Player Matchup

Bastet
Bastet
JOAOv-vG006
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,271 Elo+
Solo
Xbalanque
Xbalanque
Jackitup32
Xbalanque
Level 69
God Stats
0W - 1L
1,793 SR
Queue Stats
16W - 6L
1,610 Elo+
Solo
Aphrodite
Aphrodite
NoiSePoWeRQc
Aphrodite
Level 157
God Stats
2W - 3L
1,253 SR
Queue Stats
133W - 168L
1,425 Elo+
Party 1
Awilix
Awilix
Sept_de_trefle
Awilix
Level 126
God Stats
0W - 2L
1,261 SR
Queue Stats
388W - 387L
1,361 Elo+
Party 1
Chernobog
Chernobog
Twilly88
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,433 Elo+

VS

Team Averages
Level 111
1,466 SR
1,415 Elo+
Cthulhu
Cthulhu
Chef180
Cthulhu
Level 144
God Stats
2W - 3L
1,332 SR
Queue Stats
98W - 104L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
DubiousEnigma13
Tsukuyomi
Level 139
God Stats
2W - 3L
1,476 SR
Queue Stats
382W - 429L
1,367 Elo+
Solo
Baba Yaga
Baba Yaga
HydroPlayer1912
Baba Yaga
Level 67
God Stats
13W - 13L
1,519 SR
Queue Stats
784W - 809L
1,457 Elo+
Solo
Neith
Neith
Soulshader
Neith
Level 125
God Stats
7W - 2L
1,502 SR
Queue Stats
220W - 230L
1,398 Elo+
Solo
Yemoja
Yemoja
iPushFatKidsXx
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
0 / 7 / 10
10,201
567
12,786
28,817
14,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
Jackitup32
Xbalanque
20
7 / 7 / 6
12,362
687
34,549
27,846
14,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
NoiSePoWeRQc
Aphrodite
19
4 / 5 / 7
10,965
609
15,108
28,963
22,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 7 / 8
11,238
624
9,488
17,619
8,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Twilly88
Chernobog
19
2 / 6 / 9
11,072
615
13,798
25,369
13,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chef180
Cthulhu
19
1 / 4 / 28
11,777
654
18,626
24,775
37,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
DubiousEnigma13
Tsukuyomi
20
7 / 7 / 15
13,174
732
24,163
28,849
17,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
HydroPlayer1912
Baba Yaga
20
15 / 3 / 12
14,388
799
36,306
21,214
14,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
8 / 2 / 18
12,982
721
25,294
14,902
7,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 2 / 25
12,750
708
13,273
20,394
25,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
130
18
Kills
32
32
Deaths
18
40
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chef180
Cthulhu
1
4
28
3.75
W
Tsukuyomi
DubiousEnigma13
Tsukuyomi
7
7
15
2.07
W
Baba Yaga
HydroPlayer1912
Baba Yaga
15
3
12
7
L
Bastet
0
7
10
0.71
L
Xbalanque
Jackitup32
Xbalanque
7
7
6
1.43
L
Aphrodite
NoiSePoWeRQc
Aphrodite
4
5
7
1.5
L
5
7
8
1.29
W
Neith
8
2
18
8.5
L
Chernobog
Twilly88
Chernobog
2
6
9
1.08
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,729
Damage
117,662
128,614
Taken
110,134
73,916
Mitigated
102,077
62,765
Healing
55,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chef180
Cthulhu
18,626
496
4,761
3,487
24,775
37,133
1,216
4,400
20,375
32,202
0
W
Tsukuyomi
DubiousEnigma13
Tsukuyomi
24,163
5,356
2,423
8,757
28,849
17,515
2,253
3,035
25,814
0
47,538
W
Baba Yaga
HydroPlayer1912
Baba Yaga
36,306
1,756
2,099
7,886
21,214
14,409
2,687
2,755
18,459
60,555
0
L
Bastet
12,786
3,011
2,740
9,201
28,817
14,472
0
14,099
14,532
0
29,494
L
Xbalanque
Jackitup32
Xbalanque
34,549
15,080
2,132
6,553
27,846
14,922
0
13,059
14,408
0
56,166
L
Aphrodite
NoiSePoWeRQc
Aphrodite
15,108
2,528
13,447
16,891
28,963
22,425
0
17,151
11,293
28,514
0
L
9,488
3,726
1,923
1,696
17,619
8,508
0
7,599
9,593
0
14,127
W
Neith
25,294
8,544
5,429
5,913
14,902
7,939
2,157
1,607
13,295
0
47,295
L
Chernobog
Twilly88
Chernobog
13,798
7,320
1,375
6,807
25,369
13,589
0
14,563
10,583
0
36,298
W
13,273
3,446
9,067
5,897
20,394
25,081
347
3,311
17,083
25,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,838
Gold Earned
65,071
159
Minions Killed
204
0
Camps Cleared
0
1,460,167
Distance Traveled
1,567,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,777
654
31
2
0
321,192
6
W
Tsukuyomi
13,174
732
46
3
0
317,810
0
W
Baba Yaga
14,388
799
47
3
0
345,110
0
L
Bastet
10,201
567
26
1
0
268,896
3
L
Xbalanque
12,362
687
43
2
0
301,364
1
L
Aphrodite
10,965
609
40
2
0
292,664
1
L
Awilix
11,238
624
13
1
0
320,290
0
W
Neith
12,982
721
52
3
0
291,432
1
L
Chernobog
11,072
615
37
2
0
276,953
0
W
Yemoja
12,750
708
28
2
0
292,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role