Player Matchup

The Morrigan
The Morrigan
CaUsAl_DiNo_BaNa
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 287L
1,412 Elo+
Party 2
Ymir
Ymir
DeathReaperx93
Ymir
Level 65
God Stats
11W - 24L
1,378 SR
Queue Stats
37W - 71L
1,369 Elo+
Party 2
Arachne
Arachne
Jayyisilluminati
Arachne
Level 109
God Stats
1W - 3L
1,419 SR
Queue Stats
101W - 131L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
XXDerpLord
Jing Wei
Level 147
God Stats
10W - 11L
1,461 SR
Queue Stats
277W - 288L
1,427 Elo+
Party 2
Guan Yu
Guan Yu
sadthebonegod
Guan Yu
Level 140
God Stats
12W - 14L
1,610 SR
Queue Stats
208W - 213L
1,498 Elo+
Party 2
Team Averages
Level 123
1,473 SR
1,410 Elo+

VS

Team Averages
Level 83
1,610 SR
1,497 Elo+
Izanami
Izanami
CaptainCubano
Izanami
Level 107
God Stats
29W - 9L
1,842 SR
Queue Stats
281W - 264L
1,561 Elo+
Party 1
King Arthur
King Arthur
Chris_joel254
King Arthur
Level 47
God Stats
3W - 3L
1,611 SR
Queue Stats
51W - 66L
1,511 Elo+
Solo
Ra
Ra
killerGAPMAN
Ra
Level 110
God Stats
7W - 7L
1,531 SR
Queue Stats
266W - 261L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
oH_VeeYo
Baron Samedi
Level 123
God Stats
14W - 15L
1,564 SR
Queue Stats
483W - 470L
1,573 Elo+
Party 1
Bakasura
Bakasura
shadowninja55x
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CaUsAl_DiNo_BaNa
The Morrigan
20
6 / 5 / 5
14,565
486
28,928
23,942
12,422
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 10 / 7
11,881
396
7,766
48,009
61,597
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
5 / 10 / 9
13,815
461
17,793
35,186
17,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
XXDerpLord
Jing Wei
20
5 / 4 / 6
14,237
475
21,169
38,623
18,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
20
1 / 6 / 7
13,450
448
13,247
40,840
57,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
5 / 5 / 8
16,094
536
25,223
24,882
12,769
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Chris_joel254
King Arthur
20
8 / 1 / 16
16,241
541
35,125
33,505
52,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 15
15,731
524
39,692
22,405
13,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
oH_VeeYo
Baron Samedi
20
9 / 4 / 21
14,722
491
30,015
30,565
35,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
20
7 / 6 / 14
15,192
506
18,158
33,543
17,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
18
Kills
35
35
Deaths
19
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CaUsAl_DiNo_BaNa
The Morrigan
6
5
5
1.7
W
Izanami
5
5
8
1.8
W
King Arthur
Chris_joel254
King Arthur
8
1
16
16
L
1
10
7
0.45
L
5
10
9
0.95
L
Jing Wei
XXDerpLord
Jing Wei
5
4
6
2
W
6
3
15
4.5
W
Baron Samedi
oH_VeeYo
Baron Samedi
9
4
21
4.88
L
Guan Yu
1
6
7
0.75
W
Bakasura
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,903
Damage
148,213
186,600
Taken
144,900
167,973
Mitigated
131,852
39,485
Healing
57,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CaUsAl_DiNo_BaNa
The Morrigan
28,928
3,594
759
1,499
23,942
12,422
183
10,601
12,884
125,878
4,143
W
Izanami
25,223
17,564
0
8,807
24,882
12,769
6,014
6,091
18,791
0
181,958
W
King Arthur
Chris_joel254
King Arthur
35,125
2,965
0
3,338
33,505
52,216
387
5,346
28,159
915
146,783
L
7,766
926
0
7,020
48,009
61,597
51
20,569
25,661
46,481
0
L
17,793
11,443
0
5,004
35,186
17,868
28
12,029
22,996
0
115,571
L
Jing Wei
XXDerpLord
Jing Wei
21,169
17,968
0
9,349
38,623
18,733
4,499
14,633
23,946
0
102,695
W
39,692
3,473
10,200
10,845
22,405
13,221
2,390
9,308
12,988
179,832
0
W
Baron Samedi
oH_VeeYo
Baron Samedi
30,015
1,131
6,579
8,464
30,565
35,788
1,047
8,244
22,321
76,303
1,544
L
Guan Yu
13,247
2,143
3,480
12,374
40,840
57,353
123
12,134
28,202
0
98,346
W
Bakasura
18,158
10,814
0
8,977
33,543
17,858
6,756
7,175
26,368
34
125,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,948
Gold Earned
77,980
696
Minions Killed
882
0
Camps Cleared
0
2,671,316
Distance Traveled
2,688,130
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,565
486
203
7
0
512,652
2
W
Izanami
16,094
536
261
9
0
496,569
5
W
King Arthur
16,241
541
182
6
0
496,323
5
L
Ymir
11,881
396
40
1
0
493,699
3
L
Arachne
13,815
461
146
5
0
529,888
2
L
Jing Wei
14,237
475
136
5
0
567,644
2
W
Ra
15,731
524
218
7
0
599,496
3
W
Baron Samedi
14,722
491
71
2
0
529,609
3
L
Guan Yu
13,450
448
171
6
0
567,433
2
W
Bakasura
15,192
506
150
5
0
566,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role