Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ChaiMochii
Xing Tian
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
215W - 145L
1,689 Elo+
Party 1
Guan Yu
Guan Yu
CringeComp
Guan Yu
Level 160
God Stats
10W - 6L
1,615 SR
Queue Stats
592W - 544L
1,601 Elo+
Party 1
Da Ji
Da Ji
ImmortalFish157
Da Ji
Level 33
God Stats
2W - 2L
1,383 SR
Queue Stats
12W - 12L
1,537 Elo+
Solo
Apollo
Apollo
Jarby04
Apollo
Level 123
God Stats
6W - 9L
1,504 SR
Queue Stats
184W - 177L
1,588 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,583 Elo+

VS

Team Averages
Level 56
1,552 SR
1,589 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Omeatus
Kuzenbo
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 77L
1,774 Elo+
Party 2
Rama
Rama
erjoni
Rama
Level 119
God Stats
11W - 15L
1,529 SR
Queue Stats
290W - 228L
1,661 Elo+
Party 2
Anubis
Anubis
mikester5527
Anubis
Level 48
God Stats
1W - 1L
1,731 SR
Queue Stats
25W - 35L
1,465 Elo+
Party 3
Thor
Thor
simplewombology
Thor
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 0 / 1
7,056
641
2,880
4,610
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ChaiMochii
Xing Tian
9
1 / 0 / 1
5,658
514
1,349
5,377
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
CringeComp
Guan Yu
12
4 / 0 / 1
7,306
664
7,816
5,655
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 1 / 4
5,966
542
3,893
8,414
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Apollo
Jarby04
Apollo
10
0 / 1 / 1
5,804
528
3,707
6,442
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
4,818
438
1,751
7,799
2,922
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Omeatus
Kuzenbo
9
0 / 1 / 1
5,292
481
2,391
6,907
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
erjoni
Rama
11
1 / 0 / 0
5,980
544
4,095
5,110
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
9
1 / 3 / 0
5,072
461
2,235
6,729
2,863
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,758
433
3,585
8,082
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
1
2.5
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Xing Tian
ChaiMochii
Xing Tian
1
0
1
1.5
W
Guan Yu
CringeComp
Guan Yu
4
0
1
4.5
W
2
1
4
4
W
Apollo
Jarby04
Apollo
0
1
1
0.5
L
Kuzenbo
Omeatus
Kuzenbo
0
1
1
0.5
L
Rama
erjoni
Rama
1
0
0
1
L
Anubis
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
14,057
30,498
Taken
34,627
14,436
Mitigated
15,096
13,730
Healing
7,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,880
458
114
2,278
4,610
1,701
0
1,051
3,559
65,153
0
L
Sun Wukong
 
Sun Wukong
1,751
192
0
980
7,799
2,922
0
0
7,276
0
23,363
W
Xing Tian
ChaiMochii
Xing Tian
1,349
133
0
2,082
5,377
3,071
0
813
4,564
15,296
1,953
W
Guan Yu
CringeComp
Guan Yu
7,816
1,483
0
3,126
5,655
4,411
0
94
5,561
0
46,402
W
3,893
1,183
0
3,705
8,414
3,102
0
1,986
6,428
0
34,306
W
Apollo
Jarby04
Apollo
3,707
2,415
0
2,425
6,442
2,151
0
705
5,737
0
52,424
L
Kuzenbo
Omeatus
Kuzenbo
2,391
868
0
2,514
6,907
5,420
0
1,151
5,756
20,365
0
L
Rama
erjoni
Rama
4,095
3,538
0
1,453
5,110
1,482
0
248
4,862
0
52,099
L
Anubis
2,235
0
0
2,210
6,729
2,863
0
1,685
4,999
29,735
0
L
3,585
742
0
389
8,082
2,409
0
981
6,965
23
25,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
25,920
405
Minions Killed
271
0
Camps Cleared
0
1,125,562
Distance Traveled
1,003,918
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,056
641
121
11
0
237,144
3
L
Sun Wukong
4,818
438
43
4
0
185,338
3
W
Xing Tian
5,658
514
22
2
0
223,203
3
W
Guan Yu
7,306
664
94
9
0
239,957
2
W
Da Ji
5,966
542
70
6
0
228,538
4
W
Apollo
5,804
528
98
9
0
196,720
3
L
Kuzenbo
5,292
481
25
2
0
209,599
5
L
Rama
5,980
544
100
9
0
196,065
3
L
Anubis
5,072
461
58
5
0
182,617
1
L
Thor
4,758
433
45
4
0
230,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role