Player Matchup

Chaac
Chaac
JKronno
Chaac
Level 108
God Stats
3W - 2L
1,842 SR
Queue Stats
100W - 111L
1,512 Elo+
Solo
Medusa
Medusa
Pyyrha
Medusa
Level 120
God Stats
0W - 2L
1,274 SR
Queue Stats
23W - 27L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
SaliorLuna
Cabrakan
Level 18
God Stats
0W - 1L
1,700 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
non_diz
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,307 Elo+
Solo
Chronos
Chronos
spartencheiftan
Chronos
Level 151
God Stats
29W - 32L
1,518 SR
Queue Stats
334W - 345L
1,520 Elo+
Solo
Team Averages
Level 83
1,567 SR
1,422 Elo+

VS

Team Averages
Level 121
1,445 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
JeanX14
Tsukuyomi
Level 156
God Stats
16W - 13L
1,545 SR
Queue Stats
53W - 52L
1,522 Elo+
Solo
Jormungandr
Jormungandr
TRAPTOMISPRIME
Jormungandr
Level 68
God Stats
5W - 2L
1,560 SR
Queue Stats
68W - 62L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
W1ccah
Baron Samedi
Level 137
God Stats
1W - 0L
1,191 SR
Queue Stats
49W - 69L
1,435 Elo+
Party 2
Vulcan
Vulcan
WardBravo
Vulcan
Level 146
God Stats
309W - 277L
1,546 SR
Queue Stats
663W - 687L
1,514 Elo+
Solo
Neith
Neith
lilithros3
Neith
Level 99
God Stats
2W - 1L
1,381 SR
Queue Stats
47W - 66L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JKronno
Chaac
20
6 / 6 / 6
14,869
743
25,922
39,532
52,931
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Pyyrha
Medusa
20
2 / 4 / 8
13,688
684
16,680
23,142
9,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SaliorLuna
Cabrakan
18
1 / 9 / 2
11,736
587
4,380
25,834
12,879
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
non_diz
Cthulhu
20
2 / 9 / 6
12,771
639
12,370
30,759
30,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 3 / 5
15,038
752
29,992
23,600
10,888
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JeanX14
Tsukuyomi
20
7 / 4 / 15
14,478
724
23,065
22,112
10,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
TRAPTOMISPRIME
Jormungandr
20
4 / 3 / 14
14,578
729
20,763
27,436
17,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
W1ccah
Baron Samedi
20
7 / 6 / 14
14,524
726
30,948
27,849
20,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
WardBravo
Vulcan
20
11 / 3 / 11
16,986
849
37,034
15,319
9,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
2 / 2 / 14
14,137
707
10,095
22,624
12,542
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
17
Kills
31
31
Deaths
18
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chaac
JKronno
Chaac
6
6
6
1.5
W
Tsukuyomi
JeanX14
Tsukuyomi
7
4
15
3.63
L
Medusa
Pyyrha
Medusa
2
4
8
1.5
L
Cabrakan
SaliorLuna
Cabrakan
1
9
2
0.22
W
Jormungandr
TRAPTOMISPRIME
Jormungandr
4
3
14
3.67
W
Baron Samedi
W1ccah
Baron Samedi
7
6
14
2.33
W
Vulcan
WardBravo
Vulcan
11
3
11
5.5
W
Neith
2
2
14
4.5
L
Cthulhu
non_diz
Cthulhu
2
9
6
0.56
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,344
Damage
121,905
142,867
Taken
115,340
116,472
Mitigated
70,291
20,731
Healing
34,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
JKronno
Chaac
25,922
1,879
0
8,861
39,532
52,931
0
24,104
14,937
61
71,876
W
Tsukuyomi
JeanX14
Tsukuyomi
23,065
6,626
0
1,915
22,112
10,728
2,074
6,828
14,766
0
52,084
L
Medusa
Pyyrha
Medusa
16,680
4,212
0
1,482
23,142
9,521
192
15,659
7,333
0
66,698
L
Cabrakan
SaliorLuna
Cabrakan
4,380
219
0
1,447
25,834
12,879
101
17,880
7,811
11,309
0
W
Jormungandr
TRAPTOMISPRIME
Jormungandr
20,763
5,198
0
7,340
27,436
17,539
1,414
12,669
14,289
72,883
0
W
Baron Samedi
W1ccah
Baron Samedi
30,948
5,212
4,745
12,368
27,849
20,418
266
11,103
16,156
54,908
0
W
Vulcan
WardBravo
Vulcan
37,034
14,993
0
801
15,319
9,064
369
4,083
10,916
91,219
0
W
Neith
10,095
4,407
0
7,007
22,624
12,542
4,766
9,738
12,410
0
73,326
L
Cthulhu
non_diz
Cthulhu
12,370
716
59
1,363
30,759
30,253
244
19,744
10,641
25,520
0
L
29,992
7,356
0
7,519
23,600
10,888
2,504
10,377
13,093
91,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,102
Gold Earned
74,703
353
Minions Killed
404
0
Camps Cleared
0
1,881,257
Distance Traveled
2,026,203
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,869
743
90
5
0
408,913
3
W
Tsukuyomi
14,478
724
44
2
0
438,908
0
L
Medusa
13,688
684
93
5
0
390,257
3
L
Cabrakan
11,736
587
14
1
0
368,108
0
W
Jormungandr
14,578
729
89
4
0
430,261
1
W
Baron Samedi
14,524
726
53
3
0
356,429
2
W
Vulcan
16,986
849
116
6
0
436,105
0
W
Neith
14,137
707
102
5
0
364,500
0
L
Cthulhu
12,771
639
19
1
0
287,970
3
L
Chronos
15,038
752
137
7
0
426,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role