Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IamKeem
Sun Wukong
Level 29
God Stats
6W - 4L
1,507 SR
Queue Stats
80W - 118L
1,430 Elo+
Party 1
Hades
Hades
OwnzaurusRex
Hades
Level 54
God Stats
19W - 6L
1,723 SR
Queue Stats
58W - 38L
1,579 Elo+
Solo
Team Averages
Level 62
1,577 SR
1,503 Elo+

VS

Team Averages
Level 82
1,590 SR
1,553 Elo+
Mulan
Mulan
PokemonOrgee
Mulan
Level 27
God Stats
16W - 12L
1,487 SR
Queue Stats
104W - 66L
1,589 Elo+
Party 2
Nu Wa
Nu Wa
QuantumBlows
Nu Wa
Level 101
God Stats
2W - 2L
1,785 SR
Queue Stats
42W - 23L
1,656 Elo+
Party 2
Thanatos
Thanatos
TonyQuantum
Thanatos
Level 118
God Stats
6W - 3L
1,497 SR
Queue Stats
245W - 320L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 2 / 5
10,458
747
13,778
17,613
12,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IamKeem
Sun Wukong
15
3 / 2 / 10
9,873
705
5,754
10,937
11,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 6
9,487
678
10,051
8,510
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
8,479
606
9,652
16,071
17,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 3
9,284
663
12,165
10,605
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TonyQuantum
Thanatos
10
3 / 7 / 1
8,274
591
6,848
11,109
4,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
16
Kills
6
6
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
5
6.25
W
Sun Wukong
IamKeem
Sun Wukong
3
2
10
4
W
3
2
6
3
L
0
4
6
0.75
L
3
5
3
0.9
L
Thanatos
TonyQuantum
Thanatos
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
28,665
37,060
Taken
37,785
28,867
Mitigated
26,809
5,728
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,778
4,948
0
1,113
17,613
12,002
183
6,387
10,966
0
27,896
W
Sun Wukong
IamKeem
Sun Wukong
5,754
1,047
0
915
10,937
11,063
11
3,283
7,225
0
32,682
W
10,051
191
844
2,856
8,510
5,802
168
3,197
5,134
31,104
0
L
9,652
1,490
247
3,351
16,071
17,681
0
4,831
11,240
0
23,927
L
12,165
3,077
0
190
10,605
4,580
663
2,374
8,231
42,827
0
L
Thanatos
TonyQuantum
Thanatos
6,848
1,743
0
4,965
11,109
4,548
54
3,192
7,917
0
18,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
26,037
124
Minions Killed
140
7
Camps Cleared
5
642,916
Distance Traveled
616,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,458
747
22
2
4
262,744
2
W
Sun Wukong
9,873
705
54
4
2
218,088
0
W
Hades
9,487
678
48
3
1
162,084
1
L
Mulan
8,479
606
33
2
1
227,467
0
L
Nu Wa
9,284
663
83
6
1
210,922
1
L
Thanatos
8,274
591
24
2
3
178,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role