Player Matchup

Ganesha
Ganesha
JonnieWest
Ganesha
Level 49
God Stats
4W - 6L
1,356 SR
Queue Stats
34W - 48L
1,412 Elo+
Solo
Artemis
Artemis
LiliaBunni
Artemis
Level 87
God Stats
16W - 10L
1,580 SR
Queue Stats
336W - 349L
1,419 Elo+
Party 1
Bakasura
Bakasura
SentinalJiggly
Bakasura
Level 99
God Stats
17W - 7L
1,649 SR
Queue Stats
133W - 154L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
SirVapesAlot-
Yu Huang
Level 49
God Stats
2W - 1L
1,468 SR
Queue Stats
127W - 117L
1,406 Elo+
Solo
Set
Set
Volk19526
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,426 Elo+
Party 1
Team Averages
Level 63
1,510 SR
1,412 Elo+

VS

Team Averages
Level 32
1,476 SR
1,369 Elo+
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
IHaveAW00Di
Aphrodite
Level 31
God Stats
0W - 1L
1,173 SR
Queue Stats
65W - 83L
1,364 Elo+
Party 2
Hades
Hades
Moonot12
Hades
Level 26
God Stats
3W - 2L
1,696 SR
Queue Stats
59W - 66L
1,400 Elo+
Party 2
Da Ji
Da Ji
SkimboardSrf
Da Ji
Level 24
God Stats
2W - 7L
1,410 SR
Queue Stats
23W - 42L
1,231 Elo+
Party 2
King Arthur
King Arthur
SusRover
King Arthur
Level 23
God Stats
1W - 3L
1,599 SR
Queue Stats
35W - 46L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JonnieWest
Ganesha
14
0 / 1 / 13
9,733
487
9,737
16,895
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LiliaBunni
Artemis
15
0 / 4 / 2
9,483
474
7,661
12,191
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
17
7 / 2 / 4
10,935
547
14,464
17,331
7,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
SirVapesAlot-
Yu Huang
14
4 / 2 / 8
9,403
470
15,774
10,124
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
8 / 1 / 4
11,073
554
11,733
13,932
11,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 4
9,027
451
7,777
20,278
26,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
IHaveAW00Di
Aphrodite
13
1 / 5 / 1
8,453
423
8,377
14,984
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Moonot12
Hades
17
5 / 1 / 2
10,668
533
10,344
14,164
6,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 2
8,095
405
6,229
17,508
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SusRover
King Arthur
12
0 / 3 / 3
7,808
390
6,143
17,277
12,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
19
Kills
8
10
Deaths
19
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
4
1
L
Aphrodite
IHaveAW00Di
Aphrodite
1
5
1
0.3
W
Ganesha
JonnieWest
Ganesha
0
1
13
6.5
W
Artemis
LiliaBunni
Artemis
0
4
2
0.25
L
Hades
Moonot12
Hades
5
1
2
6
W
Bakasura
7
2
4
4.5
W
Yu Huang
SirVapesAlot-
Yu Huang
4
2
8
4
L
1
7
2
0.29
L
King Arthur
SusRover
King Arthur
0
3
3
0.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,369
Damage
38,870
70,473
Taken
84,211
47,712
Mitigated
60,414
18,640
Healing
21,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,777
1,219
0
2,713
20,278
26,073
0
7,513
11,997
36,607
3,882
L
Aphrodite
IHaveAW00Di
Aphrodite
8,377
2,048
3,002
5,586
14,984
6,436
144
6,588
7,212
57,743
0
W
Ganesha
JonnieWest
Ganesha
9,737
555
564
7,147
16,895
17,935
629
6,595
10,300
30,829
0
W
Artemis
LiliaBunni
Artemis
7,661
3,786
0
2,856
12,191
5,640
1,518
7,795
4,396
0
76,303
L
Hades
Moonot12
Hades
10,344
1,721
811
7,341
14,164
6,887
0
4,132
9,977
85,575
2,876
W
Bakasura
14,464
8,910
0
3,673
17,331
7,977
177
4,704
12,627
33
93,231
W
Yu Huang
SirVapesAlot-
Yu Huang
15,774
2,316
0
612
10,124
4,613
1,503
4,237
5,887
59,747
0
L
6,229
2,152
0
0
17,508
8,023
0
3,764
13,203
0
59,346
L
King Arthur
SusRover
King Arthur
6,143
952
0
1,770
17,277
12,995
0
4,949
11,780
0
44,514
W
11,733
4,176
0
3,788
13,932
11,547
717
1,906
12,026
70
84,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
44,051
523
Minions Killed
448
0
Camps Cleared
0
1,921,495
Distance Traveled
1,895,223
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,027
451
52
3
0
382,841
7
L
Aphrodite
8,453
423
85
4
0
328,541
4
W
Ganesha
9,733
487
11
1
0
396,265
13
W
Artemis
9,483
474
138
7
0
264,270
1
L
Hades
10,668
533
143
7
0
373,239
1
W
Bakasura
10,935
547
159
8
0
492,512
4
W
Yu Huang
9,403
470
81
4
0
388,533
1
L
Da Ji
8,095
405
97
5
0
394,329
3
L
King Arthur
7,808
390
71
4
0
416,273
0
W
Set
11,073
554
134
7
0
379,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role