Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SOFx STRYK3R
Fafnir
Level 144
God Stats
8W - 5L
1,726 SR
Queue Stats
231W - 285L
1,463 Elo+
Party 1
Rama
Rama
tuckduck1
Rama
Level 116
God Stats
2W - 4L
1,555 SR
Queue Stats
291W - 350L
1,464 Elo+
Party 1
Team Averages
Level 140
1,594 SR
1,476 Elo+

VS

Team Averages
Level 83
1,417 SR
1,418 Elo+
Chang'e
Chang'e
LordFreezePop
Chang'e
Level 83
God Stats
0W - 3L
1,270 SR
Queue Stats
37W - 54L
1,429 Elo+
Party 2
Yemoja
Yemoja
MiLlEr MaN1188
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 117L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpudCat99
Tsukuyomi
Level 78
God Stats
4W - 9L
1,482 SR
Queue Stats
49W - 65L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 3
7,365
818
2,950
9,275
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
11
2 / 1 / 2
7,090
788
3,890
6,337
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
12
1 / 0 / 3
6,869
763
6,377
5,224
2,193
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 2 / 1
6,135
682
6,452
9,261
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 0 / 0
5,336
593
398
607
323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SpudCat99
Tsukuyomi
11
1 / 2 / 0
6,234
693
7,483
8,144
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
3
2.5
L
Chang'e
0
2
1
0.25
L
0
0
0
0
W
Fafnir
2
1
2
3
L
Tsukuyomi
SpudCat99
Tsukuyomi
1
2
0
0.5
W
Rama
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
14,333
20,836
Taken
18,012
13,815
Mitigated
7,177
8,650
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,950
660
2,904
3,184
9,275
5,915
516
2,402
6,873
14,407
0
L
Chang'e
6,452
138
1,586
3,264
9,261
3,357
0
3,329
5,932
27,228
0
L
398
54
292
212
607
323
0
362
245
1,474
0
W
Fafnir
3,890
1,094
230
1,064
6,337
5,707
612
2,267
4,070
12,848
0
L
Tsukuyomi
SpudCat99
Tsukuyomi
7,483
1,613
0
313
8,144
3,497
0
3,463
4,681
0
18,394
W
Rama
6,377
5,232
0
1,268
5,224
2,193
1,436
2,474
2,750
0
35,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,324
Gold Earned
17,705
118
Minions Killed
74
5
Camps Cleared
2
482,189
Distance Traveled
374,813
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,365
818
25
3
1
160,749
1
L
Chang'e
6,135
682
51
6
2
174,484
2
L
Yemoja
5,336
593
3
0
0
35,039
0
W
Fafnir
7,090
788
20
2
2
161,193
1
L
Tsukuyomi
6,234
693
20
2
0
165,290
0
W
Rama
6,869
763
73
8
2
160,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role