Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Quanified 88
Xing Tian
Level 160
God Stats
9W - 10L
1,493 SR
Queue Stats
1,114W - 1,062L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Teddibomb
Cernunnos
Level 52
God Stats
0W - 3L
1,415 SR
Queue Stats
125W - 152L
1,439 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,479 Elo+

VS

Team Averages
Level 52
1,645 SR
1,499 Elo+
Merlin
Merlin
Knotpil
Merlin
Level 47
God Stats
8W - 4L
1,818 SR
Queue Stats
116W - 87L
1,534 Elo+
Party 2
Bacchus
Bacchus
Sectric
Bacchus
Level 47
God Stats
12W - 5L
1,637 SR
Queue Stats
116W - 87L
1,534 Elo+
Party 2
Medusa
Medusa
billcosbypills
Medusa
Level 61
God Stats
34W - 39L
1,478 SR
Queue Stats
165W - 219L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 2
7,213
721
8,235
6,851
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Quanified 88
Xing Tian
10
0 / 2 / 3
6,896
690
6,038
11,410
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Teddibomb
Cernunnos
10
2 / 3 / 1
6,706
671
6,779
8,827
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Knotpil
Merlin
12
0 / 1 / 4
7,055
706
8,860
5,339
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Sectric
Bacchus
12
4 / 0 / 2
8,132
813
7,351
11,575
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 0
6,718
672
6,760
9,557
3,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
4
Kills
6
6
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
2
3
W
Merlin
Knotpil
Merlin
0
1
4
2
L
Xing Tian
Quanified 88
Xing Tian
0
2
3
0.75
W
Bacchus
Sectric
Bacchus
4
0
2
5
L
Cernunnos
Teddibomb
Cernunnos
2
3
1
0.83
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,052
Damage
22,971
27,088
Taken
26,471
16,743
Mitigated
19,054
2,512
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,235
700
491
990
6,851
2,901
0
5,096
1,755
28,354
0
W
Merlin
Knotpil
Merlin
8,860
442
195
1,119
5,339
1,975
0
2,480
2,859
30,142
0
L
Xing Tian
Quanified 88
Xing Tian
6,038
591
0
730
11,410
9,786
0
7,071
4,339
14,536
0
W
Bacchus
Sectric
Bacchus
7,351
1,380
217
4,264
11,575
13,307
0
5,903
5,672
12,403
0
L
Cernunnos
Teddibomb
Cernunnos
6,779
2,006
0
301
8,827
4,056
0
4,927
3,900
0
16,857
W
6,760
2,915
0
836
9,557
3,772
0
6,104
3,453
0
23,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,815
Gold Earned
21,905
94
Minions Killed
107
3
Camps Cleared
6
561,846
Distance Traveled
582,955
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,213
721
53
5
1
187,818
3
W
Merlin
7,055
706
64
6
4
192,460
1
L
Xing Tian
6,896
690
15
2
2
190,522
3
W
Bacchus
8,132
813
15
2
0
204,378
2
L
Cernunnos
6,706
671
26
3
0
183,506
2
W
Medusa
6,718
672
28
3
2
186,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role