Player Matchup

Cupid
Cupid
Dụrim
Cupid
Level 128
God Stats
22W - 12L
1,767 SR
Queue Stats
258W - 173L
1,754 Elo+
Party 2
Thor
Thor
Kellyswag69
Thor
Level 107
God Stats
2W - 0L
1,800 SR
Queue Stats
51W - 54L
1,624 Elo+
Party 2
Atlas
Atlas
LuckyJinx
Atlas
Level 52
God Stats
5W - 7L
1,627 SR
Queue Stats
16W - 20L
1,512 Elo+
Solo
Team Averages
Level 96
1,732 SR
1,630 Elo+

VS

Team Averages
Level 97
1,427 SR
1,504 Elo+
Baron Samedi
Baron Samedi
CaRlozZ37
Baron Samedi
Level 118
God Stats
8W - 13L
1,393 SR
Queue Stats
58W - 71L
1,491 Elo+
Solo
King Arthur
King Arthur
WolfPeeSipper
King Arthur
Level 108
God Stats
5W - 6L
1,563 SR
Queue Stats
298W - 290L
1,616 Elo+
Party 1
Shiva
Shiva
Yaosuke
Shiva
Level 65
God Stats
0W - 4L
1,323 SR
Queue Stats
69W - 86L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dụrim
Cupid
15
10 / 1 / 8
10,488
874
25,267
9,036
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 2 / 11
9,649
804
12,010
13,647
6,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
LuckyJinx
Atlas
13
2 / 1 / 16
9,819
818
11,897
15,219
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaRlozZ37
Baron Samedi
13
2 / 2 / 0
8,653
721
9,713
10,805
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
WolfPeeSipper
King Arthur
11
2 / 8 / 0
8,131
678
6,081
23,415
23,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Yaosuke
Shiva
11
0 / 8 / 2
8,229
686
5,497
21,398
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
18
Kills
4
4
Deaths
18
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaRlozZ37
Baron Samedi
2
2
0
1
W
Cupid
Dụrim
Cupid
10
1
8
14
W
6
2
11
5.75
W
Atlas
LuckyJinx
Atlas
2
1
16
10
L
King Arthur
WolfPeeSipper
King Arthur
2
8
0
0.25
L
Shiva
Yaosuke
Shiva
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,174
Damage
21,291
37,902
Taken
55,618
24,357
Mitigated
52,769
12,111
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaRlozZ37
Baron Samedi
9,713
677
1,842
1,583
10,805
5,886
0
3,146
7,659
27,257
0
W
Cupid
Dụrim
Cupid
25,267
15,698
0
2,471
9,036
4,732
1,750
2,162
6,874
0
57,572
W
12,010
3,334
0
3,975
13,647
6,622
617
4,036
9,327
0
34,405
W
Atlas
LuckyJinx
Atlas
11,897
4,734
0
5,665
15,219
13,003
48
4,088
9,866
22,621
0
L
King Arthur
WolfPeeSipper
King Arthur
6,081
986
0
3,971
23,415
23,284
0
5,687
17,728
0
17,667
L
Shiva
Yaosuke
Shiva
5,497
587
260
2,060
21,398
23,599
0
4,019
17,379
0
12,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
25,013
136
Minions Killed
73
9
Camps Cleared
3
666,240
Distance Traveled
590,842
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,653
721
38
3
2
193,646
1
W
Cupid
10,488
874
82
7
6
219,652
1
W
Thor
9,649
804
44
4
3
230,599
2
W
Atlas
9,819
818
10
1
0
215,989
1
L
King Arthur
8,131
678
26
2
1
204,413
0
L
Shiva
8,229
686
9
1
0
192,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role