Player Matchup

Baron Samedi
Baron Samedi
Orlandc10
Baron Samedi
Level 120
God Stats
5W - 3L
1,569 SR
Queue Stats
254W - 280L
1,486 Elo+
Party 3
Medusa
Medusa
PerfectMonkey
Medusa
Level 72
God Stats
3W - 8L
1,324 SR
Queue Stats
25W - 39L
1,387 Elo+
Solo
Sylvanus
Sylvanus
RaViA MaNi
Sylvanus
Level 155
God Stats
13W - 16L
1,308 SR
Queue Stats
381W - 388L
1,447 Elo+
Party 1
Ne Zha
Ne Zha
VGMAYANI
Ne Zha
Level 84
God Stats
13W - 9L
1,477 SR
Queue Stats
318W - 323L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
axarsa97
Hun Batz
Level 111
God Stats
3W - 5L
1,588 SR
Queue Stats
271W - 284L
1,476 Elo+
Party 3
Team Averages
Level 108
1,453 SR
1,458 Elo+

VS

Team Averages
Level 102
1,598 SR
1,548 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DSP Pineapple
Raijin
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
553W - 552L
1,492 Elo+
Party 2
Xbalanque
Xbalanque
NiceSack
Xbalanque
Level 65
God Stats
19W - 12L
1,763 SR
Queue Stats
108W - 99L
1,718 Elo+
Solo
Arachne
Arachne
alohawiners
Arachne
Level 52
God Stats
4W - 3L
1,818 SR
Queue Stats
66W - 85L
1,446 Elo+
Solo
Bacchus
Bacchus
anadonro
Bacchus
Level 127
God Stats
1W - 1L
1,410 SR
Queue Stats
84W - 75L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Orlandc10
Baron Samedi
8
1 / 0 / 1
4,641
516
1,338
4,209
2,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
1 / 0 / 0
3,882
431
158
999
216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RaViA MaNi
Sylvanus
9
0 / 1 / 0
4,715
524
1,903
4,125
1,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
VGMAYANI
Ne Zha
10
1 / 1 / 0
5,114
568
1,930
7,244
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
axarsa97
Hun Batz
9
0 / 1 / 1
5,209
579
4,777
6,544
2,420
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 0 / 2
5,575
619
1,685
5,102
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 1 / 0
5,368
596
2,369
3,767
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
NiceSack
Xbalanque
8
0 / 1 / 0
4,725
525
2,796
3,630
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
alohawiners
Arachne
9
0 / 0 / 0
5,429
603
3,412
8,216
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
anadonro
Bacchus
8
0 / 1 / 2
4,636
515
1,977
4,880
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
2
2
W
2
1
0
2
W
Xbalanque
NiceSack
Xbalanque
0
1
0
0
L
Baron Samedi
Orlandc10
Baron Samedi
1
0
1
1.5
L
1
0
0
1
L
Sylvanus
RaViA MaNi
Sylvanus
0
1
0
0
L
Ne Zha
VGMAYANI
Ne Zha
1
1
0
1
W
Arachne
alohawiners
Arachne
0
0
0
0
W
Bacchus
anadonro
Bacchus
0
1
2
1
L
Hun Batz
axarsa97
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,106
Damage
12,239
23,121
Taken
25,595
9,693
Mitigated
11,226
10,024
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,685
527
383
2,774
5,102
2,279
739
723
4,379
0
29,664
W
2,369
233
0
750
3,767
1,087
636
736
3,031
32,235
0
W
Xbalanque
NiceSack
Xbalanque
2,796
919
0
1,197
3,630
1,281
649
975
2,655
0
29,669
L
Baron Samedi
Orlandc10
Baron Samedi
1,338
199
103
1,610
4,209
2,564
0
937
3,272
18,437
0
L
158
158
0
619
999
216
0
188
811
0
2,902
L
Sylvanus
RaViA MaNi
Sylvanus
1,903
975
330
1,197
4,125
1,796
0
1,638
2,487
29,657
0
L
Ne Zha
VGMAYANI
Ne Zha
1,930
518
0
3,916
7,244
2,697
0
1,454
5,790
0
32,859
W
Arachne
alohawiners
Arachne
3,412
2,040
0
6,047
8,216
2,983
0
0
8,216
0
36,120
W
Bacchus
anadonro
Bacchus
1,977
241
0
361
4,880
3,596
533
807
4,073
11,893
1,711
L
Hun Batz
axarsa97
Hun Batz
4,777
810
0
2,249
6,544
2,420
0
86
6,458
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
25,733
232
Minions Killed
258
0
Camps Cleared
0
708,998
Distance Traveled
842,870
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,575
619
68
8
0
198,785
0
W
Raijin
5,368
596
54
6
0
154,469
2
W
Xbalanque
4,725
525
44
5
0
146,934
2
L
Baron Samedi
4,641
516
27
3
0
141,478
1
L
Medusa
3,882
431
3
0
0
29,735
0
L
Sylvanus
4,715
524
48
5
0
155,002
1
L
Ne Zha
5,114
568
72
8
0
196,406
1
W
Arachne
5,429
603
62
7
0
195,414
3
W
Bacchus
4,636
515
30
3
0
147,268
4
L
Hun Batz
5,209
579
82
9
0
186,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role