Player Matchup

Ah Puch
Ah Puch
Bluerosesthorn
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,330 Elo+
Party 2
Fafnir
Fafnir
GodsZealot
Fafnir
Level 139
God Stats
0W - 1L
1,515 SR
Queue Stats
9W - 19L
1,317 Elo+
Party 2
Tyr
Tyr
RashestFlunky7
Tyr
Level 65
God Stats
1W - 2L
1,443 SR
Queue Stats
128W - 122L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
TrashGoddess
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Zingetorix
Cthulhu
Level 67
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 9L
1,332 Elo+
Party 2
Team Averages
Level 83
1,479 SR
1,365 Elo+

VS

Team Averages
Level 111
1,513 SR
1,394 Elo+
Discordia
Discordia
DrNoodleWhip
Discordia
Level 127
God Stats
5W - 11L
1,230 SR
Queue Stats
362W - 430L
1,370 Elo+
Party 1
Chaac
Chaac
Ohhhh si
Chaac
Level 160
God Stats
2W - 3L
1,417 SR
Queue Stats
450W - 519L
1,394 Elo+
Party 1
Tiamat
Tiamat
OnlyOneShot691
Tiamat
Level 64
God Stats
3W - 0L
1,662 SR
Queue Stats
125W - 124L
1,455 Elo+
Solo
Danzaburou
Danzaburou
SimplyDad
Danzaburou
Level 74
God Stats
3W - 5L
1,483 SR
Queue Stats
223W - 287L
1,403 Elo+
Solo
Ah Puch
Ah Puch
xTDFx MoTTa 818
Ah Puch
Level 129
God Stats
2W - 0L
1,771 SR
Queue Stats
86W - 107L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,192
719
5,568
8,512
4,084
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
GodsZealot
Fafnir
16
5 / 3 / 2
8,915
892
7,754
11,235
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 6 / 3
6,479
648
4,950
12,960
10,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
TrashGoddess
Gilgamesh
13
0 / 3 / 5
6,718
672
3,090
8,430
4,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Zingetorix
Cthulhu
14
2 / 3 / 4
7,967
797
7,093
12,107
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrNoodleWhip
Discordia
13
2 / 0 / 9
7,819
782
8,106
5,411
2,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Ohhhh si
Chaac
14
3 / 2 / 9
8,654
865
5,929
16,847
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 5 / 9
8,923
892
11,061
11,014
7,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SimplyDad
Danzaburou
14
2 / 2 / 9
8,081
808
8,707
7,201
3,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 1 / 12
9,082
908
14,611
6,372
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
8
Kills
18
18
Deaths
10
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Discordia
DrNoodleWhip
Discordia
2
0
9
6.5
L
Fafnir
GodsZealot
Fafnir
5
3
2
2
W
Chaac
Ohhhh si
Chaac
3
2
9
3.75
W
7
5
9
2.3
L
0
6
3
0.25
W
Danzaburou
SimplyDad
Danzaburou
2
2
9
3.25
L
Gilgamesh
TrashGoddess
Gilgamesh
0
3
5
0.83
L
Cthulhu
Zingetorix
Cthulhu
2
3
4
1.33
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
48,414
53,244
Taken
46,845
45,688
Mitigated
29,348
16,328
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
215
1,764
2,049
8,512
4,084
0
6,808
1,650
18,065
0
W
Discordia
DrNoodleWhip
Discordia
8,106
384
1,323
1,894
5,411
2,271
280
2,447
2,964
15,056
0
L
Fafnir
GodsZealot
Fafnir
7,754
2,632
978
3,309
11,235
13,059
0
7,412
3,649
14,153
0
W
Chaac
Ohhhh si
Chaac
5,929
1,577
1,969
9,464
16,847
13,407
0
5,987
10,860
0
14,288
W
11,061
1,079
770
1,475
11,014
7,823
0
5,360
5,654
21,574
0
L
4,950
626
766
1,668
12,960
10,656
0
4,564
8,316
0
9,333
W
Danzaburou
SimplyDad
Danzaburou
8,707
3,212
450
1,501
7,201
3,188
849
2,724
4,477
0
18,591
L
Gilgamesh
TrashGoddess
Gilgamesh
3,090
398
1,228
789
8,430
4,686
0
6,507
1,859
0
4,029
L
Cthulhu
Zingetorix
Cthulhu
7,093
299
1,543
2,234
12,107
13,203
0
7,950
3,992
17,283
0
W
14,611
783
173
2,589
6,372
2,659
423
3,897
2,475
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
42,559
94
Minions Killed
154
0
Camps Cleared
0
959,697
Distance Traveled
1,023,766
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,192
719
40
4
0
184,498
0
W
Discordia
7,819
782
26
3
0
216,736
1
L
Fafnir
8,915
892
11
1
0
188,515
0
W
Chaac
8,654
865
14
1
0
209,020
1
W
Tiamat
8,923
892
30
3
0
210,280
0
L
Tyr
6,479
648
6
1
0
178,309
0
W
Danzaburou
8,081
808
42
4
0
196,885
0
L
Gilgamesh
6,718
672
6
1
0
201,017
0
L
Cthulhu
7,967
797
31
3
0
207,358
0
W
Ah Puch
9,082
908
42
4
0
190,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role