Player Matchup

Kali
Kali
Silver III
JuanAnMos
Kali
Silver III
Level 104
God Stats
12W - 9L
1,664 SR
Queue Stats
130W - 125L
1,240 MMR
Solo
Vulcan
Vulcan
Silver III
SHAWKWAV3
Vulcan
Silver III
Level 154
God Stats
1W - 1L
1,742 SR
Queue Stats
609W - 635L
881 MMR
Solo
Khepri
Khepri
Silver III
SlurmTheOGLooper
Khepri
Silver III
Level 146
God Stats
0W - 2L
1,205 SR
Queue Stats
57W - 65L
903 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
hotshot5959
Cu Chulainn
Bronze I
Level 128
God Stats
14W - 24L
1,443 SR
Queue Stats
177W - 198L
418 MMR
Solo
Ishtar
Ishtar
Silver III
rikku97
Ishtar
Silver III
Level 142
God Stats
10W - 9L
1,530 SR
Queue Stats
209W - 224L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,517 SR
870 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,561 SR
1,005 MMR
Hera
Hera
Silver III
 
Hera
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver IV
EvilIceQueen
Skadi
Silver IV
Level 160
God Stats
27W - 20L
1,583 SR
Queue Stats
524W - 541L
738 MMR
Solo
Izanami
Izanami
Silver IV
Hymehh
Izanami
Silver IV
Level 63
God Stats
7W - 2L
1,530 SR
Queue Stats
54W - 67L
784 MMR
Solo
Geb
Geb
Silver IV
Soldbymagic
Geb
Silver IV
Level 157
God Stats
6W - 3L
1,490 SR
Queue Stats
160W - 159L
709 MMR
Solo
Pele
Pele
Silver III
keviKJ1560
Pele
Silver III
Level 88
God Stats
6W - 3L
1,700 SR
Queue Stats
38W - 41L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 4 / 1
7,474
498
6,522
15,674
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
SHAWKWAV3
Vulcan
11
1 / 4 / 1
6,744
450
3,356
10,399
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 3
6,382
425
2,687
6,644
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
hotshot5959
Cu Chulainn
7
0 / 0 / 0
5,357
357
1,854
5,285
2,456
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ishtar
rikku97
Ishtar
12
1 / 0 / 1
6,955
464
6,173
7,392
2,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AwilixShivaAchilles

VS

Bans
NeithLancelotNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 2 / 3
7,995
533
6,219
5,543
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 2 / 2
7,585
506
4,346
8,733
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
Hymehh
Izanami
15
0 / 1 / 3
8,909
594
7,780
9,281
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 4
8,002
533
1,618
8,104
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
8 / 1 / 1
10,474
698
10,715
15,169
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
9
9
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
3
1.25
W
0
2
2
0.5
W
Izanami
Hymehh
Izanami
0
1
3
1.5
L
Kali
3
4
1
0.88
L
Vulcan
SHAWKWAV3
Vulcan
1
4
1
0.38
L
0
1
3
1.5
W
0
0
4
2
L
Cu Chulainn
hotshot5959
Cu Chulainn
0
0
0
0
W
8
1
1
8.5
L
Ishtar
rikku97
Ishtar
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,592
Damage
30,678
45,394
Taken
46,830
22,030
Mitigated
20,299
11,446
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,219
1,757
0
250
5,543
2,166
88
883
4,660
50,552
902
W
4,346
1,124
0
827
8,733
3,019
2,560
1,246
7,487
0
57,538
W
Izanami
Hymehh
Izanami
7,780
5,611
0
5,386
9,281
3,897
3,580
156
9,125
0
78,369
L
Kali
6,522
3,155
0
2,796
15,674
7,231
0
3,528
12,146
0
48,985
L
Vulcan
SHAWKWAV3
Vulcan
3,356
832
74
594
10,399
4,104
98
1,609
8,790
51,056
0
L
2,687
200
1,500
538
6,644
5,330
0
1,953
4,691
11,820
0
W
1,618
63
0
3,023
8,104
5,276
378
2,168
5,936
10,799
0
L
Cu Chulainn
hotshot5959
Cu Chulainn
1,854
542
0
2,579
5,285
2,456
0
0
5,285
0
17,927
W
10,715
2,839
0
7,131
15,169
5,941
0
1,590
13,579
0
102,142
L
Ishtar
rikku97
Ishtar
6,173
4,219
0
3,365
7,392
2,909
864
540
6,852
0
52,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
42,965
307
Minions Killed
514
0
Camps Cleared
0
1,236,532
Distance Traveled
1,350,320
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,995
533
96
6
0
264,833
4
W
Skadi
7,585
506
113
8
0
230,374
5
W
Izanami
8,909
594
141
9
0
266,487
4
L
Kali
7,474
498
83
6
0
318,902
1
L
Vulcan
6,744
450
83
6
0
281,544
2
L
Khepri
6,382
425
14
1
0
217,552
4
W
Geb
8,002
533
9
1
0
259,002
2
L
Cu Chulainn
5,357
357
36
2
0
113,541
1
W
Pele
10,474
698
155
10
0
329,624
1
L
Ishtar
6,955
464
91
6
0
304,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role