Player Matchup

Artemis
Artemis
Janmes
Artemis
Level 159
God Stats
8W - 10L
1,389 SR
Queue Stats
414W - 495L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
OniRakshasa
Guan Yu
Level 101
God Stats
1W - 1L
1,398 SR
Queue Stats
198W - 192L
1,502 Elo+
Party 3
Sol
Sol
Rauzeee
Sol
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,437 Elo+
Party 1
Chiron
Chiron
SuperSleeper337
Chiron
Level 147
God Stats
4W - 3L
1,366 SR
Queue Stats
258W - 256L
1,422 Elo+
Party 3
Anubis
Anubis
vicowskin
Anubis
Level 89
God Stats
12W - 11L
1,534 SR
Queue Stats
329W - 370L
1,451 Elo+
Party 1
Team Averages
Level 129
1,438 SR
1,447 Elo+

VS

Team Averages
Level 93
1,469 SR
1,421 Elo+
Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Deltamino
King Arthur
Level 67
God Stats
3W - 4L
1,460 SR
Queue Stats
331W - 309L
1,406 Elo+
Party 2
Yu Huang
Yu Huang
Fappy_G
Yu Huang
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
Sogoo2beGodly
Sylvanus
Level 119
God Stats
3W - 6L
1,383 SR
Queue Stats
291W - 328L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Janmes
Artemis
16
3 / 0 / 13
9,187
766
9,750
6,479
3,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
OniRakshasa
Guan Yu
17
5 / 1 / 12
9,536
795
12,420
17,754
22,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
15
3 / 1 / 10
9,031
753
11,682
6,928
3,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 2 / 12
9,471
789
16,684
11,405
5,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
vicowskin
Anubis
17
6 / 1 / 13
10,012
834
13,888
9,995
5,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 3 / 3
8,296
691
15,117
18,387
14,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
 
Nox
14
1 / 2 / 2
7,793
649
8,654
10,047
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Deltamino
King Arthur
13
3 / 7 / 1
8,043
670
7,074
15,790
7,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Fappy_G
Yu Huang
11
0 / 5 / 1
6,779
565
3,330
10,292
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sogoo2beGodly
Sylvanus
14
0 / 3 / 2
7,813
651
5,393
15,572
12,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
20
Kills
5
5
Deaths
20
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
3
0.83
L
Nox
 
Nox
1
2
2
1
L
King Arthur
Deltamino
King Arthur
3
7
1
0.5
L
Yu Huang
Fappy_G
Yu Huang
0
5
1
0.1
W
Artemis
Janmes
Artemis
3
0
13
9.5
W
Guan Yu
OniRakshasa
Guan Yu
5
1
12
11
W
Sol
3
1
10
8
L
Sylvanus
Sogoo2beGodly
Sylvanus
0
3
2
0.33
W
3
2
12
4.5
W
Anubis
vicowskin
Anubis
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,424
Damage
39,568
52,561
Taken
70,088
39,971
Mitigated
42,778
34,504
Healing
29,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,117
2,133
793
5,062
18,387
14,777
0
5,599
12,788
3,526
23,486
L
Nox
 
Nox
8,654
145
2,026
2,129
10,047
4,639
0
3,942
6,105
23,390
0
L
King Arthur
Deltamino
King Arthur
7,074
170
1,491
1,392
15,790
7,467
0
5,131
10,659
0
15,050
L
Yu Huang
Fappy_G
Yu Huang
3,330
317
1,414
1,218
10,292
3,289
0
4,465
5,827
8,942
0
W
Artemis
Janmes
Artemis
9,750
4,144
630
1,318
6,479
3,105
2,083
2,257
4,222
0
17,008
W
Guan Yu
OniRakshasa
Guan Yu
12,420
1,800
8,646
10,221
17,754
22,753
592
5,818
11,936
0
23,959
W
Sol
11,682
2,728
1,295
1,554
6,928
3,179
1,434
2,520
4,408
22,044
0
L
Sylvanus
Sogoo2beGodly
Sylvanus
5,393
965
9,117
4,750
15,572
12,606
0
6,433
9,139
9,732
0
W
16,684
3,150
2,028
2,306
11,405
5,374
2,062
5,622
5,783
0
29,072
W
Anubis
vicowskin
Anubis
13,888
685
2,285
4,221
9,995
5,560
1,643
2,550
7,445
37,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,237
Gold Earned
38,724
137
Minions Killed
87
0
Camps Cleared
0
1,143,430
Distance Traveled
1,011,076
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,296
691
24
2
0
227,938
0
L
Nox
7,793
649
37
3
0
195,343
1
L
King Arthur
8,043
670
6
1
0
211,855
3
L
Yu Huang
6,779
565
10
1
0
194,964
6
W
Artemis
9,187
766
23
2
0
222,767
0
W
Guan Yu
9,536
795
29
2
0
258,349
0
W
Sol
9,031
753
18
2
0
203,894
0
L
Sylvanus
7,813
651
10
1
0
180,976
0
W
Chiron
9,471
789
33
3
0
229,253
5
W
Anubis
10,012
834
34
3
0
229,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role