Player Matchup

Morgan Le Fay
Morgan Le Fay
AcePuchi
Morgan Le Fay
Level 123
God Stats
28W - 23L
1,563 SR
Queue Stats
865W - 895L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Bigler13
Nu Wa
Level 86
God Stats
44W - 42L
1,434 SR
Queue Stats
231W - 271L
1,375 Elo+
Party 1
Bakasura
Bakasura
JaboiRawdog
Bakasura
Level 129
God Stats
2W - 1L
1,498 SR
Queue Stats
196W - 193L
1,512 Elo+
Solo
Nike
Nike
Raing_Demon
Nike
Level 126
God Stats
1W - 1L
1,185 SR
Queue Stats
413W - 431L
1,442 Elo+
Solo
Artemis
Artemis
The-Mada-Force
Artemis
Level 149
God Stats
1W - 2L
1,794 SR
Queue Stats
149W - 162L
1,485 Elo+
Solo
Team Averages
Level 123
1,495 SR
1,439 Elo+

VS

Team Averages
Level 102
1,568 SR
1,429 Elo+
Sol
Sol
Lou-fail
Sol
Level 83
God Stats
39W - 35L
1,531 SR
Queue Stats
153W - 152L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
TheUnknownToxic
Jing Wei
Level 95
God Stats
8W - 7L
1,768 SR
Queue Stats
103W - 134L
1,377 Elo+
Party 3
Atlas
Atlas
XxSpiderxX1986
Atlas
Level 145
God Stats
7W - 10L
1,540 SR
Queue Stats
833W - 836L
1,445 Elo+
Solo
Odin
Odin
Yukiwargr_320
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 139L
1,434 Elo+
Party 3
Ao Kuang
Ao Kuang
alex304710
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcePuchi
Morgan Le Fay
16
9 / 1 / 10
10,931
575
18,486
9,466
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Bigler13
Nu Wa
15
3 / 2 / 10
9,790
515
17,007
9,421
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
JaboiRawdog
Bakasura
17
5 / 3 / 7
10,822
570
11,351
17,430
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 6
10,459
550
10,970
13,244
12,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
8 / 1 / 6
10,599
558
16,107
10,397
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,282
489
9,419
18,611
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
12
0 / 9 / 3
7,702
405
3,203
17,648
5,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 2
8,378
441
3,524
18,636
12,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 3
9,440
497
8,493
22,385
19,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
alex304710
Ao Kuang
14
2 / 6 / 2
9,000
474
5,917
21,872
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
28
Kills
7
8
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AcePuchi
Morgan Le Fay
9
1
10
14
W
Nu Wa
Bigler13
Nu Wa
3
2
10
4
W
Bakasura
JaboiRawdog
Bakasura
5
3
7
2.83
L
4
6
3
0.92
W
3
1
6
6
W
8
1
6
11
L
Jing Wei
0
9
3
0.17
L
0
4
2
0.25
L
1
3
3
0.83
L
Ao Kuang
alex304710
Ao Kuang
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,921
Damage
30,556
59,958
Taken
99,152
34,535
Mitigated
51,994
10,122
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AcePuchi
Morgan Le Fay
18,486
1,365
0
2,309
9,466
4,840
152
4,482
4,984
60,033
0
W
Nu Wa
Bigler13
Nu Wa
17,007
2,798
0
320
9,421
4,021
6,391
4,430
4,991
58,122
0
W
Bakasura
JaboiRawdog
Bakasura
11,351
6,286
0
3,078
17,430
8,296
3,235
3,367
14,063
0
80,315
L
9,419
2,922
0
5,955
18,611
7,256
728
9,186
8,696
61,089
9,727
W
10,970
1,662
0
1,230
13,244
12,682
840
2,529
10,715
0
74,512
W
16,107
9,943
0
3,185
10,397
4,696
3,566
2,803
7,594
0
66,844
L
Jing Wei
3,203
2,325
336
1,777
17,648
5,532
2,740
5,288
11,328
0
43,670
L
3,524
1,388
2,039
3,382
18,636
12,798
0
6,160
11,403
37,187
0
L
8,493
1,790
0
3,445
22,385
19,075
314
5,496
16,098
62
68,790
L
Ao Kuang
alex304710
Ao Kuang
5,917
1,795
0
5,271
21,872
7,333
0
6,628
14,334
54,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
43,802
530
Minions Killed
429
0
Camps Cleared
0
1,838,583
Distance Traveled
1,718,414
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,931
575
93
5
0
394,996
1
W
Nu Wa
9,790
515
86
5
0
332,458
5
W
Bakasura
10,822
570
150
8
0
418,684
2
L
Sol
9,282
489
91
5
0
334,606
1
W
Nike
10,459
550
109
6
0
344,821
0
W
Artemis
10,599
558
92
5
0
347,624
5
L
Jing Wei
7,702
405
65
3
0
331,519
1
L
Atlas
8,378
441
69
4
0
332,810
0
L
Odin
9,440
497
116
6
0
330,046
2
L
Ao Kuang
9,000
474
88
5
0
389,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role