Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ZeusCannon-_-
Skadi
Level 122
God Stats
5W - 5L
1,555 SR
Queue Stats
71W - 78L
1,456 Elo+
Party 1
Loki
Loki
carnage___72
Loki
Level 67
God Stats
3W - 6L
1,467 SR
Queue Stats
175W - 207L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
speed_killer1982
Baron Samedi
Level 160
God Stats
14W - 6L
1,602 SR
Queue Stats
841W - 897L
1,467 Elo+
Solo
Bacchus
Bacchus
xHueyy
Bacchus
Level 76
God Stats
22W - 28L
1,479 SR
Queue Stats
441W - 441L
1,448 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,467 Elo+

VS

Team Averages
Level 80
1,513 SR
1,468 Elo+
Ne Zha
Ne Zha
FearlessFang24
Ne Zha
Level 61
God Stats
1W - 3L
1,485 SR
Queue Stats
20W - 29L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
GundamMiester14
Guan Yu
Level 83
God Stats
2W - 6L
1,281 SR
Queue Stats
85W - 80L
1,523 Elo+
Solo
Ganesha
Ganesha
LordDolfin
Ganesha
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
SLMDMX6
Kukulkan
Level 66
God Stats
17W - 15L
1,566 SR
Queue Stats
18W - 21L
1,471 Elo+
Party 2
Chiron
Chiron
Teh Jerbear
Chiron
Level 118
God Stats
0W - 2L
1,735 SR
Queue Stats
48W - 60L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 15
7,941
529
9,420
15,241
13,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 1 / 7
9,022
601
12,500
12,235
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 0 / 8
8,204
547
4,899
9,029
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
speed_killer1982
Baron Samedi
13
8 / 2 / 4
8,103
540
13,031
12,991
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
xHueyy
Bacchus
14
4 / 1 / 4
8,436
562
9,224
9,313
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,774
452
5,886
12,606
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 2
7,064
471
9,022
16,194
15,639
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ganesha
LordDolfin
Ganesha
11
1 / 6 / 3
7,528
502
6,110
17,058
15,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
SLMDMX6
Kukulkan
11
0 / 7 / 1
6,853
457
8,115
10,524
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
13
3 / 5 / 0
8,121
541
7,582
11,664
4,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
26
Kills
7
7
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
15
3.17
L
3
5
0
0.6
L
0
3
2
0.33
L
Ganesha
LordDolfin
Ganesha
1
6
3
0.42
L
Kukulkan
SLMDMX6
Kukulkan
0
7
1
0.07
L
Chiron
3
5
0
0.6
W
8
1
7
11.5
W
4
0
8
8
W
Baron Samedi
speed_killer1982
Baron Samedi
8
2
4
5
W
Bacchus
xHueyy
Bacchus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
36,715
58,809
Taken
68,046
33,999
Mitigated
47,885
26,738
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,420
2,163
752
3,871
15,241
13,261
267
4,731
10,510
0
28,056
L
5,886
1,493
0
876
12,606
7,294
0
3,764
8,842
0
48,274
L
9,022
1,331
102
5,366
16,194
15,639
0
9,650
6,544
0
45,561
L
Ganesha
LordDolfin
Ganesha
6,110
1,100
279
3,811
17,058
15,217
0
3,426
13,632
25,535
585
L
Kukulkan
SLMDMX6
Kukulkan
8,115
526
0
380
10,524
5,054
114
5,108
5,416
61,288
0
L
Chiron
7,582
3,460
539
2,916
11,664
4,681
1,592
307
11,351
0
62,664
W
12,500
8,339
0
4,931
12,235
4,716
1,436
2,336
9,899
0
76,782
W
4,899
633
0
3,685
9,029
3,646
83
2,149
6,880
0
47,766
W
Baron Samedi
speed_killer1982
Baron Samedi
13,031
942
2,271
7,061
12,991
5,754
183
4,852
8,139
42,924
0
W
Bacchus
xHueyy
Bacchus
9,224
1,864
0
4,167
9,313
6,622
329
42
9,271
53,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
36,340
380
Minions Killed
375
0
Camps Cleared
0
1,502,537
Distance Traveled
1,367,553
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,941
529
33
2
0
301,731
5
L
Ne Zha
6,774
452
67
4
0
254,384
0
L
Guan Yu
7,064
471
71
5
0
301,396
1
L
Ganesha
7,528
502
1
0
0
286,926
2
L
Kukulkan
6,853
457
110
7
0
262,113
1
L
Chiron
8,121
541
126
8
0
262,734
0
W
Skadi
9,022
601
117
8
0
285,243
0
W
Loki
8,204
547
79
5
0
334,180
1
W
Baron Samedi
8,103
540
60
4
0
296,045
3
W
Bacchus
8,436
562
91
6
0
285,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role