Player Matchup

Sylvanus
Sylvanus
Fed_ByGaming
Sylvanus
Level 65
God Stats
21W - 14L
1,559 SR
Queue Stats
159W - 154L
1,455 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Omn1545uc3
Ah Muzen Cab
Level 68
God Stats
21W - 17L
1,490 SR
Queue Stats
106W - 91L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
cod_legendary_2
Zhong Kui
Level 67
God Stats
9W - 5L
1,612 SR
Queue Stats
125W - 96L
1,514 Elo+
Party 1
Team Averages
Level 67
1,554 SR
1,468 Elo+

VS

Team Averages
Level 100
1,528 SR
1,427 Elo+
Artio
Artio
Ebdani77713
Artio
Level 68
God Stats
73W - 64L
1,528 SR
Queue Stats
215W - 232L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
clutchguy1233
Gilgamesh
Level 91
God Stats
4W - 4L
1,608 SR
Queue Stats
91W - 96L
1,457 Elo+
Party 2
Anubis
Anubis
ddon29
Anubis
Level 142
God Stats
22W - 24L
1,449 SR
Queue Stats
239W - 291L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fed_ByGaming
Sylvanus
16
2 / 3 / 14
12,746
750
11,925
25,426
26,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Omn1545uc3
Ah Muzen Cab
18
11 / 0 / 6
13,521
795
40,292
18,937
11,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
cod_legendary_2
Zhong Kui
17
5 / 3 / 9
12,395
729
27,390
24,686
19,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
11,093
653
14,378
37,705
39,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
clutchguy1233
Gilgamesh
13
2 / 5 / 3
9,861
580
17,587
30,547
28,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ddon29
Anubis
16
2 / 8 / 3
11,369
669
22,141
21,115
10,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
6
6
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Sylvanus
Fed_ByGaming
Sylvanus
2
3
14
3
W
Ah Muzen Cab
Omn1545uc3
Ah Muzen Cab
11
0
6
14
L
Gilgamesh
clutchguy1233
Gilgamesh
2
5
3
0.7
W
Zhong Kui
cod_legendary_2
Zhong Kui
5
3
9
3.17
L
Anubis
ddon29
Anubis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,607
Damage
54,106
69,049
Taken
89,367
57,099
Mitigated
78,095
39,008
Healing
28,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,378
1,743
5,322
13,382
37,705
39,363
0
16,984
20,721
28,474
0
W
Sylvanus
Fed_ByGaming
Sylvanus
11,925
3,183
11,297
13,984
25,426
26,315
440
15,085
9,675
21,577
0
W
Ah Muzen Cab
Omn1545uc3
Ah Muzen Cab
40,292
17,018
649
6,041
18,937
11,311
1,934
11,171
7,589
32
87,408
L
Gilgamesh
clutchguy1233
Gilgamesh
17,587
3,996
787
3,086
30,547
28,003
0
10,482
20,065
0
35,354
W
Zhong Kui
cod_legendary_2
Zhong Kui
27,390
3,624
0
7,037
24,686
19,473
536
11,086
13,032
61,842
0
L
Anubis
ddon29
Anubis
22,141
150
1,194
5,146
21,115
10,729
0
12,208
8,907
61,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
32,323
185
Minions Killed
185
10
Camps Cleared
3
881,056
Distance Traveled
882,458
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,093
653
31
2
1
323,945
2
W
Sylvanus
12,746
750
13
1
0
278,632
4
W
Ah Muzen Cab
13,521
795
79
5
0
314,823
2
L
Gilgamesh
9,861
580
58
3
0
301,683
2
W
Zhong Kui
12,395
729
93
5
10
287,601
2
L
Anubis
11,369
669
96
6
2
256,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role