Player Matchup

Merlin
Merlin
Dixieeynormus
Merlin
Level 106
God Stats
0W - 2L
1,168 SR
Queue Stats
189W - 229L
1,475 Elo+
Party 1
Skadi
Skadi
KnottyFurryTwink
Skadi
Level 68
God Stats
5W - 11L
1,399 SR
Queue Stats
148W - 147L
1,488 Elo+
Party 1
Terra
Terra
gayestagenda
Terra
Level 89
God Stats
27W - 25L
1,520 SR
Queue Stats
137W - 146L
1,470 Elo+
Party 1
Team Averages
Level 88
1,363 SR
1,478 Elo+

VS

Team Averages
Level 105
1,434 SR
1,446 Elo+
Nox
Nox
AndersonSouza999
Nox
Level 159
God Stats
4W - 2L
1,344 SR
Queue Stats
92W - 112L
1,388 Elo+
Solo
Nu Wa
Nu Wa
Wendigo89654
Nu Wa
Level 86
God Stats
2W - 1L
1,458 SR
Queue Stats
11W - 9L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
rafaelscamargo
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,595
690
8,670
7,789
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 3 / 2
7,402
673
5,357
11,704
4,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 3
7,735
703
4,703
20,222
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
8,192
745
8,175
7,122
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 5
7,940
722
10,300
7,497
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
rafaelscamargo
Xbalanque
13
4 / 2 / 4
8,509
774
16,988
8,790
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
2
2
1
1.25
L
1
3
2
0.67
W
2
1
5
4.5
L
0
3
3
0.5
W
Xbalanque
rafaelscamargo
Xbalanque
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
35,463
39,715
Taken
23,409
27,759
Mitigated
9,348
9,950
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,175
308
0
1,135
7,122
2,971
174
4,580
2,542
32,325
0
L
8,670
0
263
731
7,789
3,598
0
3,717
4,072
38,269
0
L
5,357
1,312
0
1,368
11,704
4,884
0
5,685
6,019
0
30,102
W
10,300
4,148
237
2,299
7,497
2,729
230
4,592
2,905
24,337
0
L
4,703
98
940
6,648
20,222
19,277
0
9,267
10,955
12,501
0
W
Xbalanque
rafaelscamargo
Xbalanque
16,988
8,359
0
3,350
8,790
3,648
547
4,926
3,864
0
39,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
24,641
129
Minions Killed
149
3
Camps Cleared
7
616,884
Distance Traveled
637,801
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,192
745
59
5
3
236,210
3
L
Merlin
7,595
690
58
5
1
189,073
0
L
Skadi
7,402
673
60
5
2
194,828
2
W
Nu Wa
7,940
722
29
3
1
209,896
1
L
Terra
7,735
703
11
1
0
232,983
2
W
Xbalanque
8,509
774
61
6
3
191,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role