Player Matchup

Cerberus
Cerberus
FlacoMACK80
Cerberus
Level 72
God Stats
8W - 6L
1,349 SR
Queue Stats
118W - 140L
1,367 Elo+
Party 1
Medusa
Medusa
Sativaheals
Medusa
Level 114
God Stats
7W - 5L
1,496 SR
Queue Stats
88W - 97L
1,358 Elo+
Party 1
Arachne
Arachne
ScottPedro
Arachne
Level 89
God Stats
1W - 1L
1,282 SR
Queue Stats
34W - 53L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
TwitchusMaximus
Guan Yu
Level 108
God Stats
2W - 0L
1,734 SR
Queue Stats
128W - 139L
1,360 Elo+
Party 1
Hera
Hera
icyyyyy3
Hera
Level 71
God Stats
9W - 5L
1,451 SR
Queue Stats
220W - 242L
1,352 Elo+
Party 1
Team Averages
Level 91
1,462 SR
1,356 Elo+

VS

Team Averages
Level 85
1,336 SR
1,442 Elo+
Kali
Kali
Almalexiah
Kali
Level 108
God Stats
1W - 3L
1,215 SR
Queue Stats
156W - 186L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
DarkenedSlayer
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 145L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
DeceptaDrew
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,683 Elo+
Solo
Ares
Ares
enzo_camargo20
Ares
Level 87
God Stats
11W - 10L
1,390 SR
Queue Stats
395W - 458L
1,365 Elo+
Solo
Apollo
Apollo
johnseenher
Apollo
Level 99
God Stats
0W - 5L
1,077 SR
Queue Stats
427W - 456L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlacoMACK80
Cerberus
14
2 / 2 / 12
8,520
775
11,162
18,019
10,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
3 / 0 / 14
9,307
846
14,743
7,439
3,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
ScottPedro
Arachne
16
6 / 2 / 10
9,458
860
12,311
11,932
9,343
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 14
8,679
789
7,786
22,028
21,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
15
5 / 0 / 8
9,028
821
12,854
6,630
2,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,179
653
6,336
8,990
4,661
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
12
0 / 6 / 3
7,546
686
10,960
20,546
25,545
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
DeceptaDrew
Danzaburou
15
2 / 2 / 1
8,070
734
11,132
12,084
6,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 4
7,299
664
4,759
11,799
14,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
16
3 / 4 / 2
8,053
732
11,242
11,255
5,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
18
Kills
6
6
Deaths
18
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Sylvanus
0
6
3
0.25
L
Danzaburou
DeceptaDrew
Danzaburou
2
2
1
1.25
W
Cerberus
FlacoMACK80
Cerberus
2
2
12
4
W
Medusa
3
0
14
10
W
Arachne
ScottPedro
Arachne
6
2
10
5.5
W
2
2
14
4.5
L
0
3
4
0.67
W
Hera
5
0
8
9
L
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,856
Damage
44,429
66,048
Taken
64,674
47,950
Mitigated
56,369
40,698
Healing
20,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,336
1,228
1,515
1,309
8,990
4,661
0
3,197
5,777
0
15,173
L
Sylvanus
10,960
2,186
3,736
3,607
20,546
25,545
0
6,080
14,136
17,504
0
L
Danzaburou
DeceptaDrew
Danzaburou
11,132
5,030
2,565
3,420
12,084
6,332
0
5,666
6,068
0
30,431
W
Cerberus
FlacoMACK80
Cerberus
11,162
566
3,056
6,949
18,019
10,467
638
4,355
13,664
21,107
0
W
Medusa
14,743
5,296
1,592
1,726
7,439
3,483
2,326
2,551
4,888
0
27,223
W
Arachne
ScottPedro
Arachne
12,311
7,825
1,617
2,718
11,932
9,343
777
2,639
9,293
0
20,677
W
7,786
1,313
9,692
10,788
22,028
21,837
440
4,188
17,840
0
13,391
L
4,759
220
819
1,424
11,799
14,622
0
4,626
6,889
9,034
0
W
Hera
12,854
2,652
1,696
864
6,630
2,820
838
1,986
4,644
28,589
0
L
Apollo
11,242
5,604
534
2,023
11,255
5,209
0
3,355
7,788
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
38,147
145
Minions Killed
124
0
Camps Cleared
0
1,198,108
Distance Traveled
1,013,563
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,179
653
16
1
0
227,056
0
L
Sylvanus
7,546
686
9
1
0
164,099
0
L
Danzaburou
8,070
734
43
4
0
205,279
0
W
Cerberus
8,520
775
37
3
0
238,104
0
W
Medusa
9,307
846
29
3
0
256,511
0
W
Arachne
9,458
860
30
3
0
220,532
0
W
Guan Yu
8,679
789
18
2
0
234,289
0
L
Ares
7,299
664
8
1
0
210,851
0
W
Hera
9,028
821
31
3
0
248,672
0
L
Apollo
8,053
732
48
4
0
206,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role