Player Matchup

Bacchus
Bacchus
Laaaaars
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,487 Elo+
Party 1
Bellona
Bellona
OrangeGamerboy
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,518 Elo+
Party 1
Merlin
Merlin
Pancea
Merlin
Level 147
God Stats
1W - 1L
1,395 SR
Queue Stats
4W - 1L
1,531 Elo+
Party 1
Team Averages
Level 93
1,465 SR
1,512 Elo+

VS

Team Averages
Level 37
1,374 SR
1,432 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chirimolla64
Bacchus
Level 3
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 2
Shiva
Shiva
Pierotcv
Shiva
Level 46
God Stats
19W - 51L
1,184 SR
Queue Stats
146W - 292L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Laaaaars
Bacchus
14
3 / 1 / 12
10,190
849
10,573
11,871
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
5 / 4 / 10
9,394
783
11,869
15,549
13,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Pancea
Merlin
15
7 / 2 / 7
9,924
827
15,649
8,116
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 5 / 4
7,755
646
9,111
10,390
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Chirimolla64
Bacchus
12
0 / 5 / 7
8,628
719
7,058
17,293
18,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Pierotcv
Shiva
13
6 / 5 / 0
8,995
750
9,788
15,899
10,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
15
Kills
7
7
Deaths
15
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
4
0.6
L
Bacchus
Chirimolla64
Bacchus
0
5
7
0.7
W
Bacchus
Laaaaars
Bacchus
3
1
12
9
W
5
4
10
2.5
W
Merlin
Pancea
Merlin
7
2
7
5.25
L
Shiva
Pierotcv
Shiva
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
25,957
35,536
Taken
43,582
31,128
Mitigated
34,943
6,411
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
9,111
1,062
3,658
3,603
10,390
5,357
0
5,157
4,628
31,866
0
L
Bacchus
Chirimolla64
Bacchus
7,058
1,072
0
2,494
17,293
18,966
0
11,015
5,444
10,898
0
W
Bacchus
Laaaaars
Bacchus
10,573
1,741
0
2,865
11,871
13,431
597
6,132
5,739
23,405
0
W
11,869
1,894
0
1,869
15,549
13,809
953
7,441
8,108
0
21,676
W
Merlin
Pancea
Merlin
15,649
1,849
0
1,677
8,116
3,888
1,324
2,988
5,128
50,253
0
L
Shiva
Pierotcv
Shiva
9,788
1,318
332
1,962
15,899
10,620
0
9,124
6,103
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
25,378
131
Minions Killed
120
6
Camps Cleared
4
654,178
Distance Traveled
678,731
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,755
646
65
5
3
222,015
4
L
Bacchus
8,628
719
12
1
0
221,216
2
W
Bacchus
10,190
849
29
2
2
229,154
2
W
Bellona
9,394
783
19
2
1
227,934
0
W
Merlin
9,924
827
83
7
3
197,090
1
L
Shiva
8,995
750
43
4
1
235,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role