Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DankMcBud
Jormungandr
Level 99
God Stats
27W - 23L
1,524 SR
Queue Stats
51W - 38L
1,584 Elo+
Solo
Janus
Janus
FernanT
Janus
Level 138
God Stats
0W - 3L
1,550 SR
Queue Stats
17W - 14L
1,586 Elo+
Party 1
Merlin
Merlin
HotMilky
Merlin
Level 120
God Stats
17W - 10L
1,702 SR
Queue Stats
365W - 334L
1,476 Elo+
Solo
Ishtar
Ishtar
I am the Faunz
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,426 Elo+
Solo
Team Averages
Level 127
1,555 SR
1,515 Elo+

VS

Team Averages
Level 142
1,534 SR
1,508 Elo+
Ganesha
Ganesha
Angelius18_PR
Ganesha
Level 158
God Stats
2W - 0L
1,559 SR
Queue Stats
131W - 143L
1,463 Elo+
Party 2
Ishtar
Ishtar
Kibamarukun_PR
Ishtar
Level 159
God Stats
3W - 10L
1,469 SR
Queue Stats
51W - 55L
1,450 Elo+
Party 2
Kali
Kali
jnvcy
Kali
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
He Bo
He Bo
lordXjord
He Bo
Level 147
God Stats
20W - 14L
1,634 SR
Queue Stats
69W - 63L
1,601 Elo+
Solo
Tyr
Tyr
rockstartrick
Tyr
Level 149
God Stats
23W - 30L
1,506 SR
Queue Stats
258W - 242L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 0
8,095
810
9,558
10,547
8,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
DankMcBud
Jormungandr
15
1 / 1 / 1
8,262
826
9,540
13,466
7,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
FernanT
Janus
14
0 / 3 / 4
7,530
753
6,803
7,696
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
HotMilky
Merlin
14
1 / 3 / 2
7,548
755
7,718
6,236
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 1
6,391
639
1,454
3,129
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 1 / 4
7,590
759
4,902
10,188
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 4
8,375
838
9,747
9,340
4,550
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
jnvcy
Kali
13
0 / 3 / 1
7,072
707
3,055
11,195
5,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
lordXjord
He Bo
15
3 / 0 / 4
8,151
815
6,779
4,760
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 4
7,761
776
6,072
11,745
11,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
6
Kills
10
10
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
0
2
W
Ganesha
0
1
4
2
L
Jormungandr
DankMcBud
Jormungandr
1
1
1
1.5
L
Janus
FernanT
Janus
0
3
4
0.67
L
Merlin
HotMilky
Merlin
1
3
2
0.67
L
0
1
1
0.5
W
4
2
4
3
W
Kali
jnvcy
Kali
0
3
1
0.17
W
He Bo
lordXjord
He Bo
3
0
4
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
30,555
41,074
Taken
47,228
22,817
Mitigated
31,915
9,269
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,558
843
0
497
10,547
8,608
0
2,029
8,371
0
17,305
W
Ganesha
4,902
708
0
2,875
10,188
8,925
0
6,923
3,265
19,857
0
L
Jormungandr
DankMcBud
Jormungandr
9,540
3,460
1,470
6,052
13,466
7,455
0
4,308
9,003
35,500
0
L
Janus
FernanT
Janus
6,803
854
70
546
7,696
3,041
109
1,101
6,533
24,497
0
L
Merlin
HotMilky
Merlin
7,718
180
0
535
6,236
2,554
285
2,289
3,827
30,332
0
L
1,454
830
0
99
3,129
1,159
0
1,424
1,659
0
4,287
W
9,747
4,711
700
1,674
9,340
4,550
492
5,201
4,139
0
30,723
W
Kali
jnvcy
Kali
3,055
1,861
0
1,856
11,195
5,316
0
6,038
5,157
0
18,620
W
He Bo
lordXjord
He Bo
6,779
131
0
370
4,760
1,765
0
2,060
2,700
25,600
0
W
6,072
667
0
2,747
11,745
11,359
0
3,839
7,906
0
17,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,826
Gold Earned
38,949
191
Minions Killed
182
0
Camps Cleared
0
895,425
Distance Traveled
1,055,643
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,095
810
23
2
0
202,278
3
W
Ganesha
7,590
759
7
1
0
187,583
1
L
Jormungandr
8,262
826
66
7
0
188,769
0
L
Janus
7,530
753
38
4
0
203,738
0
L
Merlin
7,548
755
56
6
0
211,129
4
L
Ishtar
6,391
639
8
1
0
89,511
2
W
Ishtar
8,375
838
48
5
0
190,340
1
W
Kali
7,072
707
38
4
0
210,876
0
W
He Bo
8,151
815
64
6
0
229,413
2
W
Tyr
7,761
776
25
3
0
237,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role