Player Matchup

Poseidon
Poseidon
BelyBingbong
Poseidon
Level 28
God Stats
6W - 6L
1,544 SR
Queue Stats
49W - 58L
1,433 Elo+
Party 2
Bakasura
Bakasura
Browenh13
Bakasura
Level 141
God Stats
8W - 7L
1,580 SR
Queue Stats
320W - 331L
1,400 Elo+
Party 2
Bastet
Bastet
JustCallMeMommyy
Bastet
Level 143
God Stats
6W - 0L
1,719 SR
Queue Stats
355W - 348L
1,444 Elo+
Party 2
Neith
Neith
Mwezii
Neith
Level 12
God Stats
2W - 4L
1,581 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Ganesha
Ganesha
Solublejaguar4
Ganesha
Level 86
God Stats
21W - 29L
1,379 SR
Queue Stats
301W - 290L
1,446 Elo+
Party 2
Team Averages
Level 82
1,560 SR
1,445 Elo+

VS

Team Averages
Level 77
1,436 SR
1,399 Elo+
Shiva
Shiva
A Wobbly Kabana
Shiva
Level 89
God Stats
4W - 6L
1,497 SR
Queue Stats
104W - 120L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
GECKO JESUS8402
Gilgamesh
Level 121
God Stats
14W - 21L
1,444 SR
Queue Stats
219W - 257L
1,389 Elo+
Party 1
Rama
Rama
GaelicGILF
Rama
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
SnortingRabbit
Ao Kuang
Level 116
God Stats
6W - 12L
1,269 SR
Queue Stats
179W - 214L
1,377 Elo+
Party 1
Tiamat
Tiamat
TakedownOrca
Tiamat
Level 8
God Stats
1W - 2L
1,471 SR
Queue Stats
3W - 11L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BelyBingbong
Poseidon
17
5 / 2 / 5
12,085
549
7,592
10,589
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Browenh13
Bakasura
20
6 / 3 / 5
13,935
633
20,355
18,751
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 10
13,438
611
20,997
19,907
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mwezii
Neith
17
3 / 0 / 5
11,878
540
7,296
6,571
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 17
12,005
546
9,654
18,499
24,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
9,161
416
6,389
24,204
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
GECKO JESUS8402
Gilgamesh
18
2 / 2 / 3
11,296
513
9,173
18,764
15,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 4 / 0
9,686
440
4,770
13,759
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
15
5 / 6 / 0
10,278
467
7,173
22,883
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
15
0 / 8 / 2
9,516
433
3,379
13,570
5,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
9
9
Deaths
26
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Poseidon
BelyBingbong
Poseidon
5
2
5
3.75
W
Bakasura
Browenh13
Bakasura
6
3
5
2.83
L
Gilgamesh
GECKO JESUS8402
Gilgamesh
2
2
3
1.75
L
1
4
0
0.25
W
12
3
10
5.67
W
Neith
Mwezii
Neith
3
0
5
5.5
L
Ao Kuang
5
6
0
0.83
W
0
1
17
8.5
L
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,894
Damage
30,884
74,317
Taken
93,180
53,136
Mitigated
55,135
29,739
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,389
658
476
3,744
24,204
19,985
0
4,338
18,496
0
33,061
W
Poseidon
BelyBingbong
Poseidon
7,592
715
0
3,576
10,589
4,625
1,713
4,034
6,555
87,522
0
W
Bakasura
Browenh13
Bakasura
20,355
12,451
0
10,368
18,751
11,792
4,347
1,851
16,900
0
118,478
L
Gilgamesh
GECKO JESUS8402
Gilgamesh
9,173
1,711
0
4,206
18,764
15,449
0
1,682
15,143
0
81,028
L
4,770
3,544
0
4,500
13,759
5,176
559
3,024
10,735
0
68,770
W
20,997
5,925
0
10,740
19,907
8,775
1,911
3,702
15,242
0
95,712
W
Neith
Mwezii
Neith
7,296
4,295
0
871
6,571
3,116
3,100
563
6,008
0
74,154
L
Ao Kuang
7,173
1,575
0
7,726
22,883
9,054
0
3,274
18,728
74,633
0
W
9,654
1,678
0
4,184
18,499
24,828
222
1,665
16,834
47,910
14,994
L
Tiamat
3,379
451
0
2,100
13,570
5,471
887
2,632
10,698
60,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,341
Gold Earned
49,937
638
Minions Killed
498
0
Camps Cleared
0
2,269,254
Distance Traveled
1,931,882
7
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,161
416
45
2
0
410,036
27
W
Poseidon
12,085
549
122
6
0
439,984
0
W
Bakasura
13,935
633
211
10
0
479,866
4
L
Gilgamesh
11,296
513
154
7
0
434,411
7
L
Rama
9,686
440
110
5
0
334,017
4
W
Bastet
13,438
611
131
6
0
497,939
2
W
Neith
11,878
540
154
7
0
418,536
0
L
Ao Kuang
10,278
467
91
4
0
420,306
0
W
Ganesha
12,005
546
20
1
0
432,929
1
L
Tiamat
9,516
433
98
4
0
333,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role