Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
D_Xrubox_G
Shiva
Level 26
God Stats
22W - 23L
1,477 SR
Queue Stats
46W - 61L
1,381 Elo+
Party 2
Nox
Nox
XPIXER
Nox
Level 84
God Stats
11W - 12L
1,281 SR
Queue Stats
73W - 85L
1,403 Elo+
Party 2
Mercury
Mercury
fidel1109
Mercury
Level 119
God Stats
4W - 2L
1,482 SR
Queue Stats
106W - 109L
1,451 Elo+
Party 2
Apollo
Apollo
yarispaans
Apollo
Level 87
God Stats
5W - 7L
1,573 SR
Queue Stats
69W - 80L
1,401 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,427 Elo+

VS

Team Averages
Level 63
1,473 SR
1,415 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jrit06
Nemesis
Level 18
God Stats
3W - 1L
1,252 SR
Queue Stats
15W - 25L
1,300 Elo+
Party 1
Izanami
Izanami
Lumabest
Izanami
Level 88
God Stats
33W - 26L
1,568 SR
Queue Stats
399W - 468L
1,414 Elo+
Party 1
Chang'e
Chang'e
Thegrandmoose
Chang'e
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 273L
1,404 Elo+
Party 1
Shiva
Shiva
TurtleinaToga
Shiva
Level 62
God Stats
26W - 24L
1,546 SR
Queue Stats
288W - 326L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 5 / 5
7,803
434
5,861
21,323
17,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
14
1 / 4 / 2
8,555
475
7,914
17,564
11,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nox
XPIXER
Nox
13
1 / 1 / 3
7,703
428
6,870
9,047
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
fidel1109
Mercury
13
1 / 5 / 1
8,152
453
5,754
15,709
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
yarispaans
Apollo
14
6 / 6 / 0
8,921
496
9,127
15,610
5,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 5 / 8
9,820
546
9,209
18,031
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Jrit06
Nemesis
15
2 / 0 / 8
8,906
495
5,610
11,340
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Lumabest
Izanami
17
10 / 2 / 1
11,049
614
17,588
11,283
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
16
2 / 1 / 5
9,906
550
15,900
12,417
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 7
9,839
547
11,058
14,517
13,841
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
21
21
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
5
0.5
W
Geb
 
Geb
3
5
8
1.4
L
Shiva
1
4
2
0.5
W
Nemesis
Jrit06
Nemesis
2
0
8
6
W
Izanami
Lumabest
Izanami
10
2
1
5.25
W
Chang'e
2
1
5
4.5
W
4
1
7
7.5
L
Nox
XPIXER
Nox
1
1
3
2.5
L
Mercury
fidel1109
Mercury
1
5
1
0.3
L
Apollo
yarispaans
Apollo
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,526
Damage
59,365
79,253
Taken
67,588
45,295
Mitigated
46,617
14,453
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,861
2,630
440
3,295
21,323
17,754
0
6,908
14,415
34,515
0
W
Geb
 
Geb
9,209
1,221
0
1,376
18,031
17,048
631
3,808
14,223
36,281
0
L
Shiva
7,914
1,635
543
4,881
17,564
11,074
912
4,396
13,168
0
47,530
W
Nemesis
Jrit06
Nemesis
5,610
1,969
0
642
11,340
4,733
405
1,187
10,153
0
69,728
W
Izanami
Lumabest
Izanami
17,588
12,721
0
2,560
11,283
4,618
3,359
2,309
8,974
0
94,990
W
Chang'e
15,900
3,001
2,571
5,704
12,417
6,377
731
3,836
8,581
78,119
0
W
11,058
1,793
908
2,807
14,517
13,841
1,008
1,667
12,850
0
55,855
L
Nox
XPIXER
Nox
6,870
198
0
1,830
9,047
4,098
0
5,700
3,347
48,564
0
L
Mercury
fidel1109
Mercury
5,754
3,128
0
738
15,709
6,436
0
5,997
9,712
0
68,198
L
Apollo
yarispaans
Apollo
9,127
4,286
0
2,726
15,610
5,933
116
2,108
13,502
19
71,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
49,520
434
Minions Killed
493
0
Camps Cleared
0
1,584,730
Distance Traveled
1,800,771
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,803
434
37
2
0
275,666
0
W
Geb
9,820
546
47
3
0
335,123
2
L
Shiva
8,555
475
96
5
0
312,444
0
W
Nemesis
8,906
495
89
5
0
426,371
4
W
Izanami
11,049
614
140
8
0
326,635
1
W
Chang'e
9,906
550
135
8
0
350,838
5
W
Shiva
9,839
547
82
5
0
361,804
6
L
Nox
7,703
428
83
5
0
341,553
3
L
Mercury
8,152
453
106
6
0
329,819
2
L
Apollo
8,921
496
112
6
0
325,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role