Player Matchup

Izanami
Izanami
BMsWORLD
Izanami
Level 152
God Stats
8W - 5L
1,379 SR
Queue Stats
93W - 89L
1,511 Elo+
Party 1
Lancelot
Lancelot
YesterdaysPeople
Lancelot
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 120L
1,502 Elo+
Party 1
Sol
Sol
belletrix77
Sol
Level 43
God Stats
30W - 44L
1,365 SR
Queue Stats
45W - 78L
1,286 Elo+
Party 2
Poseidon
Poseidon
livinlife5195
Poseidon
Level 72
God Stats
3W - 4L
1,272 SR
Queue Stats
164W - 178L
1,483 Elo+
Solo
Ganesha
Ganesha
stormhawk4
Ganesha
Level 68
God Stats
12W - 13L
1,385 SR
Queue Stats
40W - 57L
1,300 Elo+
Party 2
Team Averages
Level 94
1,380 SR
1,416 Elo+

VS

Team Averages
Level 95
1,546 SR
1,392 Elo+
Baron Samedi
Baron Samedi
Blackwarrior564
Baron Samedi
Level 106
God Stats
17W - 12L
1,670 SR
Queue Stats
94W - 88L
1,493 Elo+
Solo
Mercury
Mercury
GmoUno
Mercury
Level 85
God Stats
22W - 20L
1,513 SR
Queue Stats
538W - 599L
1,411 Elo+
Solo
Mulan
Mulan
JRDemolitionman
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,196 Elo+
Solo
Kuzenbo
Kuzenbo
MrCLutchAlot248
Kuzenbo
Level 129
God Stats
6W - 4L
1,594 SR
Queue Stats
104W - 121L
1,429 Elo+
Solo
Yu Huang
Yu Huang
jtvjet
Yu Huang
Level 108
God Stats
31W - 41L
1,455 SR
Queue Stats
222W - 253L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BMsWORLD
Izanami
15
1 / 0 / 5
9,933
993
15,265
9,984
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 1
10,195
1,020
8,916
5,905
2,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 2
9,419
942
7,219
6,865
3,010
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
livinlife5195
Poseidon
15
1 / 1 / 3
9,653
965
8,733
8,068
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
stormhawk4
Ganesha
16
0 / 0 / 2
11,088
1,109
2,514
5,314
5,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

282

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blackwarrior564
Baron Samedi
15
2 / 0 / 1
10,313
1,031
9,944
4,557
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
GmoUno
Mercury
15
2 / 0 / 0
10,762
1,076
4,703
11,907
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 2 / 1
9,305
931
2,971
8,626
6,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 3 / 4
9,742
974
9,682
15,426
22,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
jtvjet
Yu Huang
15
0 / 1 / 1
8,827
883
6,494
6,626
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
6
Kills
4
4
Deaths
6
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BMsWORLD
Izanami
1
0
5
3.5
L
Baron Samedi
Blackwarrior564
Baron Samedi
2
0
1
2.5
L
Mercury
GmoUno
Mercury
2
0
0
2
L
0
2
1
0.25
L
0
3
4
0.67
W
4
0
1
4.5
W
0
3
2
0.33
L
Yu Huang
jtvjet
Yu Huang
0
1
1
0.5
W
Poseidon
livinlife5195
Poseidon
1
1
3
2.5
W
Ganesha
stormhawk4
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,647
Damage
33,794
36,136
Taken
47,142
19,032
Mitigated
40,011
6,081
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BMsWORLD
Izanami
15,265
11,874
0
1,707
9,984
4,373
0
7,014
2,970
0
32,123
L
Baron Samedi
Blackwarrior564
Baron Samedi
9,944
1,210
1,731
2,063
4,557
2,502
0
3,116
1,441
40,028
0
L
Mercury
GmoUno
Mercury
4,703
1,900
0
3,595
11,907
6,001
0
4,376
7,531
0
22,652
L
2,971
686
0
1,362
8,626
6,175
0
2,842
5,784
276
11,391
L
9,682
3,852
0
960
15,426
22,499
0
5,722
9,704
20,544
0
W
8,916
716
0
73
5,905
2,230
0
5,347
558
0
21,509
W
7,219
443
0
1,165
6,865
3,010
0
4,561
2,304
22,634
0
L
Yu Huang
jtvjet
Yu Huang
6,494
669
137
242
6,626
2,834
0
2,410
4,216
12,509
0
W
Poseidon
livinlife5195
Poseidon
8,733
1,198
498
733
8,068
3,493
0
5,535
2,533
29,989
0
W
Ganesha
stormhawk4
Ganesha
2,514
60
292
1,613
5,314
5,926
0
3,939
1,375
20,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
48,949
209
Minions Killed
175
6
Camps Cleared
8
995,589
Distance Traveled
959,393
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,933
993
46
5
0
178,165
0
L
Baron Samedi
10,313
1,031
76
8
1
190,490
0
L
Mercury
10,762
1,076
46
5
4
263,762
0
L
Mulan
9,305
931
22
2
1
142,652
1
L
Kuzenbo
9,742
974
12
1
0
206,327
1
W
Lancelot
10,195
1,020
40
4
4
227,692
0
W
Sol
9,419
942
50
5
2
204,902
1
L
Yu Huang
8,827
883
19
2
2
156,162
0
W
Poseidon
9,653
965
71
7
0
193,227
3
W
Ganesha
11,088
1,109
2
0
0
191,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role