Player Matchup

Thor
Thor
Adieu Amayu
Thor
Level 156
God Stats
17W - 17L
1,458 SR
Queue Stats
522W - 513L
1,497 Elo+
Party 2
Scylla
Scylla
Americano4234
Scylla
Level 81
God Stats
28W - 19L
1,550 SR
Queue Stats
447W - 459L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
JustALegoshi
Danzaburou
Level 45
God Stats
26W - 29L
1,541 SR
Queue Stats
187W - 194L
1,455 Elo+
Party 2
Achilles
Achilles
SLAYDOHH
Achilles
Level 143
God Stats
1W - 1L
1,627 SR
Queue Stats
46W - 28L
1,638 Elo+
Party 3
Ganesha
Ganesha
chopsterr
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,632 Elo+
Party 3
Team Averages
Level 91
1,535 SR
1,539 Elo+

VS

Team Averages
Level 46
1,472 SR
1,474 Elo+
Sol
Sol
AllDatBrower
Sol
Level 59
God Stats
15W - 7L
1,262 SR
Queue Stats
227W - 189L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
PuffAdder93
Jormungandr
Level 47
God Stats
9W - 7L
1,262 SR
Queue Stats
121W - 118L
1,419 Elo+
Party 1
Cupid
Cupid
SuburbanWhiteBoy
Cupid
Level 14
God Stats
11W - 7L
1,696 SR
Queue Stats
241W - 191L
1,533 Elo+
Party 1
Thanatos
Thanatos
Trekker227
Thanatos
Level 85
God Stats
57W - 39L
1,550 SR
Queue Stats
354W - 300L
1,511 Elo+
Party 1
Chang'e
Chang'e
chrisbalkin12
Chang'e
Level 27
God Stats
34W - 23L
1,590 SR
Queue Stats
258W - 204L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
9,236
577
8,506
9,986
7,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 0 / 1
8,304
519
6,877
4,091
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JustALegoshi
Danzaburou
15
3 / 1 / 0
8,945
559
6,642
9,222
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SLAYDOHH
Achilles
15
5 / 2 / 1
9,053
566
6,378
11,894
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
chopsterr
Ganesha
13
0 / 1 / 10
8,652
541
6,532
12,221
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,758
422
3,083
7,281
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
PuffAdder93
Jormungandr
11
0 / 3 / 1
6,822
426
3,812
11,026
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
6,306
394
6,097
8,070
2,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Trekker227
Thanatos
13
4 / 5 / 0
7,977
499
8,751
15,130
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
12
0 / 1 / 1
6,923
433
5,199
10,075
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
0
0
W
4
0
1
4.5
W
Danzaburou
JustALegoshi
Danzaburou
3
1
0
3
L
Jormungandr
PuffAdder93
Jormungandr
0
3
1
0.17
W
Achilles
SLAYDOHH
Achilles
5
2
1
2.75
L
0
3
1
0.17
L
Thanatos
Trekker227
Thanatos
4
5
0
0.8
W
Ganesha
chopsterr
Ganesha
0
1
10
5
L
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,935
Damage
26,942
47,414
Taken
51,582
31,708
Mitigated
25,486
17,303
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,506
1,301
0
5,196
9,986
7,497
219
4,028
5,428
77
76,172
L
3,083
1,798
0
3,005
7,281
2,730
0
1,990
5,083
45,509
0
W
6,877
588
0
500
4,091
1,668
493
1,748
2,303
53,109
0
W
Danzaburou
JustALegoshi
Danzaburou
6,642
3,165
0
3,150
9,222
4,316
564
497
8,725
0
72,392
L
Jormungandr
PuffAdder93
Jormungandr
3,812
1,050
165
2,593
11,026
9,710
0
5,102
5,830
33,368
0
W
Achilles
SLAYDOHH
Achilles
6,378
2,303
0
3,907
11,894
6,878
0
2,171
9,600
0
73,820
L
6,097
4,395
0
3,044
8,070
2,518
0
688
7,382
0
28,399
L
Thanatos
Trekker227
Thanatos
8,751
2,524
0
11,718
15,130
6,978
0
4,868
10,140
0
62,991
W
Ganesha
chopsterr
Ganesha
6,532
1,108
0
4,550
12,221
11,349
0
2,927
9,264
36,483
0
L
Chang'e
5,199
27
293
3,489
10,075
3,550
0
374
9,661
44,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,190
Gold Earned
34,786
539
Minions Killed
385
0
Camps Cleared
0
1,558,380
Distance Traveled
1,456,530
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,236
577
137
9
0
320,180
1
L
Sol
6,758
422
96
6
0
273,958
0
W
Scylla
8,304
519
122
8
0
293,561
5
W
Danzaburou
8,945
559
146
9
0
293,668
1
L
Jormungandr
6,822
426
64
4
0
297,834
4
W
Achilles
9,053
566
121
8
0
359,099
5
L
Cupid
6,306
394
44
3
0
274,116
4
L
Thanatos
7,977
499
100
6
0
301,648
4
W
Ganesha
8,652
541
13
1
0
291,872
7
L
Chang'e
6,923
433
81
5
0
308,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role