Player Matchup

Charybdis
Charybdis
DR-RuffRuff420-
Charybdis
Level 67
God Stats
15W - 41L
1,235 SR
Queue Stats
194W - 302L
1,195 Elo+
Party 2
Ravana
Ravana
Fixxxer5035
Ravana
Level 126
God Stats
3W - 6L
1,379 SR
Queue Stats
57W - 72L
1,300 Elo+
Solo
Merlin
Merlin
VivaciousJ25
Merlin
Level 68
God Stats
3W - 5L
1,240 SR
Queue Stats
134W - 334L
1,098 Elo+
Party 2
Team Averages
Level 87
1,285 SR
1,198 Elo+

VS

Team Averages
Level 68
1,274 SR
1,240 Elo+
Mulan
Mulan
Arrow23232323
Mulan
Level 60
God Stats
7W - 10L
1,334 SR
Queue Stats
147W - 346L
1,185 Elo+
Solo
Ishtar
Ishtar
geordiedead
Ishtar
Level 86
God Stats
1W - 4L
1,244 SR
Queue Stats
33W - 77L
1,200 Elo+
Party 1
Yu Huang
Yu Huang
xLegacyofJTx
Yu Huang
Level 59
God Stats
2W - 6L
1,243 SR
Queue Stats
128W - 209L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DR-RuffRuff420-
Charybdis
10
1 / 6 / 1
6,997
636
6,933
12,639
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
10
1 / 4 / 2
6,845
622
3,998
10,359
10,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
11
1 / 4 / 2
7,096
645
9,334
10,864
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
7,752
705
6,384
11,832
13,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
4 / 2 / 7
8,513
774
8,486
10,391
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
xLegacyofJTx
Yu Huang
14
8 / 0 / 6
9,144
831
12,076
6,672
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Charybdis
DR-RuffRuff420-
Charybdis
1
6
1
0.25
L
Ravana
1
4
2
0.5
L
Merlin
1
4
2
0.5
W
Ishtar
4
2
7
3.75
W
Yu Huang
xLegacyofJTx
Yu Huang
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,265
Damage
26,946
33,862
Taken
28,895
19,681
Mitigated
20,811
6,235
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,384
629
222
1,128
11,832
13,051
150
3,601
8,231
0
15,000
L
Charybdis
DR-RuffRuff420-
Charybdis
6,933
2,669
280
2,516
12,639
5,012
26
3,135
9,504
0
17,071
L
Ravana
3,998
1,160
0
1,651
10,359
10,161
0
4,235
6,124
0
7,948
L
Merlin
9,334
1,170
0
1,788
10,864
4,508
0
5,189
5,675
28,724
0
W
Ishtar
8,486
6,079
175
2,855
10,391
4,595
852
3,455
6,936
0
29,263
W
Yu Huang
xLegacyofJTx
Yu Huang
12,076
1,002
0
0
6,672
3,165
58
2,536
4,136
33,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,938
Gold Earned
25,409
91
Minions Killed
116
2
Camps Cleared
5
453,983
Distance Traveled
591,980
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,752
705
16
1
2
211,872
1
L
Charybdis
6,997
636
27
2
0
145,096
0
L
Ravana
6,845
622
11
1
0
154,929
3
L
Merlin
7,096
645
53
5
2
153,958
0
W
Ishtar
8,513
774
49
4
0
170,710
0
W
Yu Huang
9,144
831
51
5
3
209,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role