Player Matchup

Danzaburou
Danzaburou
JUHART
Danzaburou
Level 148
God Stats
10W - 10L
1,411 SR
Queue Stats
331W - 555L
1,256 Elo+
Solo
Thor
Thor
lil_rascle91
Thor
Level 31
God Stats
14W - 8L
1,402 SR
Queue Stats
112W - 122L
1,389 Elo+
Party 1
Ymir
Ymir
xghostsiderx
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 19L
1,389 Elo+
Party 1
Team Averages
Level 68
1,438 SR
1,344 Elo+

VS

Team Averages
Level 91
1,673 SR
1,494 Elo+
Danzaburou
Danzaburou
Revolt9788
Danzaburou
Level 17
God Stats
7W - 1L
1,782 SR
Queue Stats
98W - 51L
1,472 Elo+
Party 2
Ao Kuang
Ao Kuang
abimael939
Ao Kuang
Level 116
God Stats
3W - 4L
1,431 SR
Queue Stats
40W - 53L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
isthatDirty
Gilgamesh
Level 139
God Stats
22W - 12L
1,806 SR
Queue Stats
578W - 346L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JUHART
Danzaburou
12
1 / 4 / 5
7,644
637
6,093
11,852
5,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
6 / 8 / 2
8,242
687
9,495
16,451
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 5
7,678
640
10,979
16,582
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Revolt9788
Danzaburou
17
14 / 1 / 4
11,454
955
16,676
9,164
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
abimael939
Ao Kuang
10
0 / 6 / 5
7,589
632
8,084
12,363
4,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
isthatDirty
Gilgamesh
15
5 / 1 / 10
10,625
885
15,164
14,133
16,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
19
19
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JUHART
Danzaburou
1
4
5
0.88
W
Danzaburou
Revolt9788
Danzaburou
14
1
4
16
W
Ao Kuang
abimael939
Ao Kuang
0
6
5
0.42
W
Gilgamesh
isthatDirty
Gilgamesh
5
1
10
10
L
6
8
2
0.88
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
39,924
44,885
Taken
35,660
25,403
Mitigated
25,810
6,629
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JUHART
Danzaburou
6,093
2,299
331
2,665
11,852
5,856
0
1,358
10,494
0
25,905
W
Danzaburou
Revolt9788
Danzaburou
16,676
8,080
0
3,697
9,164
4,901
759
4,562
4,602
0
53,419
W
Ao Kuang
abimael939
Ao Kuang
8,084
2,743
54
3,345
12,363
4,891
1,190
3,620
8,743
21,144
0
W
Gilgamesh
isthatDirty
Gilgamesh
15,164
3,541
2,427
4,440
14,133
16,018
253
3,469
10,664
709
29,924
L
9,495
4,558
250
2,279
16,451
7,615
0
3,099
13,352
0
15,674
L
10,979
3,493
0
1,104
16,582
11,932
76
4,054
12,528
24,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
29,668
84
Minions Killed
129
2
Camps Cleared
9
526,580
Distance Traveled
638,400
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,644
637
46
4
0
191,662
1
W
Danzaburou
11,454
955
91
8
4
211,855
0
W
Ao Kuang
7,589
632
12
1
3
192,069
2
W
Gilgamesh
10,625
885
26
2
2
234,476
2
L
Thor
8,242
687
12
1
1
169,406
1
L
Ymir
7,678
640
26
2
1
165,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role