Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
IHaveAW00Di
Cerberus
Level 31
God Stats
4W - 1L
1,623 SR
Queue Stats
65W - 83L
1,362 Elo+
Party 2
Hachiman
Hachiman
Moonot12
Hachiman
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
59W - 66L
1,400 Elo+
Party 2
Da Ji
Da Ji
SkimboardSrf
Da Ji
Level 24
God Stats
2W - 7L
1,210 SR
Queue Stats
23W - 42L
1,178 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SusRover
Cu Chulainn
Level 23
God Stats
4W - 2L
1,702 SR
Queue Stats
35W - 46L
1,346 Elo+
Party 2
Team Averages
Level 32
1,458 SR
1,357 Elo+

VS

Team Averages
Level 93
1,380 SR
1,408 Elo+
Geb
Geb
BigBlackHuIk
Geb
Level 123
God Stats
3W - 2L
1,372 SR
Queue Stats
146W - 127L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
CIashOfChief
Nu Wa
Level 69
God Stats
1W - 1L
1,507 SR
Queue Stats
70W - 71L
1,462 Elo+
Party 1
Achilles
Achilles
SIDEYKO
Achilles
Level 119
God Stats
2W - 5L
1,342 SR
Queue Stats
506W - 572L
1,393 Elo+
Solo
Pele
Pele
Snibes1702
Pele
Level 46
God Stats
6W - 10L
1,277 SR
Queue Stats
73W - 88L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
SoulC4tcher7
Danzaburou
Level 109
God Stats
6W - 8L
1,404 SR
Queue Stats
165W - 164L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 0 / 1
6,234
567
6,234
4,829
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
IHaveAW00Di
Cerberus
8
0 / 0 / 1
5,369
488
1,963
7,572
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Moonot12
Hachiman
8
0 / 2 / 0
4,742
431
1,690
4,956
1,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
5,656
514
2,163
8,009
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
SusRover
Cu Chulainn
9
1 / 2 / 2
5,620
511
4,530
7,210
4,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,527
502
2,885
6,869
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 0
5,561
506
4,739
3,460
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SIDEYKO
Achilles
10
2 / 4 / 1
6,210
565
4,720
11,200
7,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 3
5,807
528
3,263
6,849
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SoulC4tcher7
Danzaburou
10
2 / 0 / 0
5,541
504
3,486
3,452
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
L
0
0
2
1
L
1
1
0
1
W
Cerberus
IHaveAW00Di
Cerberus
0
0
1
0.5
W
Hachiman
Moonot12
Hachiman
0
2
0
0
L
Achilles
SIDEYKO
Achilles
2
4
1
0.63
W
2
2
2
1.5
L
1
1
3
2.5
L
Danzaburou
SoulC4tcher7
Danzaburou
2
0
0
2
W
Cu Chulainn
SusRover
Cu Chulainn
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
19,093
32,576
Taken
31,830
16,177
Mitigated
17,186
8,030
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,234
318
0
2,549
4,829
3,411
0
3,319
1,510
46,751
0
L
2,885
509
0
1,424
6,869
4,571
0
2,039
4,830
17,994
2,988
L
4,739
1,102
0
717
3,460
1,168
0
1,883
1,577
32,184
0
W
Cerberus
IHaveAW00Di
Cerberus
1,963
203
213
3,142
7,572
3,689
0
1,654
5,918
19,983
0
W
Hachiman
Moonot12
Hachiman
1,690
1,046
0
957
4,956
1,448
0
1,066
3,890
0
24,717
L
Achilles
SIDEYKO
Achilles
4,720
1,632
0
1,892
11,200
7,248
0
2,227
8,973
0
40,412
W
2,163
913
0
500
8,009
3,056
0
377
7,632
0
29,935
L
3,263
904
0
2,211
6,849
3,054
0
1,716
5,133
0
35,395
L
Danzaburou
SoulC4tcher7
Danzaburou
3,486
620
0
1,756
3,452
1,145
0
332
3,120
0
33,046
W
Cu Chulainn
SusRover
Cu Chulainn
4,530
962
0
669
7,210
4,573
0
1,076
6,134
0
29,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,621
Gold Earned
28,646
273
Minions Killed
289
0
Camps Cleared
0
1,114,666
Distance Traveled
1,037,204
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,234
567
79
7
0
225,757
5
L
Geb
5,527
502
24
2
0
238,250
1
L
Nu Wa
5,561
506
56
5
0
159,181
3
W
Cerberus
5,369
488
47
4
0
225,161
3
W
Hachiman
4,742
431
42
4
0
193,722
1
L
Achilles
6,210
565
68
6
0
193,132
1
W
Da Ji
5,656
514
59
5
0
244,933
3
L
Pele
5,807
528
67
6
0
244,879
2
L
Danzaburou
5,541
504
74
7
0
201,762
5
W
Cu Chulainn
5,620
511
46
4
0
225,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role