Player Matchup

Cthulhu
Cthulhu
Draconnixx
Cthulhu
Level 7
God Stats
1W - 4L
1,333 SR
Queue Stats
2W - 9L
1,371 Elo+
Party 2
Skadi
Skadi
HuntingKing2007
Skadi
Level 48
God Stats
1W - 1L
1,286 SR
Queue Stats
65W - 100L
1,331 Elo+
Party 2
Vulcan
Vulcan
IFortress
Vulcan
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
35W - 46L
1,362 Elo+
Solo
Cernunnos
Cernunnos
Lazysnail91
Cernunnos
Level 46
God Stats
10W - 13L
1,481 SR
Queue Stats
116W - 143L
1,439 Elo+
Solo
Ares
Ares
torinhuis
Ares
Level 34
God Stats
3W - 4L
1,480 SR
Queue Stats
42W - 69L
1,172 Elo+
Solo
Team Averages
Level 49
1,377 SR
1,335 Elo+

VS

Team Averages
Level 45
1,716 SR
1,688 Elo+
Ishtar
Ishtar
Duckiehh
Ishtar
Level 26
God Stats
4W - 1L
1,768 SR
Queue Stats
16W - 6L
1,754 Elo+
Party 1
Tiamat
Tiamat
MrAwesomeShotzz
Tiamat
Level 22
God Stats
6W - 1L
1,908 SR
Queue Stats
20W - 8L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
SauceMom
Amaterasu
Level 68
God Stats
3W - 1L
1,631 SR
Queue Stats
50W - 17L
1,676 Elo+
Party 1
Scylla
Scylla
SunnybutRaining
Scylla
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,628 Elo+
Party 1
Achilles
Achilles
XxVARONAxX
Achilles
Level 41
God Stats
6W - 6L
1,775 SR
Queue Stats
18W - 15L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draconnixx
Cthulhu
15
1 / 6 / 4
9,686
1,076
10,439
26,079
13,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 6 / 2
9,443
1,049
11,121
19,015
7,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
IFortress
Vulcan
15
2 / 7 / 3
10,431
1,159
7,645
15,182
6,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Lazysnail91
Cernunnos
16
2 / 7 / 3
10,258
1,140
15,831
20,520
8,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
14
0 / 2 / 0
8,407
934
887
6,449
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

150

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Duckiehh
Ishtar
17
3 / 1 / 15
11,217
1,246
15,592
9,107
4,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 13
12,180
1,353
23,085
8,814
7,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SauceMom
Amaterasu
17
4 / 3 / 8
10,532
1,170
14,863
16,390
13,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 0 / 12
12,123
1,347
18,955
7,239
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
XxVARONAxX
Achilles
17
2 / 1 / 14
10,337
1,149
9,255
10,076
13,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
6
Kills
28
28
Deaths
6
12
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Draconnixx
Cthulhu
1
6
4
0.5
W
Ishtar
Duckiehh
Ishtar
3
1
15
10.5
L
1
6
2
0.33
L
Vulcan
IFortress
Vulcan
2
7
3
0.5
L
Cernunnos
Lazysnail91
Cernunnos
2
7
3
0.5
W
9
1
13
15.5
W
Amaterasu
SauceMom
Amaterasu
4
3
8
2.67
W
10
0
12
16
W
Achilles
XxVARONAxX
Achilles
2
1
14
9
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
81,750
87,245
Taken
51,626
40,050
Mitigated
41,919
3,777
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Draconnixx
Cthulhu
10,439
840
141
2,197
26,079
13,106
0
10,003
15,750
28,716
0
W
Ishtar
Duckiehh
Ishtar
15,592
12,279
0
2,525
9,107
4,547
0
2,365
6,742
0
35,081
L
11,121
4,610
0
50
19,015
7,160
0
10,334
8,452
0
25,736
L
Vulcan
IFortress
Vulcan
7,645
3,619
0
46
15,182
6,627
0
7,642
7,434
32,272
0
L
Cernunnos
Lazysnail91
Cernunnos
15,831
7,687
0
1,216
20,520
8,309
0
10,605
9,707
0
25,305
W
23,085
812
0
960
8,814
7,070
0
2,895
5,919
36,633
0
W
Amaterasu
SauceMom
Amaterasu
14,863
7,855
0
5,291
16,390
13,883
0
5,459
10,931
0
33,874
W
18,955
592
0
0
7,239
2,814
0
3,881
3,358
28,794
0
W
Achilles
XxVARONAxX
Achilles
9,255
1,513
0
2,765
10,076
13,605
0
4,371
5,705
0
25,856
L
Ares
887
34
0
127
6,449
4,848
0
3,456
2,815
1,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
56,389
143
Minions Killed
189
4
Camps Cleared
12
756,731
Distance Traveled
1,009,133
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,686
1,076
38
4
1
181,254
0
W
Ishtar
11,217
1,246
41
5
8
173,023
1
L
Skadi
9,443
1,049
25
3
1
175,153
2
L
Vulcan
10,431
1,159
54
6
1
166,475
0
L
Cernunnos
10,258
1,140
25
3
1
162,410
0
W
Tiamat
12,180
1,353
42
5
4
205,093
0
W
Amaterasu
10,532
1,170
42
5
0
203,051
0
W
Scylla
12,123
1,347
25
3
0
221,243
0
W
Achilles
10,337
1,149
39
4
0
206,723
1
L
Ares
8,407
934
1
0
0
71,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role