Player Matchup

Guan Yu
Guan Yu
Criqnox
Guan Yu
Level 40
God Stats
1W - 4L
1,549 SR
Queue Stats
2W - 7L
1,107 Elo+
Party 2
Vamana
Vamana
ERCOIDEM
Vamana
Level 157
God Stats
1W - 0L
1,779 SR
Queue Stats
37W - 35L
1,621 Elo+
Party 2
Janus
Janus
SB_juanpa2108-01
Janus
Level 126
God Stats
8W - 9L
1,582 SR
Queue Stats
344W - 453L
1,434 Elo+
Solo
Team Averages
Level 108
1,637 SR
1,387 Elo+

VS

Team Averages
Level 126
1,454 SR
1,431 Elo+
King Arthur
King Arthur
DrOGKushNberry
King Arthur
Level 103
God Stats
2W - 4L
1,326 SR
Queue Stats
27W - 41L
1,427 Elo+
Party 1
Chang'e
Chang'e
MidOrange77
Chang'e
Level 129
God Stats
3W - 10L
1,584 SR
Queue Stats
228W - 364L
1,387 Elo+
Solo
Thanatos
Thanatos
SntCheeksMcClap
Thanatos
Level 145
God Stats
6W - 9L
1,451 SR
Queue Stats
467W - 463L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Criqnox
Guan Yu
14
3 / 2 / 8
10,335
689
6,208
17,506
16,010
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
ERCOIDEM
Vamana
18
11 / 3 / 5
12,504
834
18,552
20,054
22,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 5 / 9
11,222
748
18,377
12,448
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrOGKushNberry
King Arthur
14
2 / 5 / 5
10,150
677
10,886
20,085
19,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
MidOrange77
Chang'e
14
1 / 6 / 5
9,894
660
9,408
15,655
8,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
7 / 7 / 1
10,931
729
19,366
21,883
12,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
10
10
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Criqnox
Guan Yu
3
2
8
3.5
L
King Arthur
DrOGKushNberry
King Arthur
2
5
5
0.9
W
Vamana
ERCOIDEM
Vamana
11
3
5
4.5
L
Chang'e
MidOrange77
Chang'e
1
6
5
0.58
W
4
5
9
1.7
L
Thanatos
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,137
Damage
39,660
50,008
Taken
57,623
42,738
Mitigated
40,700
12,374
Healing
18,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Criqnox
Guan Yu
6,208
1,435
2,145
2,930
17,506
16,010
1,225
3,407
12,909
175
18,033
L
King Arthur
DrOGKushNberry
King Arthur
10,886
1,668
311
476
20,085
19,751
18
4,805
14,975
0
32,366
W
Vamana
ERCOIDEM
Vamana
18,552
9,343
195
5,359
20,054
22,885
1,213
3,809
15,654
0
44,771
L
Chang'e
MidOrange77
Chang'e
9,408
733
2,472
3,842
15,655
8,724
206
5,735
9,562
33,357
0
W
18,377
2,389
0
1,745
12,448
3,843
660
2,601
9,461
51,491
0
L
Thanatos
19,366
6,776
0
11,429
21,883
12,225
456
7,327
14,158
0
41,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
30,975
154
Minions Killed
145
7
Camps Cleared
7
791,494
Distance Traveled
786,740
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,335
689
17
1
0
248,890
0
L
King Arthur
10,150
677
40
3
1
274,357
3
W
Vamana
12,504
834
47
3
2
292,806
2
L
Chang'e
9,894
660
61
4
3
241,154
0
W
Janus
11,222
748
90
6
5
249,798
1
L
Thanatos
10,931
729
44
3
3
271,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role