Player Matchup

Kukulkan
Kukulkan
Cryptzan
Kukulkan
Level 13
God Stats
3W - 4L
1,553 SR
Queue Stats
141W - 152L
1,522 Elo+
Party 1
Bacchus
Bacchus
Jhatcher1999
Bacchus
Level 96
God Stats
3W - 1L
1,849 SR
Queue Stats
73W - 64L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
LeeWeee
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,565 Elo+
Party 1
Sol
Sol
VOSS1005
Sol
Level 149
God Stats
8W - 7L
1,668 SR
Queue Stats
215W - 228L
1,468 Elo+
Solo
Thor
Thor
scooscooscoo
Thor
Level 89
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 9L
1,269 Elo+
Solo
Team Averages
Level 78
1,656 SR
1,464 Elo+

VS

Team Averages
Level 53
1,508 SR
1,498 Elo+
Artemis
Artemis
Dragonshard99
Artemis
Level 124
God Stats
9W - 1L
1,635 SR
Queue Stats
192W - 156L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
OdinAlumir
Cthulhu
Level 47
God Stats
18W - 17L
1,495 SR
Queue Stats
49W - 28L
1,586 Elo+
Party 2
Bakasura
Bakasura
VenxmHG
Bakasura
Level 5
God Stats
3W - 4L
1,234 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 2
Skadi
Skadi
hoodrichsam
Skadi
Level 43
God Stats
5W - 2L
1,509 SR
Queue Stats
94W - 91L
1,538 Elo+
Solo
Kukulkan
Kukulkan
vertro
Kukulkan
Level 45
God Stats
5W - 3L
1,668 SR
Queue Stats
58W - 41L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryptzan
Kukulkan
17
2 / 2 / 8
10,005
667
12,168
10,084
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Jhatcher1999
Bacchus
15
1 / 2 / 9
9,962
664
7,957
17,440
24,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
LeeWeee
Sun Wukong
19
7 / 6 / 8
11,340
756
18,256
23,051
22,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 8
11,085
739
20,462
15,197
6,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 3
8,625
575
1,707
5,812
2,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
4 / 5 / 5
11,392
759
18,133
17,335
9,167
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
OdinAlumir
Cthulhu
18
3 / 3 / 7
10,449
697
10,327
19,669
18,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
VenxmHG
Bakasura
16
2 / 4 / 4
9,708
647
4,484
12,050
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 3 / 6
10,780
719
14,510
13,808
6,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
vertro
Kukulkan
18
4 / 0 / 7
10,927
728
11,780
10,087
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
15
Kills
17
17
Deaths
15
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cryptzan
Kukulkan
2
2
8
3
W
Artemis
4
5
5
1.3
L
Bacchus
Jhatcher1999
Bacchus
1
2
9
2.75
L
Sun Wukong
LeeWeee
Sun Wukong
7
6
8
1.83
W
Cthulhu
OdinAlumir
Cthulhu
3
3
7
2.17
L
4
3
8
2.67
W
Bakasura
VenxmHG
Bakasura
2
4
4
1
W
4
3
6
2.33
L
1
4
3
0.63
W
Kukulkan
vertro
Kukulkan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,550
Damage
59,234
71,584
Taken
72,949
61,445
Mitigated
46,179
12,661
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cryptzan
Kukulkan
12,168
1,340
0
665
10,084
5,045
174
3,196
6,793
40,457
0
W
Artemis
18,133
8,621
0
3,096
17,335
9,167
1,569
4,864
12,353
0
59,704
L
Bacchus
Jhatcher1999
Bacchus
7,957
516
0
2,033
17,440
24,167
33
4,935
11,946
16,923
0
L
Sun Wukong
LeeWeee
Sun Wukong
18,256
2,645
0
4,949
23,051
22,476
28
8,091
14,228
203
44,201
W
Cthulhu
OdinAlumir
Cthulhu
10,327
1,115
1,800
1,338
19,669
18,107
0
13,563
5,788
29,581
0
L
20,462
5,950
0
4,434
15,197
6,867
3,213
4,558
10,569
56,555
0
W
Bakasura
VenxmHG
Bakasura
4,484
2,730
0
1,370
12,050
6,651
868
6,619
5,239
0
14,000
W
14,510
7,254
0
1,230
13,808
6,808
853
9,008
4,530
0
32,382
L
1,707
550
0
580
5,812
2,890
0
1,327
4,302
0
4,696
W
Kukulkan
vertro
Kukulkan
11,780
1,597
0
760
10,087
5,446
1,060
5,734
4,249
41,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
53,256
232
Minions Killed
258
0
Camps Cleared
0
1,244,480
Distance Traveled
1,470,424
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,005
667
61
4
0
296,753
0
W
Artemis
11,392
759
79
5
0
278,626
4
L
Bacchus
9,962
664
7
0
0
262,891
1
L
Sun Wukong
11,340
756
64
4
0
297,834
2
W
Cthulhu
10,449
697
40
3
0
294,920
0
L
Sol
11,085
739
90
6
0
289,673
2
W
Bakasura
9,708
647
30
2
0
329,738
1
W
Skadi
10,780
719
42
3
0
244,865
1
L
Thor
8,625
575
10
1
0
97,329
1
W
Kukulkan
10,927
728
67
4
0
322,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role