 Elo+
Party 2
Cernunnos
Cernunnos
RASORY280
Cernunnos
Level 152
God Stats
6W - 4L
1,440 SR
Queue Stats
503W - 478L
1,567 Elo+
Party 3
Bakasura
Bakasura
WhatsCabrakan
Bakasura
Level 46
God Stats
31W - 21L
1,616 SR
Queue Stats
110W - 93L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Authtin
Bastet
18
5 / 7 / 5
11,470
675
16,820
18,395
8,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 6
10,083
593
10,742
25,139
27,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
Tsulls
Tyr
19
7 / 7 / 5
12,208
718
20,815
31,913
30,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
goldenrold
Bacchus
18
1 / 5 / 6
10,790
635
11,853
23,697
34,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 4 / 4
12,114
713
23,925
20,157
9,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BANANAJOSH16
Cthulhu
18
1 / 2 / 12
12,472
734
14,670
18,428
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
D0odle
Jormungandr
19
1 / 5 / 10
12,011
707
11,032
19,498
19,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ItsGlit
Nemesis
19
8 / 4 / 10
13,001
765
27,275
27,312
22,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
RASORY280
Cernunnos
20
7 / 5 / 14
13,924
819
20,763
22,222
10,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
WhatsCabrakan
Bakasura
20
13 / 3 / 5
14,498
853
25,266
20,169
13,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
19
Kills
30
31
Deaths
19
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bastet
Authtin
Bastet
5
7
5
1.07
W
Cthulhu
BANANAJOSH16
Cthulhu
1
2
12
3.5
W
Jormungandr
D0odle
Jormungandr
1
5
10
1.2
L
0
8
6
0.38
W
Nemesis
ItsGlit
Nemesis
8
4
10
3.25
W
Cernunnos
RASORY280
Cernunnos
7
5
14
2.8
L
Tyr
Tsulls
Tyr
7
7
5
1.36
W
Bakasura
WhatsCabrakan
Bakasura
13
3
5
5.17
L
Bacchus
goldenrold
Bacchus
1
5
6
0.8
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,155
Damage
99,006
119,301
Taken
107,629
110,562
Mitigated
87,441
19,462
Healing
24,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Authtin
Bastet
16,820
4,405
0
3,548
18,395
8,597
29
3,425
14,667
0
26,094
W
Cthulhu
BANANAJOSH16
Cthulhu
14,670
873
886
3,361
18,428
21,118
465
8,964
8,870
31,899
0
W
Jormungandr
D0odle
Jormungandr
11,032
2,993
0
2,770
19,498
19,919
2,183
3,896
15,248
46,496
0
L
10,742
4,146
1,415
3,139
25,139
27,821
517
5,452
18,412
0
15,167
W
Nemesis
ItsGlit
Nemesis
27,275
12,814
0
7,886
27,312
22,484
1,732
7,569
18,867
0
59,915
W
Cernunnos
RASORY280
Cernunnos
20,763
10,002
0
5,620
22,222
10,407
3,070
9,048
12,603
0
50,509
L
Tyr
Tsulls
Tyr
20,815
3,385
0
6,940
31,913
30,240
0
5,694
25,128
0
42,186
W
Bakasura
WhatsCabrakan
Bakasura
25,266
12,430
0
3,509
20,169
13,513
1,900
6,301
13,629
0
58,895
L
Bacchus
goldenrold
Bacchus
11,853
1,255
439
1,234
23,697
34,479
38
4,726
17,544
34,044
0
L
23,925
229
75
2,672
20,157
9,425
380
5,874
13,488
58,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
65,906
219
Minions Killed
306
0
Camps Cleared
0
1,705,993
Distance Traveled
1,779,347
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,470
675
19
1
0
340,617
0
W
Cthulhu
12,472
734
26
2
0
342,471
2
W
Jormungandr
12,011
707
78
5
0
340,283
1
L
Horus
10,083
593
12
1
0
288,516
4
W
Nemesis
13,001
765
57
3
0
381,380
2
W
Cernunnos
13,924
819
63
4
0
321,657
1
L
Tyr
12,208
718
57
3
0
383,338
1
W
Bakasura
14,498
853
82
5
0
393,556
1
L
Bacchus
10,790
635
47
3
0
330,852
1
L
Janus
12,114
713
84
5
0
362,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role