Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Kikochaos
Awilix
Level 160
God Stats
4W - 6L
1,562 SR
Queue Stats
122W - 67L
1,684 Elo+
Party 1
Team Averages
Level 132
1,521 SR
1,561 Elo+

VS

Team Averages
Level 79
1,385 SR
1,307 Elo+
Charybdis
Charybdis
Andyishere
Charybdis
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 39L
1,102 Elo+
Party 2
Discordia
Discordia
Indarr
Discordia
Level 127
God Stats
0W - 3L
1,510 SR
Queue Stats
14W - 19L
1,580 Elo+
Solo
Bakasura
Bakasura
harboogaloo
Bakasura
Level 18
God Stats
1W - 4L
1,146 SR
Queue Stats
18W - 45L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 9
8,458
846
10,794
14,142
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Agni
 
Agni
13
3 / 1 / 7
7,708
771
6,016
5,598
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Kikochaos
Awilix
13
7 / 0 / 5
8,032
803
8,540
9,395
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andyishere
Charybdis
9
0 / 4 / 2
6,209
621
5,833
10,783
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Indarr
Discordia
11
0 / 3 / 2
6,573
657
12,778
6,811
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
harboogaloo
Bakasura
10
2 / 7 / 0
7,016
702
4,320
11,822
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
9
8.5
W
Agni
 
Agni
3
1
7
6.5
L
Charybdis
Andyishere
Charybdis
0
4
2
0.25
L
Discordia
Indarr
Discordia
0
3
2
0.33
W
Awilix
Kikochaos
Awilix
7
0
5
9.5
L
Bakasura
harboogaloo
Bakasura
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,350
Damage
22,931
29,135
Taken
29,416
17,296
Mitigated
11,319
9,950
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,794
5,251
1,340
6,537
14,142
9,780
0
4,772
8,915
0
20,717
W
Agni
 
Agni
6,016
588
0
1,390
5,598
2,829
0
3,627
1,971
30,626
0
L
Charybdis
Andyishere
Charybdis
5,833
2,577
0
1,508
10,783
2,805
46
1,177
9,606
0
15,002
L
Discordia
Indarr
Discordia
12,778
538
0
500
6,811
2,513
0
2,208
4,603
37,232
0
W
Awilix
Kikochaos
Awilix
8,540
2,922
0
683
9,395
4,687
0
4,772
4,453
0
22,114
L
Bakasura
harboogaloo
Bakasura
4,320
2,663
0
501
11,822
6,001
0
2,932
8,890
0
4,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
19,798
119
Minions Killed
94
7
Camps Cleared
2
574,015
Distance Traveled
515,534
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,458
846
23
2
0
188,192
5
W
Agni
7,708
771
57
6
4
183,516
3
L
Charybdis
6,209
621
30
3
0
178,491
3
L
Discordia
6,573
657
53
5
2
165,710
3
W
Awilix
8,032
803
39
4
3
202,307
5
L
Bakasura
7,016
702
11
1
0
171,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role