Player Matchup

Sylvanus
Sylvanus
Agnöst1k
Sylvanus
Level 157
God Stats
20W - 23L
1,559 SR
Queue Stats
339W - 346L
1,521 Elo+
Solo
King Arthur
King Arthur
LiFAD-4dR1FT
King Arthur
Level 160
God Stats
1W - 8L
1,171 SR
Queue Stats
22W - 40L
1,367 Elo+
Solo
Merlin
Merlin
Rinim
Merlin
Level 145
God Stats
7W - 11L
1,571 SR
Queue Stats
112W - 119L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Ukemix
Danzaburou
Level 102
God Stats
6W - 5L
1,532 SR
Queue Stats
69W - 87L
1,482 Elo+
Solo
Thanatos
Thanatos
aalbert007
Thanatos
Level 89
God Stats
2W - 2L
1,633 SR
Queue Stats
35W - 33L
1,515 Elo+
Solo
Team Averages
Level 131
1,493 SR
1,479 Elo+

VS

Team Averages
Level 73
1,578 SR
1,492 Elo+
Guan Yu
Guan Yu
Darkcyberface
Guan Yu
Level 125
God Stats
1W - 0L
1,759 SR
Queue Stats
159W - 152L
1,553 Elo+
Solo
Artemis
Artemis
HabibiPL
Artemis
Level 25
God Stats
44W - 39L
1,512 SR
Queue Stats
94W - 97L
1,479 Elo+
Solo
Janus
Janus
Matz3randy
Janus
Level 67
God Stats
41W - 35L
1,544 SR
Queue Stats
265W - 238L
1,548 Elo+
Solo
Vulcan
Vulcan
Satanova
Vulcan
Level 63
God Stats
11W - 6L
1,490 SR
Queue Stats
39W - 42L
1,397 Elo+
Solo
Ne Zha
Ne Zha
iSeven_lX
Ne Zha
Level 87
God Stats
2W - 0L
1,585 SR
Queue Stats
25W - 33L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agnöst1k
Sylvanus
15
2 / 1 / 4
9,009
693
6,546
16,067
19,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
LiFAD-4dR1FT
King Arthur
16
5 / 3 / 3
9,372
721
10,478
19,352
19,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Rinim
Merlin
14
0 / 3 / 2
8,310
639
11,918
11,309
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Ukemix
Danzaburou
16
2 / 6 / 4
9,511
732
11,090
14,875
6,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
aalbert007
Thanatos
14
0 / 9 / 5
8,453
650
6,113
14,649
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
5 / 1 / 12
11,261
866
12,166
21,858
31,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
HabibiPL
Artemis
17
4 / 2 / 4
10,586
814
10,539
10,948
4,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
20
7 / 1 / 6
12,094
930
23,254
11,303
5,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Satanova
Vulcan
15
1 / 1 / 4
9,220
709
6,879
7,565
3,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
iSeven_lX
Ne Zha
17
5 / 4 / 9
9,940
765
12,769
17,029
8,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
9
Kills
22
22
Deaths
9
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Agnöst1k
Sylvanus
2
1
4
4
W
Guan Yu
5
1
12
11
W
Artemis
HabibiPL
Artemis
4
2
4
3
L
King Arthur
LiFAD-4dR1FT
King Arthur
5
3
3
2.17
W
Janus
7
1
6
10
L
Merlin
Rinim
Merlin
0
3
2
0.33
W
Vulcan
Satanova
Vulcan
1
1
4
3
L
Danzaburou
Ukemix
Danzaburou
2
6
4
0.67
L
Thanatos
aalbert007
Thanatos
0
9
5
0.28
W
Ne Zha
iSeven_lX
Ne Zha
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,145
Damage
65,607
76,252
Taken
68,703
57,277
Mitigated
54,320
16,896
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Agnöst1k
Sylvanus
6,546
905
4,755
4,216
16,067
19,666
118
5,991
9,191
15,948
0
W
Guan Yu
12,166
1,503
2,542
8,117
21,858
31,984
38
5,243
16,027
0
20,860
W
Artemis
HabibiPL
Artemis
10,539
6,317
382
3,757
10,948
4,630
4,668
1,828
9,120
0
46,461
L
King Arthur
LiFAD-4dR1FT
King Arthur
10,478
576
0
2,431
19,352
19,839
29
8,789
9,656
5,518
21,796
W
Janus
23,254
925
576
2,962
11,303
5,497
464
4,948
6,355
76,962
0
L
Merlin
Rinim
Merlin
11,918
301
0
415
11,309
4,761
0
3,197
7,974
32,212
0
W
Vulcan
Satanova
Vulcan
6,879
1,809
0
1,628
7,565
3,511
232
3,068
4,497
27,748
0
L
Danzaburou
Ukemix
Danzaburou
11,090
3,782
0
1,036
14,875
6,466
102
4,638
10,061
0
35,625
L
Thanatos
aalbert007
Thanatos
6,113
1,498
0
4,043
14,649
6,545
0
5,870
8,528
0
15,209
W
Ne Zha
iSeven_lX
Ne Zha
12,769
3,905
0
4,350
17,029
8,698
0
5,089
11,940
0
24,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
53,101
179
Minions Killed
285
0
Camps Cleared
0
1,298,279
Distance Traveled
1,495,193
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,009
693
36
3
0
264,785
1
W
Guan Yu
11,261
866
16
1
0
312,511
3
W
Artemis
10,586
814
65
5
0
263,666
4
L
King Arthur
9,372
721
27
2
0
285,425
3
W
Janus
12,094
930
151
12
0
329,278
1
L
Merlin
8,310
639
45
3
0
260,811
1
W
Vulcan
9,220
709
38
3
0
292,983
1
L
Danzaburou
9,511
732
47
4
0
227,519
1
L
Thanatos
8,453
650
24
2
0
259,739
0
W
Ne Zha
9,940
765
15
1
0
296,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role