Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MRustic
Heimdallr
Level 104
God Stats
4W - 3L
1,742 SR
Queue Stats
209W - 342L
1,362 Elo+
Party 2
Artio
Artio
Tнαís
Artio
Level 157
God Stats
4W - 2L
1,504 SR
Queue Stats
184W - 211L
1,388 Elo+
Solo
Hun Batz
Hun Batz
temp-215357
Hun Batz
Level 124
God Stats
5W - 10L
1,330 SR
Queue Stats
292W - 436L
1,389 Elo+
Party 2
Skadi
Skadi
zKrOn1K-
Skadi
Level 79
God Stats
99W - 113L
1,315 SR
Queue Stats
418W - 564L
1,388 Elo+
Party 2
Team Averages
Level 123
1,478 SR
1,405 Elo+

VS

Team Averages
Level 87
1,654 SR
1,540 Elo+
Tiamat
Tiamat
FbiChan
Tiamat
Level 127
God Stats
1W - 0L
1,672 SR
Queue Stats
51W - 26L
1,698 Elo+
Party 1
Skadi
Skadi
Goldkina
Skadi
Level 29
God Stats
3W - 0L
1,707 SR
Queue Stats
29W - 6L
1,685 Elo+
Party 1
Bakasura
Bakasura
xDTomixD
Bakasura
Level 99
God Stats
2W - 0L
1,747 SR
Queue Stats
12W - 16L
1,355 Elo+
Solo
Cthulhu
Cthulhu
yTzMaloke
Cthulhu
Level 33
God Stats
2W - 2L
1,514 SR
Queue Stats
5W - 12L
1,370 Elo+
Solo
King Arthur
King Arthur
zBlowder
King Arthur
Level 146
God Stats
2W - 0L
1,629 SR
Queue Stats
99W - 66L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 1
7,027
502
7,023
8,327
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
MRustic
Heimdallr
11
0 / 4 / 0
6,576
470
5,450
10,150
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Tнαís
Artio
10
1 / 1 / 0
6,134
438
2,211
13,036
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
temp-215357
Hun Batz
11
0 / 2 / 0
6,517
466
3,080
9,796
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
zKrOn1K-
Skadi
13
1 / 4 / 0
7,869
562
5,147
10,878
3,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FbiChan
Tiamat
14
2 / 1 / 0
7,938
567
6,868
8,783
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Goldkina
Skadi
12
2 / 0 / 3
7,130
509
7,549
6,899
2,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
xDTomixD
Bakasura
14
3 / 0 / 2
7,839
560
6,388
11,093
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
yTzMaloke
Cthulhu
11
0 / 0 / 3
7,108
508
4,032
5,513
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
zBlowder
King Arthur
14
5 / 1 / 0
8,765
626
11,595
12,252
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
12
12
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Tiamat
FbiChan
Tiamat
2
1
0
2
W
Skadi
Goldkina
Skadi
2
0
3
3.5
L
Heimdallr
MRustic
Heimdallr
0
4
0
0
L
Artio
Tнαís
Artio
1
1
0
1
L
Hun Batz
temp-215357
Hun Batz
0
2
0
0
W
Bakasura
xDTomixD
Bakasura
3
0
2
4
W
Cthulhu
yTzMaloke
Cthulhu
0
0
3
1.5
W
King Arthur
zBlowder
King Arthur
5
1
0
5
L
Skadi
zKrOn1K-
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
36,432
52,187
Taken
44,540
22,679
Mitigated
25,887
14,664
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,023
3,665
0
2,594
8,327
3,444
257
5,677
2,540
50,148
0
W
Tiamat
FbiChan
Tiamat
6,868
547
0
3,186
8,783
4,317
853
5,098
3,431
69,221
0
W
Skadi
Goldkina
Skadi
7,549
3,587
0
1,699
6,899
2,429
1,226
1,091
5,762
0
63,733
L
Heimdallr
MRustic
Heimdallr
5,450
2,054
0
2,795
10,150
4,146
0
2,142
7,414
0
51,658
L
Artio
Tнαís
Artio
2,211
151
194
3,046
13,036
7,564
0
2,472
9,948
26,758
0
L
Hun Batz
temp-215357
Hun Batz
3,080
724
0
4,789
9,796
3,946
0
609
8,851
0
49,180
W
Bakasura
xDTomixD
Bakasura
6,388
4,587
0
3,808
11,093
4,492
0
1,445
9,564
0
54,702
W
Cthulhu
yTzMaloke
Cthulhu
4,032
474
553
2,215
5,513
3,659
405
689
4,778
21,166
0
W
King Arthur
zBlowder
King Arthur
11,595
2,557
0
7,278
12,252
10,990
138
435
11,771
0
64,155
L
Skadi
zKrOn1K-
Skadi
5,147
3,288
0
1,246
10,878
3,579
0
0
10,075
0
58,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
38,780
454
Minions Killed
481
0
Camps Cleared
0
1,233,254
Distance Traveled
1,411,223
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,027
502
101
7
0
236,136
4
W
Tiamat
7,938
567
121
9
0
251,184
2
W
Skadi
7,130
509
104
7
0
252,409
7
L
Heimdallr
6,576
470
85
6
0
228,046
0
L
Artio
6,134
438
46
3
0
278,854
6
L
Hun Batz
6,517
466
101
7
0
255,512
1
W
Bakasura
7,839
560
113
8
0
333,450
8
W
Cthulhu
7,108
508
37
3
0
291,124
5
W
King Arthur
8,765
626
106
8
0
283,056
1
L
Skadi
7,869
562
121
9
0
234,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role