Player Matchup

Hades
Hades
Blast Radius32
Hades
Level 43
God Stats
2W - 2L
1,484 SR
Queue Stats
48W - 61L
1,359 Elo+
Solo
Ah Puch
Ah Puch
GunSmoke05
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 149L
1,392 Elo+
Solo
Aphrodite
Aphrodite
LilPP38
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,255 Elo+
Solo
Apollo
Apollo
Tenebrarium20
Apollo
Level 82
God Stats
0W - 2L
1,252 SR
Queue Stats
108W - 124L
1,358 Elo+
Solo
Cliodhna
Cliodhna
scorpeean
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,051 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,283 Elo+

VS

Team Averages
Level 96
1,481 SR
1,406 Elo+
Anhur
Anhur
 
Anhur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ELFEN LIED98
Nike
Level 88
God Stats
1W - 2L
1,573 SR
Queue Stats
68W - 66L
1,417 Elo+
Party 1
Aphrodite
Aphrodite
RudeGirl1
Aphrodite
Level 159
God Stats
13W - 6L
1,522 SR
Queue Stats
413W - 459L
1,358 Elo+
Party 2
Hun Batz
Hun Batz
Timmytuv
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 72L
1,395 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vic Vipe
Kumbhakarna
Level 94
God Stats
3W - 5L
1,312 SR
Queue Stats
471W - 483L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
14,399
600
28,791
36,407
31,021
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
GunSmoke05
Ah Puch
20
15 / 3 / 6
15,580
649
46,679
19,205
10,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
LilPP38
Aphrodite
20
1 / 4 / 20
12,770
532
19,856
29,542
25,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 6 / 14
12,482
520
18,018
19,743
11,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
scorpeean
Cliodhna
16
1 / 15 / 12
11,705
488
6,145
28,842
13,470

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 6 / 19
15,495
646
29,254
27,803
11,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 5 / 15
15,223
634
14,469
27,627
29,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
RudeGirl1
Aphrodite
20
6 / 2 / 22
16,395
683
22,688
24,355
14,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Timmytuv
Hun Batz
19
2 / 9 / 13
13,296
554
25,072
31,672
13,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Vic Vipe
Kumbhakarna
20
10 / 2 / 18
16,758
698
33,277
47,083
50,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
119
24
Kills
32
32
Deaths
24
68
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
6
19
2.75
L
6
4
16
3.5
W
7
5
15
2.9
L
Ah Puch
GunSmoke05
Ah Puch
15
3
6
6
L
Aphrodite
LilPP38
Aphrodite
1
4
20
2.75
W
Aphrodite
RudeGirl1
Aphrodite
6
2
22
8.5
L
1
6
14
1.33
W
Hun Batz
Timmytuv
Hun Batz
2
9
13
0.94
W
Kumbhakarna
Vic Vipe
Kumbhakarna
10
2
18
9.5
L
Cliodhna
scorpeean
Cliodhna
1
15
12
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,489
Damage
124,760
133,739
Taken
158,540
91,492
Mitigated
119,965
64,719
Healing
89,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
29,254
12,505
4,534
8,657
27,803
11,820
3,389
20,650
7,153
0
47,708
L
28,791
2,516
3,176
11,175
36,407
31,021
131
10,704
24,973
50,268
0
W
14,469
1,131
4,376
7,989
27,627
29,173
149
15,764
11,863
0
39,408
L
Ah Puch
GunSmoke05
Ah Puch
46,679
637
1,688
4,289
19,205
10,512
0
7,908
10,767
81,467
0
L
Aphrodite
LilPP38
Aphrodite
19,856
2,571
18,415
18,522
29,542
25,296
90
13,543
14,963
34,712
0
W
Aphrodite
RudeGirl1
Aphrodite
22,688
2,348
21,520
16,662
24,355
14,592
662
16,259
8,096
45,042
0
L
18,018
9,629
3,445
2,749
19,743
11,193
48
7,495
11,918
0
44,114
W
Hun Batz
Timmytuv
Hun Batz
25,072
1,410
1,379
7,006
31,672
13,591
1,140
19,086
12,586
0
52,904
W
Kumbhakarna
Vic Vipe
Kumbhakarna
33,277
1,467
1,564
16,182
47,083
50,789
1,189
23,567
23,516
62,112
0
L
Cliodhna
scorpeean
Cliodhna
6,145
350
0
1,260
28,842
13,470
0
13,046
15,153
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,936
Gold Earned
77,167
236
Minions Killed
293
0
Camps Cleared
0
1,752,544
Distance Traveled
2,088,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,495
646
69
3
0
363,927
0
L
Hades
14,399
600
51
2
0
409,966
0
W
Nike
15,223
634
49
2
0
481,005
0
L
Ah Puch
15,580
649
74
3
0
289,019
0
L
Aphrodite
12,770
532
46
2
0
386,229
0
W
Aphrodite
16,395
683
73
3
0
408,830
0
L
Apollo
12,482
520
42
2
0
375,529
0
W
Hun Batz
13,296
554
37
2
0
428,700
0
W
Kumbhakarna
16,758
698
65
3
0
405,776
0
L
Cliodhna
11,705
488
23
1
0
291,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role