Player Matchup

Artio
Artio
Amishgaygnome
Artio
Level 151
God Stats
3W - 0L
1,650 SR
Queue Stats
64W - 29L
1,686 Elo+
Party 1
Set
Set
Hindugayelf
Set
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,687 Elo+
Party 1
Amaterasu
Amaterasu
KuroiKoi
Amaterasu
Level 112
God Stats
1W - 0L
1,841 SR
Queue Stats
73W - 53L
1,608 Elo+
Party 1
Aphrodite
Aphrodite
Mizukagezzz
Aphrodite
Level 129
God Stats
2W - 1L
1,789 SR
Queue Stats
141W - 98L
1,679 Elo+
Party 1
Ishtar
Ishtar
Oni44
Ishtar
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,751 Elo+
Party 1
Team Averages
Level 107
1,656 SR
1,682 Elo+

VS

Team Averages
Level 74
1,463 SR
1,538 Elo+
Fenrir
Fenrir
BabyPunter99
Fenrir
Level 28
God Stats
0W - 4L
1,157 SR
Queue Stats
116W - 98L
1,521 Elo+
Party 2
Hel
Hel
Zel4
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,538 Elo+
Party 2
Serqet
Serqet
blindpower
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,559 Elo+
Solo
Tiamat
Tiamat
exLiable
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,463 Elo+
Solo
Khepri
Khepri
professorgo0se
Khepri
Level 141
God Stats
0W - 1L
1,656 SR
Queue Stats
24W - 12L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 15
8,576
858
9,677
20,941
21,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 3 / 12
10,148
1,015
17,034
15,674
13,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
KuroiKoi
Amaterasu
16
5 / 2 / 15
9,247
925
14,675
19,788
17,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Mizukagezzz
Aphrodite
17
8 / 1 / 10
10,043
1,004
20,208
12,534
7,887
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Oni44
Ishtar
14
2 / 3 / 10
8,203
820
13,920
11,264
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 7 / 5
7,161
716
8,532
16,042
9,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Zel4
Hel
12
1 / 5 / 7
7,029
703
11,985
18,660
10,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
blindpower
Serqet
13
3 / 3 / 5
7,373
737
4,934
15,089
17,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
exLiable
Tiamat
15
1 / 4 / 8
7,939
794
14,229
12,595
11,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 6
9,027
903
9,274
20,718
24,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
22
Kills
12
12
Deaths
22
62
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
L
Fenrir
2
7
5
0.64
W
7
3
12
4.33
W
Amaterasu
KuroiKoi
Amaterasu
5
2
15
6.25
W
Aphrodite
Mizukagezzz
Aphrodite
8
1
10
13
W
Ishtar
Oni44
Ishtar
2
3
10
2.33
L
Hel
Zel4
Hel
1
5
7
0.9
L
Serqet
blindpower
Serqet
3
3
5
1.83
L
Tiamat
exLiable
Tiamat
1
4
8
1.25
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,514
Damage
48,954
80,201
Taken
83,104
65,236
Mitigated
73,234
50,279
Healing
31,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,677
817
7,823
8,977
20,941
21,147
369
7,042
13,551
14,722
0
L
Fenrir
8,532
2,130
995
1,615
16,042
9,977
0
5,687
10,355
0
12,189
W
17,034
8,076
2,353
3,851
15,674
13,048
1,273
7,682
7,936
0
27,248
W
Amaterasu
KuroiKoi
Amaterasu
14,675
5,692
1,346
7,167
19,788
17,855
1,779
8,174
11,374
0
24,322
W
Aphrodite
Mizukagezzz
Aphrodite
20,208
3,478
8,324
7,179
12,534
7,887
908
6,440
5,709
32,389
0
W
Ishtar
Oni44
Ishtar
13,920
9,527
17
3,242
11,264
5,299
2,259
5,753
5,373
0
27,076
L
Hel
Zel4
Hel
11,985
2,036
8,129
6,751
18,660
10,677
0
6,980
11,680
18,543
0
L
Serqet
blindpower
Serqet
4,934
2,159
1,099
690
15,089
17,146
0
6,667
8,422
0
7,444
L
Tiamat
exLiable
Tiamat
14,229
1,901
2,291
2,503
12,595
11,413
54
4,406
8,189
28,184
0
L
9,274
1,272
2,489
4,699
20,718
24,021
0
6,145
14,573
15,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
38,529
115
Minions Killed
75
0
Camps Cleared
0
1,053,699
Distance Traveled
861,440
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,576
858
13
1
0
221,316
0
L
Fenrir
7,161
716
8
1
0
186,824
0
W
Set
10,148
1,015
12
1
0
215,274
0
W
Amaterasu
9,247
925
22
2
0
217,271
0
W
Aphrodite
10,043
1,004
36
4
0
201,045
0
W
Ishtar
8,203
820
32
3
0
198,793
0
L
Hel
7,029
703
12
1
0
177,178
0
L
Serqet
7,373
737
13
1
0
173,333
2
L
Tiamat
7,939
794
35
4
0
157,428
0
L
Khepri
9,027
903
7
1
0
166,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role