Player Matchup

Achilles
Achilles
DarthSlaw
Achilles
Level 128
God Stats
12W - 8L
1,683 SR
Queue Stats
62W - 58L
1,559 Elo+
Party 1
Ymir
Ymir
IamPastyG
Ymir
Level 89
God Stats
6W - 2L
1,861 SR
Queue Stats
32W - 23L
1,606 Elo+
Party 1
Agni
Agni
LordOsif
Agni
Level 65
God Stats
20W - 15L
1,607 SR
Queue Stats
112W - 118L
1,518 Elo+
Party 1
Hachiman
Hachiman
TBail
Hachiman
Level 129
God Stats
1W - 0L
1,740 SR
Queue Stats
28W - 24L
1,599 Elo+
Party 1
Hel
Hel
YoSistaSnapsMe
Hel
Level 143
God Stats
1W - 0L
1,689 SR
Queue Stats
96W - 78L
1,588 Elo+
Party 1
Team Averages
Level 111
1,716 SR
1,574 Elo+

VS

Team Averages
Level 114
1,571 SR
1,547 Elo+
Awilix
Awilix
Andrewbruz13
Awilix
Level 63
God Stats
11W - 8L
1,409 SR
Queue Stats
84W - 84L
1,503 Elo+
Solo
Hachiman
Hachiman
Drearckano
Hachiman
Level 124
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 11L
1,551 Elo+
Solo
Vulcan
Vulcan
GooberBabies
Vulcan
Level 104
God Stats
2W - 5L
1,549 SR
Queue Stats
42W - 41L
1,586 Elo+
Solo
Nu Wa
Nu Wa
JURRIFIC
Nu Wa
Level 156
God Stats
117W - 61L
1,652 SR
Queue Stats
424W - 432L
1,548 Elo+
Solo
Jormungandr
Jormungandr
arkham_joker678
Jormungandr
Level 121
God Stats
1W - 2L
1,531 SR
Queue Stats
143W - 125L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthSlaw
Achilles
13
1 / 1 / 4
6,996
700
8,101
13,729
13,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
13
0 / 3 / 8
7,629
763
3,692
14,349
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
15
1 / 2 / 4
7,704
770
7,956
5,673
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
TBail
Hachiman
14
3 / 1 / 5
7,451
745
9,554
8,263
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 3
8,098
810
6,233
8,045
10,073
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 2 / 2
7,622
762
7,144
9,766
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Drearckano
Hachiman
13
0 / 3 / 2
6,944
694
6,295
8,062
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
14
2 / 2 / 4
7,468
747
10,150
7,887
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
JURRIFIC
Nu Wa
13
1 / 2 / 5
7,060
706
9,937
8,498
4,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
arkham_joker678
Jormungandr
13
1 / 0 / 5
7,600
760
9,523
9,980
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
9
Kills
8
8
Deaths
9
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
2
2
2.5
W
Achilles
DarthSlaw
Achilles
1
1
4
3
L
Hachiman
Drearckano
Hachiman
0
3
2
0.33
L
Vulcan
2
2
4
2
W
Ymir
0
3
8
1.33
L
Nu Wa
JURRIFIC
Nu Wa
1
2
5
1.75
W
Agni
1
2
4
1.5
W
Hachiman
TBail
Hachiman
3
1
5
5.5
W
4
1
3
5.5
L
Jormungandr
arkham_joker678
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
43,049
50,059
Taken
44,193
42,577
Mitigated
26,169
15,165
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,144
2,695
0
500
9,766
4,368
0
4,266
5,500
0
15,555
W
Achilles
DarthSlaw
Achilles
8,101
913
0
1,582
13,729
13,369
61
7,691
6,038
0
19,421
L
Hachiman
Drearckano
Hachiman
6,295
4,186
0
1,669
8,062
3,813
385
3,825
4,237
0
21,786
L
Vulcan
10,150
3,187
0
0
7,887
3,273
50
3,086
4,801
24,767
0
W
Ymir
3,692
861
917
2,350
14,349
13,009
60
8,083
6,266
11,111
0
L
Nu Wa
JURRIFIC
Nu Wa
9,937
3,820
0
1,145
8,498
4,488
266
2,937
5,561
24,633
0
W
Agni
7,956
363
0
609
5,673
2,484
88
3,564
2,109
39,449
0
W
Hachiman
TBail
Hachiman
9,554
4,635
0
1,890
8,263
3,642
399
5,625
2,638
0
30,776
W
6,233
421
3,749
4,068
8,045
10,073
0
4,647
3,398
19,858
0
L
Jormungandr
arkham_joker678
Jormungandr
9,523
1,198
0
1,299
9,980
10,227
0
3,767
6,213
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,878
Gold Earned
36,694
208
Minions Killed
159
0
Camps Cleared
0
1,087,317
Distance Traveled
1,041,313
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,622
762
23
2
0
209,686
2
W
Achilles
6,996
700
26
3
0
237,241
2
L
Hachiman
6,944
694
37
4
0
187,158
3
L
Vulcan
7,468
747
37
4
0
238,260
0
W
Ymir
7,629
763
5
1
0
211,151
2
L
Nu Wa
7,060
706
38
4
0
187,464
2
W
Agni
7,704
770
89
9
0
213,189
3
W
Hachiman
7,451
745
56
6
0
204,606
1
W
Hel
8,098
810
32
3
0
221,130
0
L
Jormungandr
7,600
760
24
2
0
218,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role