Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Joker INL
Ravana
Level 148
God Stats
8W - 4L
1,463 SR
Queue Stats
119W - 116L
1,561 Elo+
Solo
Geb
Geb
LagrimitaH9
Geb
Level 118
God Stats
17W - 9L
1,632 SR
Queue Stats
107W - 106L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
VS SNIPER GOD
Sun Wukong
Level 148
God Stats
7W - 9L
1,619 SR
Queue Stats
20W - 25L
1,450 Elo+
Solo
Olorun
Olorun
alexisgamer405
Olorun
Level 120
God Stats
1W - 1L
1,203 SR
Queue Stats
78W - 66L
1,540 Elo+
Solo
Team Averages
Level 136
1,483 SR
1,519 Elo+

VS

Team Averages
Level 114
1,453 SR
1,509 Elo+
Fenrir
Fenrir
AfricanCaulk
Fenrir
Level 156
God Stats
0W - 4L
1,155 SR
Queue Stats
395W - 428L
1,520 Elo+
Party 1
Terra
Terra
OD-Savages_MSBS
Terra
Level 129
God Stats
5W - 5L
1,569 SR
Queue Stats
363W - 395L
1,521 Elo+
Party 1
Charybdis
Charybdis
ReaperWeaper
Charybdis
Level 103
God Stats
18W - 21L
1,506 SR
Queue Stats
198W - 223L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
YoloSwag936
Kukulkan
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 73L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
You_Got_A_STB
Sun Wukong
Level 109
God Stats
1W - 2L
1,535 SR
Queue Stats
107W - 122L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
2 / 1 / 5
9,832
756
10,857
8,919
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Joker INL
Ravana
15
0 / 0 / 8
8,839
680
10,004
12,261
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 0 / 5
10,873
836
12,090
11,291
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
VS SNIPER GOD
Sun Wukong
16
3 / 1 / 5
9,582
737
15,178
14,286
12,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 1
9,575
737
8,833
11,075
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 2 / 1
8,985
691
10,788
17,779
10,864
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 1
8,498
654
8,137
18,708
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ReaperWeaper
Charybdis
15
0 / 4 / 1
8,394
646
6,726
13,822
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
YoloSwag936
Kukulkan
17
1 / 1 / 0
9,045
696
6,643
5,289
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
You_Got_A_STB
Sun Wukong
14
0 / 4 / 1
7,951
612
8,792
17,346
11,408
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
4
4
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
5
4.5
L
Fenrir
3
2
1
1.75
W
Ravana
Joker INL
Ravana
0
0
8
4
W
4
0
5
6.5
L
0
1
1
0.5
L
Charybdis
ReaperWeaper
Charybdis
0
4
1
0.13
W
Sun Wukong
VS SNIPER GOD
Sun Wukong
3
1
5
5.5
L
Kukulkan
YoloSwag936
Kukulkan
1
1
0
1
L
Sun Wukong
You_Got_A_STB
Sun Wukong
0
4
1
0.13
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,962
Damage
41,086
57,832
Taken
72,944
41,101
Mitigated
49,258
22,090
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,857
3,962
0
3,228
8,919
4,022
1,684
1,825
7,094
0
52,418
L
Fenrir
10,788
2,767
0
1,730
17,779
10,864
0
5,031
12,513
0
27,022
W
Ravana
Joker INL
Ravana
10,004
2,463
0
4,485
12,261
8,775
1,020
4,323
7,938
0
23,581
W
12,090
909
0
2,167
11,291
10,813
0
3,948
7,343
39,856
0
L
8,137
365
1,456
5,732
18,708
18,457
0
5,644
12,645
19,011
0
L
Charybdis
ReaperWeaper
Charybdis
6,726
3,621
0
2,620
13,822
5,714
0
2,405
11,250
0
38,173
W
Sun Wukong
VS SNIPER GOD
Sun Wukong
15,178
2,328
0
5,442
14,286
12,374
1,198
2,982
11,304
0
37,727
L
Kukulkan
YoloSwag936
Kukulkan
6,643
123
0
80
5,289
2,815
0
2,819
2,365
43,965
0
L
Sun Wukong
You_Got_A_STB
Sun Wukong
8,792
1,472
0
3,377
17,346
11,408
0
5,024
11,865
0
25,615
W
8,833
5,033
1,128
5,640
11,075
5,117
2,203
1,702
9,373
36,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
42,873
281
Minions Killed
251
0
Camps Cleared
0
1,377,059
Distance Traveled
1,310,282
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,832
756
84
6
0
251,010
4
L
Fenrir
8,985
691
46
4
0
313,933
1
W
Ravana
8,839
680
23
2
0
289,212
4
W
Geb
10,873
836
64
5
0
294,830
3
L
Terra
8,498
654
22
2
0
280,763
0
L
Charybdis
8,394
646
66
5
0
227,446
0
W
Sun Wukong
9,582
737
64
5
0
285,428
4
L
Kukulkan
9,045
696
78
6
0
248,462
4
L
Sun Wukong
7,951
612
39
3
0
239,678
0
W
Olorun
9,575
737
46
4
0
256,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role