Player Matchup

Terra
Terra
Bronnu
Terra
Level 77
God Stats
115W - 168L
1,441 SR
Queue Stats
127W - 187L
1,370 Elo+
Party 2
Skadi
Skadi
RCK Dennis
Skadi
Level 101
God Stats
324W - 433L
1,374 SR
Queue Stats
330W - 454L
1,291 Elo+
Party 2
Arachne
Arachne
RibaXone
Arachne
Level 42
God Stats
17W - 42L
1,292 SR
Queue Stats
25W - 71L
1,196 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VitorCN03
Morgan Le Fay
Level 83
God Stats
23W - 36L
1,384 SR
Queue Stats
324W - 428L
1,400 Elo+
Party 2
Charybdis
Charybdis
yTzMaloke
Charybdis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,421 Elo+
Solo
Team Averages
Level 67
1,398 SR
1,336 Elo+

VS

Team Averages
Level 61
1,364 SR
1,306 Elo+
Hel
Hel
Duu Dashowski
Hel
Level 50
God Stats
2W - 3L
1,366 SR
Queue Stats
10W - 13L
1,407 Elo+
Solo
Mulan
Mulan
Jhonatan sonic
Mulan
Level 21
God Stats
3W - 16L
1,109 SR
Queue Stats
11W - 43L
1,106 Elo+
Party 1
Bastet
Bastet
PHupp
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 198L
1,265 Elo+
Party 1
Bacchus
Bacchus
QUEUT66
Bacchus
Level 43
God Stats
14W - 19L
1,301 SR
Queue Stats
53W - 88L
1,297 Elo+
Party 1
Apollo
Apollo
chaca_h
Apollo
Level 114
God Stats
95W - 76L
1,543 SR
Queue Stats
189W - 183L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
8
0 / 0 / 0
4,962
551
1,045
2,425
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
1 / 0 / 0
5,404
600
2,340
1,341
305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
RibaXone
Arachne
8
1 / 0 / 0
4,719
524
895
4,883
1,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
VitorCN03
Morgan Le Fay
10
0 / 0 / 1
5,414
602
2,046
3,371
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
yTzMaloke
Charybdis
5
0 / 0 / 0
3,955
439
1,706
2,650
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,606
512
475
2,976
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,910
546
938
4,231
1,768
Bastet
PHupp
Bastet
7
0 / 0 / 0
4,362
485
1,282
4,106
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
QUEUT66
Bacchus
7
0 / 1 / 0
4,898
544
866
3,889
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
chaca_h
Apollo
8
0 / 0 / 0
4,739
527
1,110
3,641
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
Bronnu
Terra
0
0
0
0
W
0
1
0
0
W
0
1
0
0
W
Bastet
PHupp
Bastet
0
0
0
0
W
Bacchus
QUEUT66
Bacchus
0
1
0
0
L
Skadi
1
0
0
1
L
Arachne
RibaXone
Arachne
1
0
0
1
L
Morgan Le Fay
VitorCN03
Morgan Le Fay
0
0
1
0.5
W
Apollo
chaca_h
Apollo
0
0
0
0
L
Charybdis
yTzMaloke
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,032
Damage
4,671
14,670
Taken
18,843
5,656
Mitigated
8,021
6,559
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bronnu
Terra
1,045
0
0
1,503
2,425
1,391
0
345
2,080
22,257
0
W
475
0
85
605
2,976
976
39
892
2,084
20,576
0
W
938
420
0
188
4,231
1,768
0
0
4,231
0
21,120
W
Bastet
PHupp
Bastet
1,282
460
0
1,972
4,106
1,356
0
1,062
3,044
0
15,038
W
Bacchus
QUEUT66
Bacchus
866
0
0
554
3,889
2,894
618
433
3,456
7,008
2,174
L
Skadi
2,340
607
0
0
1,341
305
0
0
1,341
0
29,715
L
Arachne
RibaXone
Arachne
895
465
0
1,611
4,883
1,956
0
205
4,678
0
22,395
L
Morgan Le Fay
VitorCN03
Morgan Le Fay
2,046
57
0
1,935
3,371
1,357
0
270
3,101
40,383
0
W
Apollo
chaca_h
Apollo
1,110
675
166
2,099
3,641
1,027
2,547
704
2,937
0
36,693
L
Charybdis
yTzMaloke
Charybdis
1,706
1,134
0
1,510
2,650
647
0
327
2,323
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,454
Gold Earned
23,515
243
Minions Killed
216
0
Camps Cleared
0
727,317
Distance Traveled
888,549
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,962
551
29
3
0
170,164
1
W
Hel
4,606
512
44
5
0
166,472
0
W
Mulan
4,910
546
47
5
0
175,926
0
W
Bastet
4,362
485
29
3
0
203,933
0
W
Bacchus
4,898
544
24
3
0
175,711
0
L
Skadi
5,404
600
56
6
0
151,062
1
L
Arachne
4,719
524
49
5
0
157,969
0
L
Morgan Le Fay
5,414
602
73
8
0
146,385
1
W
Apollo
4,739
527
72
8
0
166,507
2
L
Charybdis
3,955
439
36
4
0
101,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role