Player Matchup

Sobek
Sobek
DisplacerKitty
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,495 Elo+
Party 1
Rama
Rama
XxpablomasterxX
Rama
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
208W - 233L
1,514 Elo+
Solo
Hun Batz
Hun Batz
Yinnf
Hun Batz
Level 28
God Stats
4W - 2L
1,708 SR
Queue Stats
75W - 123L
1,303 Elo+
Party 1
Team Averages
Level 73
1,569 SR
1,437 Elo+

VS

Team Averages
Level 92
1,644 SR
1,525 Elo+
Izanami
Izanami
T9 DefJam
Izanami
Level 91
God Stats
3W - 5L
1,549 SR
Queue Stats
33W - 36L
1,449 Elo+
Party 2
Ares
Ares
jeffexotic
Ares
Level 155
God Stats
25W - 19L
1,699 SR
Queue Stats
318W - 335L
1,630 Elo+
Solo
Scylla
Scylla
jiessqc
Scylla
Level 31
God Stats
0W - 3L
1,684 SR
Queue Stats
7W - 11L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,613
861
7,508
9,343
10,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 1 / 4
8,024
802
7,261
7,071
3,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Yinnf
Hun Batz
11
3 / 1 / 6
7,604
760
5,304
8,605
3,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
T9 DefJam
Izanami
11
1 / 5 / 1
7,110
711
5,483
8,371
3,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 2 / 2
6,691
669
6,743
14,154
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
jiessqc
Scylla
11
1 / 5 / 1
6,776
678
5,684
6,570
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Izanami
T9 DefJam
Izanami
1
5
1
0.3
W
6
1
4
8
W
Hun Batz
Yinnf
Hun Batz
3
1
6
6
L
0
2
2
0.5
L
Scylla
jiessqc
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
17,910
25,019
Taken
29,095
16,714
Mitigated
16,794
4,837
Healing
4,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,508
1,736
0
3,832
9,343
10,018
208
3,509
5,834
16,375
0
L
Izanami
T9 DefJam
Izanami
5,483
3,619
715
748
8,371
3,600
14
2,199
6,172
0
21,241
W
7,261
5,961
0
1,005
7,071
3,235
832
3,725
3,346
0
24,542
W
Hun Batz
Yinnf
Hun Batz
5,304
679
0
0
8,605
3,461
0
5,460
3,145
0
24,932
L
6,743
274
0
2,997
14,154
10,510
0
3,436
10,718
12,711
0
L
Scylla
jiessqc
Scylla
5,684
1,411
0
0
6,570
2,684
84
2,173
4,397
15,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
20,577
93
Minions Killed
71
7
Camps Cleared
2
551,933
Distance Traveled
518,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,613
861
10
1
1
196,243
2
L
Izanami
7,110
711
37
4
2
172,928
0
W
Rama
8,024
802
42
4
3
163,302
3
W
Hun Batz
7,604
760
41
4
3
192,388
0
L
Ares
6,691
669
9
1
0
185,880
1
L
Scylla
6,776
678
25
3
0
160,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role